Commit b6394c1f authored by Andrey Filippov's avatar Andrey Filippov

Before changing far split format

parent 1ddf4e46
......@@ -267,9 +267,9 @@ public class BiQuadParameters {
public double fsplit_neib_str = 0.4; // minimal strength of the neighbor to compare
public double fsplit_neib_diff = 1.5; // *** maximal disparity difference to neighbor to use
public double fsplit_disp = 3.0; // maximal tile disparity to consider split.
public double fsplit_adiff = 0.04;// minimal tile (combo) absolute disparity difference from neighbors
public double fsplit_rdiff = 0.1; // minimal tile (combo) relative disparity difference from neighbors
public double fsplit_kfg_min = 0.1; // *** minimal fraction of kfg and (1.0-kfg)
public double fsplit_adiff = 0.02; //4;// minimal tile (combo) absolute disparity difference from neighbors
public double fsplit_rdiff = 0.02; // 1; // minimal tile (combo) relative disparity difference from neighbors
public double fsplit_kfg_min = 0.05; // *** minimal fraction of kfg and (1.0-kfg)
public boolean mll_generate_scene_outlines = false; // Uses 2 GB - change format, add dimensions (separate color for ref)
......
......@@ -1961,9 +1961,9 @@ public class ImageDtt extends ImageDttCPU {
// boolean dbg_val=globalDebugLevel>100;
nTile = tileY * tilesX + tileX;
if (tp_tasks[iTile].getTask() == 0) continue; // nothing to do for this tile
boolean debugTile0 =(tileX == debug_tileX) && (tileY == debug_tileY) && (globalDebugLevel > 0); // 1);
boolean debugTile0 =(tileX == debug_tileX) && (tileY >= debug_tileY) && (tileY < (debug_tileY+3)) && (globalDebugLevel > 0); // 1);
debugTile0 |=(tileX == debug_tileX-1) && (tileY == debug_tileY) && (globalDebugLevel > 0); // 1);
boolean debugTile1 =(tileX == debug_tileX) && (tileY == debug_tileY) && (globalDebugLevel > -10);
boolean debugTile1 =(tileX == debug_tileX) && (tileY >= debug_tileY) && (tileY < (debug_tileY+3)) && (globalDebugLevel > -10);
if (debugTile0) {
System.out.println("clt_process_tl_correlations(): tileX="+tileX+", tileY="+tileY+", iTile="+iTile+", nTile="+nTile);
}
......
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