1. 24 Jun, 2014 1 commit
    • Dick Hollenbeck's avatar
      1) Add 32 Cu Layers. · 4578ea8b
      Dick Hollenbeck authored
      2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
         The old Cu stack required knowing the count of Cu layers to make
         sense of the layer number when converting to many exported file types.
         The new Cu stack is more commonly used, although ours still gives
         B_Cu a fixed number.
      3) Introduce class LSET and enum LAYER_ID.
      4) Change *.kicad_pcb file format version to 4 from 3.
      5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
         meanings are typically flipped.
      6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
         can die a quiet death, and switch to enum LAYER_ID symbols throughout.
      7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
         You will need to convert to the format immediately, *.kicad_pcb and
         *.kicad_mod (=pretty) since legacy format was never going to know
         about 32 Cu layers and additional technical layers and the reversed Cu
         stack.
      4578ea8b
  2. 20 Jun, 2014 1 commit
    • jean-pierre charras's avatar
      Remove 2 global variables: g_DrawBgColor and g_ShowPageLimits. · 7c99a242
      jean-pierre charras authored
      They are now member of EDA_DRAW_FRAME.
      This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
      Show page limits has meaning only for the schematic editor,  the board editor and the page layout editor.
      Draw background color selection exists only in eeschema and  page layout editor.
      In pcbnew, only a black background is allowed.
      A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
      The default is still the white color.
      7c99a242
  3. 12 Jun, 2014 1 commit
    • Lorenzo Marcantonio's avatar
      Fixes #1186269 · bee6b9f9
      Lorenzo Marcantonio authored
      - Refactored the common part of cursor key movement and crosshair update
        in the various GeneralControl
      - Add x10 movement with the keyboard (CTRL modifier)
      - Avoid fixup of the cursor position by dummy mouse movements generated
        by cursor warping (original analysis and idea Chris Gibson)
      - Do key handling in a way to permit sub-pixel cursor movement 
      bee6b9f9
  4. 03 May, 2014 2 commits
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 991926d3
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      991926d3
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 25d1ab40
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      25d1ab40
  5. 19 Apr, 2014 1 commit
    • Dick Hollenbeck's avatar
      *) Switch kicad.exe to using KIFACE modules for all major top level windows. · 0d6560a2
      Dick Hollenbeck authored
          Eeschema, Pcbnew, and Cvpcb all run under the same process now,
          FOR THE VERY FIRST TIME!
      
      *)  Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
      
      *)  Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
      
      *)  Found that the following command line is helpful for collecting all the *.kiface
          files into the <build>/kicad/ directory so that kicad can find them.
      
            $ cp `find . -name '*.kiface'` kicad/
      
          Maybe somebody will want to rework how the CMake files are organized so all
          the binaries can go into the same place.  See python-a-mingw-us.
      
      *)  This might fix the problem on the Mac where child process windows were not
          coming to the front.  See ->Raise() in kicad/mainframe.cpp.
      
      *)  You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
          instead of using the KIFACE modules directly, i.e. revert.
      0d6560a2
  6. 20 Mar, 2014 1 commit
    • Dick Hollenbeck's avatar
      * KIWAY Milestone A): Make major modules into DLL/DSOs. · 2c67c3ff
      Dick Hollenbeck authored
      !   The initial testing of this commit should be done using a Debug build so that
          all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
          USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
          off is senseless anyways.  If you want stable code, go back to a prior version,
          the one tagged with "stable".
      
      *   Relocate all functionality out of the wxApp derivative into more finely
          targeted purposes:
          a) DLL/DSO specific
          b) PROJECT specific
          c) EXE or process specific
          d) configuration file specific data
          e) configuration file manipulations functions.
      
          All of this functionality was blended into an extremely large wxApp derivative
          and that was incompatible with the desire to support multiple concurrently
          loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
          An amazing amount of organization come from simply sorting each bit of
          functionality into the proper box.
      
