Commit ea06ad14 authored by jean-pierre charras's avatar jean-pierre charras

Pcbnew: fix Bug #1373468 (Non Copper Zones Properties dialog "Layer...

Pcbnew: fix Bug #1373468 (Non Copper Zones Properties  dialog "Layer selection" empty) (Linux specific)
parent 980ffac1
......@@ -284,11 +284,11 @@ void DIALOG_COPPER_ZONE::initDialog()
// unfortunately this option does not work well both on
// wxWidgets 2.8 ( column witdth too small), and
// wxWidgets 2.9 ( column witdth too large)
ctrlWidth += LAYER_BITMAP_SIZE_X + 16; // Add bitmap width + margin between bitmap and text
ctrlWidth += LAYER_BITMAP_SIZE_X + 25; // Add bitmap width + margin between bitmap and text
m_LayerSelectionCtrl->SetColumnWidth( 0, ctrlWidth );
ctrlWidth += 4; // add small margin between text and window borders
ctrlWidth += 25; // add small margin between text and window borders
// and room for vertical scroll bar
m_LayerSelectionCtrl->SetMinSize( wxSize( ctrlWidth, -1 ) );
wxString netNameDoNotShowFilter = wxT( "Net-*" );
......
......@@ -143,13 +143,15 @@ void DIALOG_NON_COPPER_ZONES_EDITOR::Init()
wxImageList* imageList = new wxImageList( LAYER_BITMAP_SIZE_X, LAYER_BITMAP_SIZE_Y );
m_LayerSelectionCtrl->AssignImageList( imageList, wxIMAGE_LIST_SMALL );
int ii = 0;
int lyrSelect = ( (PCB_SCREEN*) m_parent->GetScreen() )->m_Active_Layer;
if( m_zone )
lyrSelect = m_zone->GetLayer();
for( LSEQ seq = LSET::AllNonCuMask().Seq(); seq; ++seq, ++ii )
int ctrlWidth = 0; // Min width for m_LayerSelectionCtrl to show the layers names
int imgIdx = 0;
for( LSEQ seq = LSET::AllNonCuMask().Seq(); seq; ++seq, ++imgIdx )
{
LAYER_ID layer = *seq;
......@@ -160,11 +162,25 @@ void DIALOG_NON_COPPER_ZONES_EDITOR::Init()
msg.Trim();
int itemIndex = m_LayerSelectionCtrl->InsertItem(
m_LayerSelectionCtrl->GetItemCount(), msg, ii );
m_LayerSelectionCtrl->GetItemCount(), msg, imgIdx );
if(lyrSelect == layer )
m_LayerSelectionCtrl->Select( itemIndex );
wxSize tsize( GetTextSize( msg, m_LayerSelectionCtrl ) );
ctrlWidth = std::max( ctrlWidth, tsize.x );
}
// The most easy way to ensure the right size is to use wxLIST_AUTOSIZE
// unfortunately this option does not work well both on
// wxWidgets 2.8 ( column witdth too small), and
// wxWidgets 2.9 ( column witdth too large)
ctrlWidth += LAYER_BITMAP_SIZE_X + 25; // Add bitmap width + margin between bitmap and text
m_LayerSelectionCtrl->SetColumnWidth( 0, ctrlWidth );
ctrlWidth += 25; // add small margin between text and window borders
// and room for vertical scroll bar
m_LayerSelectionCtrl->SetMinSize( wxSize( ctrlWidth, -1 ) );
}
......
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