• jean-pierre charras's avatar
    3D viewer: Modify yhe way board items shapes are built: · 4ac7dd58
    jean-pierre charras authored
    * All items shapes  are converted to polygons.
    * Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
    * for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
    * the look is better, mainly when displaying the copper thickness
    * solder and paste layers are now shown in 3D viewer.
    * the code was seriously cleaned (but still needs to be enhanced).
    * Note this is a work in progress which needs refinements.
    4ac7dd58
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3d_draw_basic_functions.cpp Loading commit data...
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3d_frame.cpp Loading commit data...
3d_read_mesh.cpp Loading commit data...
3d_struct.h Loading commit data...
3d_toolbar.cpp Loading commit data...
3d_viewer.h Loading commit data...
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