      *   Switch to wxConfigBase from wxConfig everywhere except instantiation.
      *   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
          PGM_SINGLE_TOP,
      *   Remove "Return" prefix on many function names.
      *   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
      *   Fix building boost for use in a DSO on linux.
      *   Remove some of the assumptions in the CMakeLists.txt files that windows had
          to be the host platform when building windows binaries.
      *   Reduce the number of wxStrings being constructed at program load time via
          static construction.
      *   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
          these functions are useful even when the wxConfigBase comes from another
          source, as is the case in the KICAD_MANAGER_FRAME.
      *   Move the setting of the KIPRJMOD environment variable into class PROJECT,
          so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
      *   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
          its child wxFrames and wxDialogs now have a Kiway() member function which
          returns a KIWAY& that that window tree branch is in support of.  This is like
          wxWindows DNA in that child windows get this member with proper value at time
          of construction.
      *   Anticipate some of the needs for milestones B) and C) and make code
          adjustments now in an effort to reduce work in those milestones.
      *   No testing has been done for python scripting, since milestone C) has that
          being largely reworked and re-thought-out.
      2c67c3ff
  7. 02 Feb, 2014 2 commits
  8. 28 Jan, 2014 1 commit
  9. 26 Dec, 2013 1 commit
  10. 07 Dec, 2013 1 commit
    • Wayne Stambaugh's avatar
      Pcbnew: footprint viewer wxAUI improvements. · 4f2921f3
      Wayne Stambaugh authored
      * Make the tool bar dockable.
      * Enable the overflow control in the tool bar in case the it does not fit in
        it's parent window.
      * Fix some wxAuiPaneInfo usage issues.
      * Remove unused wxAuiPaneInfo objects.
      * Move perspective saving and loading into EDA_BASE_FRAME object in preparation
        for extending this to all frame windows.
      4f2921f3
  11. 15 Nov, 2013 1 commit
  12. 20 Sep, 2013 1 commit
  13. 17 Sep, 2013 1 commit
  14. 11 Sep, 2013 1 commit
  15. 10 Sep, 2013 1 commit
  16. 06 Sep, 2013 1 commit
  17. 03 Aug, 2013 1 commit
  18. 19 Jul, 2013 1 commit
  19. 29 Jun, 2013 1 commit
  20. 22 May, 2013 1 commit
  21. 19 May, 2013 1 commit
  22. 28 Apr, 2013 1 commit
    • Lorenzo Marcantonio's avatar
      Removed the SAFE_DELETE macro. · 3b1ddd95
      Lorenzo Marcantonio authored
      In most case the assignment to null was not necessary since it was easily provable that the (local) variable wouldn't have referenced after that anyway.
      3b1ddd95
  23. 11 Apr, 2013 1 commit
  24. 02 Apr, 2013 1 commit
    • Maciej Suminski's avatar
      Introduction of Graphics Abstraction Layer based rendering for pcbnew. · e262b321
      Maciej Suminski authored
      New classes:
          - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
          - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
          - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
          - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
          - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
          - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
          - STROKE_FONT - Implements stroke font drawing using GAL methods.
                                
      Most important changes to Kicad original code:
          * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
          * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
          * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
          * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
          * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
          * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
          * Removed tools/class_painter.h, as now it is extended and included in source code.
                               
      Build changes:
          * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
          * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
          * GAL-related code is compiled into a static library (common/libgal).
          * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                                  
      Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
      More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
      e262b321
  25. 30 Mar, 2013 1 commit
  26. 07 Mar, 2013 1 commit
    • Wayne Stambaugh's avatar
      Documentation and coding policy fixes. · 2ab86e74
      Wayne Stambaugh authored
      * Fix all Doxygen warnings except polygon files.
      * Add footprint library table tasks to TODO.txt.
      * Add definition to drag.h to prevent nesting.
      * Coding policy fixes.
      2ab86e74
  27. 02 Feb, 2013 1 commit
  28. 12 Jan, 2013 1 commit
    • Wayne Stambaugh's avatar
      Base object decoupling improvements. · f8a56d44
      Wayne Stambaugh authored
      * Improve MSG_PANEL_ITEM to handle message panel information.
      * Create containers for passing message panel items between objects and
        the message panel.
      * Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
      * Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
        from EDA_ITEM.
      f8a56d44
  29. 06 Dec, 2012 1 commit
  30. 12 Sep, 2012 1 commit
  31. 11 Sep, 2012 1 commit
  32. 02 Sep, 2012 2 commits
  33. 29 Aug, 2012 1 commit
  34. 02 Aug, 2012 1 commit
  35. 01 Aug, 2012 1 commit
  36. 09 Jun, 2012 1 commit
  37. 11 May, 2012 1 commit