Commit b7ce93be authored by Andrey Filippov's avatar Andrey Filippov

Made refineMotionVectors work with fast targets

parent b691e9f3
...@@ -166,7 +166,7 @@ public class CuasMotionLMA { ...@@ -166,7 +166,7 @@ public class CuasMotionLMA {
"Phase1-index","Phase1-score","Phase1-amplitude","Phase1-mscore","Phase1-vstr", "Phase1-index","Phase1-score","Phase1-amplitude","Phase1-mscore","Phase1-vstr",
"Phase1-vboost", "Phase1-exp_boost"}; "Phase1-vboost", "Phase1-exp_boost"};
public static final String EXTRA_SLICE_DISCARD_ON_LOAD = "Targets"; public static final String EXTRA_SLICE_DISCARD_ON_LOAD = "Targets";
public static final int FAIL_PENDING = -1; // By Claude on 05/07/2026: motion sentinel — tile tracked but not yet processed by LMA // public static final int FAIL_PENDING = -1; // By Claude on 05/07/2026: motion sentinel — tile tracked but not yet processed by LMA
public static final int FAIL_NONE = 0; public static final int FAIL_NONE = 0;
public static final int FAIL_MOTION = 1; // motion strength/fraction too low, also - motion score too low public static final int FAIL_MOTION = 1; // motion strength/fraction too low, also - motion score too low
public static final int FAIL_NO_MAX = 2; // no suitable local maximum public static final int FAIL_NO_MAX = 2; // no suitable local maximum
...@@ -184,7 +184,7 @@ public class CuasMotionLMA { ...@@ -184,7 +184,7 @@ public class CuasMotionLMA {
public static final int FAIL_K_LOW = 14; // Overshoot is too low (not used, it can be down to 0) public static final int FAIL_K_LOW = 14; // Overshoot is too low (not used, it can be down to 0)
public static final int FAIL_K_HIGH = 15; // Overshoot is too high public static final int FAIL_K_HIGH = 15; // Overshoot is too high
public static final int FAIL_FAR = 16; // Peak is too far from the center public static final int FAIL_FAR = 16; // Peak is too far from the center
public static final int FAIL_BOOSTS= 17; // Tried to use short exposure for slow motion public static final int FAIL_BOOSTS= 17; // Tried to use short exposure for slow motion
public static final int FAIL_VCORR = 18; // MV refinement (fine pass) resulted in a too high correction (not yet checked) public static final int FAIL_VCORR = 18; // MV refinement (fine pass) resulted in a too high correction (not yet checked)
public static final int FAIL_HORIZON = 19; // Peak is below horizon public static final int FAIL_HORIZON = 19; // Peak is below horizon
public static final int FAIL_MISMATCH = 20; // Mismatch on both ends is too high public static final int FAIL_MISMATCH = 20; // Mismatch on both ends is too high
......
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