1. 02 Oct, 2014 2 commits
    • Bernhard Stegmaier's avatar
      OSX build improvements. · 8b3c14c0
      Bernhard Stegmaier authored
      * Compile all binaries into a single application bundle.
      * Use CMake BundleUtilities to make application bundle relocatable.
      * Restructure build output to directly create an image file.
      * Fix default search paths.
      * Set KIGITHUB environment variable.
      * Added patch to fix wxWidgets so names for OSX.
      8b3c14c0
    • jean-pierre charras's avatar
      BOARD::Add(): fix an issue for tracks: parent not set (could be an issue only... · e6274f70
      jean-pierre charras authored
      BOARD::Add(): fix an issue for tracks: parent not set (could be an issue only in python scripts, because the parent is set by the constructor)
      *.i : fix coding style issues.
      python method: add BOARD_ITEM Duplicate, which is a wrapper to Clone(). ( defined as Cast_to_BOARD_ITEM(selt.Clone()).Cast() )
      update some .py examples.
      e6274f70
  2. 01 Oct, 2014 1 commit
  3. 30 Sep, 2014 4 commits
  4. 29 Sep, 2014 2 commits
  5. 28 Sep, 2014 1 commit
  6. 27 Sep, 2014 3 commits
  7. 26 Sep, 2014 3 commits
  8. 25 Sep, 2014 1 commit
  9. 24 Sep, 2014 2 commits
  10. 22 Sep, 2014 2 commits
  11. 19 Sep, 2014 1 commit
  12. 18 Sep, 2014 1 commit
  13. 17 Sep, 2014 1 commit
    • jean-pierre charras's avatar
      Eeschema: back to KICAD_KEEPCASE option, to find parts in lib, when using case... · 93a3d4cb
      jean-pierre charras authored
      Eeschema: back to KICAD_KEEPCASE option, to find parts in lib, when using case sensitive option (default).
      Schematic component properties dialog: add 2 helper buttons to manage the chip name (name of the corresponding part in lib)
      - a browse button to chose an other chip name
      - a test button, to know if the part exists. If not existing, list the parts found when searching using a case insensitive comparison.
      93a3d4cb
  14. 16 Sep, 2014 3 commits
  15. 15 Sep, 2014 4 commits
  16. 14 Sep, 2014 4 commits
  17. 13 Sep, 2014 3 commits
  18. 11 Sep, 2014 1 commit
    • Lorenzo Marcantonio's avatar
      More work on module texts, and especially on the collector · 0da38e5b
      Lorenzo Marcantonio authored
      The members SetIgnoreMTextsOnCopper, SetIgnoreMTextsOnCmp,
      SetIgnoreModulesOnCu, SetIgnoreModulesOnCmp in the collector guide are
      renamed to the clearer SetIgnoreMTextsOnBack, SetIgnoreMTextsOnFront,
      SetIgnoreModulesOnBack, SetIgnoreModulesOnFront
      
      Modified the collector and drawing behaviour for text in modules as
      discussed in the mailing list.
      
      * Now module text on layers different than Silk should work! *
      
      Still need UI support for setting the layer in the module editor.
      0da38e5b
  19. 10 Sep, 2014 1 commit
    • Lorenzo Marcantonio's avatar
      TEXTE_MODULE cleanup in preparation for text on different layers · 424aac6c
      Lorenzo Marcantonio authored
      - Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
        (as in the @todo comment)
      
      - Refactored the Rotate/Flip/Mirror for text in modules into the
        TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
        MirrorWithModule)
      
      - New behaviour in coloring text on screen: reference and value still
        take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
        visibles; other text takes the color of the layer containing it
        (except when hidden, obviously) but still get its visibility
        controlled by those visibles (probably the most intuitive and useful
        behaviour)
      
      - Still need to decide: should text on a layer be hidden when the layer
        is? Probably yes (still to be implemented);
      
      - Some comment fixed and many cast converted to static_cast
      424aac6c