Commit f72160f5 authored by Andrey Filippov's avatar Andrey Filippov
Browse files

cleanup

parent 70ff9492
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+23 −29
Original line number Diff line number Diff line
@@ -1233,7 +1233,7 @@ extern "C" __global__ void generate_RBGA(
		struct gc       * gpu_geometry_correction,
		int               colors,             // number of colors (3/1)
		int               is_lwir,            // do not perform shot correction
			float             params[5],
		float             params[5],          // mitigating CUDA_ERROR_INVALID_PTX
		/*
			float             min_shot,           // 10.0
			float             scale_shot,         // 3.0
@@ -1248,12 +1248,6 @@ extern "C" __global__ void generate_RBGA(
		float           * gpu_texture_tiles)  // (number of colors +1 + ?)*16*16 rgba texture tiles
//			float             aaaa)
//			float           * gpu_diff_rgb_combo) // diff[NUM_CAMS], R[NUM_CAMS], B[NUM_CAMS],G[NUM_CAMS]
/*
 			const size_t      texture_rbga_stride,     // in floats
			float           * gpu_texture_tiles,  // (number of colors +1 + ?)*16*16 rgba texture tiles
			float             aaaa)

 */
{
	float             min_shot = params[0];           // 10.0
	float             scale_shot = params[1];         // 3.0
+24 −25
Original line number Diff line number Diff line
@@ -122,7 +122,6 @@ extern "C" __global__ void imclt_rbg(
		int               woi_theight,
		const size_t      dstride);            // in floats (pixels)

/*
extern "C" __global__ void generate_RBGA(
		// Parameters to generate texture tasks
		struct tp_task   * gpu_tasks,
@@ -137,19 +136,19 @@ extern "C" __global__ void generate_RBGA(
		float          ** gpu_clt,            // [NUM_CAMS] ->[TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
		// TODO: use geometry_correction rXY !
		struct gc       * gpu_geometry_correction,
//			float           * gpu_geometry_correction,
//			float           * gpu_port_offsets,       // relative ports x,y offsets - just to scale differences, may be approximate
		int               colors,             // number of colors (3/1)
		int               is_lwir,            // do not perform shot correction
		float             params[5],          // mitigating CUDA_ERROR_INVALID_PTX
		/*
			float             min_shot,           // 10.0
			float             scale_shot,         // 3.0
			float             diff_sigma,         // pixel value/pixel change
			float             diff_threshold,     // pixel value/pixel change
			float             min_agree,          // minimal number of channels to agree on a point (real number to work with fuzzy averages)
		 */
		float             weights[3],         // scale for R,B,G
		int               dust_remove,        // Do not reduce average weight when only one image differs much from the average
		int               keep_weights,       // return channel weights after A in RGBA (was removed)
		const size_t      texture_rbga_stride,     // in floats
			float           * gpu_texture_tiles,  // (number of colors +1 + ?)*16*16 rgba texture tiles
			float           * gpu_diff_rgb_combo); // diff[NUM_CAMS], R[NUM_CAMS], B[NUM_CAMS],G[NUM_CAMS]
*/
		float           * gpu_texture_tiles);  // (number of colors +1 + ?)*16*16 rgba texture tiles