1. 26 Oct, 2014 1 commit
  2. 17 Oct, 2014 1 commit
  3. 16 Oct, 2014 2 commits
    • Mark Roszko's avatar
      Make hotkey command titles use consistent capitalization. · 606f2e91
      Mark Roszko authored
      Rename "Switch highcontrast" to "Toggle High Contrast".
      Eliminate most of the abbreviated hotkey titles.
      Doxygenize dialog_hotkeys_editor.h and add missing license block.
      Display <unassigned> if key code is 0 (NULL).
      606f2e91
    • Mark Roszko's avatar
      Hotkey Editor Polishing · 651a92a8
      Mark Roszko authored
      Refactor hotkey editor to use tab control instead of one giant list.
      Each tab is a separate hotkey section.
      Modify EDA_HOTKEY_CONFIG to change the m_Comment member to m_Title for a new purpose.
      We want a pretty title in the hotkey editor. We use m_Title for the key export comment which
      still conveys the purpose just as easily.
      Refactored usage of wxGrid into wxListCtrl which allows capturing navigation characters
      and also works better (single selection is built in).
      Add hotkey overwrite prompts that are paired with "Common" section. It will check if a hotkey
      overlaps with the proper sections. i.e. Common with the all other sections; or Section 1 with just Common.
      Right-click menu removed due to wxListCtrl being able to catch the special keys properly.
      651a92a8
  4. 08 Oct, 2014 1 commit
    • Berhnard Stegmaier's avatar
      OSX build fixes and improvements. · b8d1789a
      Berhnard Stegmaier authored
      * Fix creation of single app bundle with respect to scripting support.
      * Cleanup scripting search paths for OSX.
      * Fix some small CMake bugs from previous OSX build change.
      * Optimize bundle file structure to be consistent with Apple specs.
      * Add helper script for compiling wxWidgets and wxPython
      * Update OSX build instructions.
      b8d1789a
  5. 02 Oct, 2014 1 commit
    • Bernhard Stegmaier's avatar
      OSX build improvements. · 8b3c14c0
      Bernhard Stegmaier authored
      * Compile all binaries into a single application bundle.
      * Use CMake BundleUtilities to make application bundle relocatable.
      * Restructure build output to directly create an image file.
      * Fix default search paths.
      * Set KIGITHUB environment variable.
      * Added patch to fix wxWidgets so names for OSX.
      8b3c14c0
  6. 29 Aug, 2014 1 commit
    • Wayne Stambaugh's avatar
      Fix default menu alt key accelerator bug. (fixes lp:1035151) · ec9cd765
      Wayne Stambaugh authored
      * Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
        DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
      * Add code to all GeneralControl() and OnHotKey() functions to return true if
        hot key was handled.
      * Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
        allow default menu event handler to function properly.
      ec9cd765
  7. 25 Aug, 2014 1 commit
    • jean-pierre charras's avatar
      Eeschema: add dialog libedit options and move options relative to libedit from... · ed4fee76
      jean-pierre charras authored
      Eeschema: add dialog libedit options and move options relative to libedit from eeschema options to this dialog.
      Ensure some values initialized by the schematic editor and used by libedit are also initialized in libedit even if  the schematic editor was not started.
      Remove useless commands (save/load project config) in libedit, because now they have no sense.
      ed4fee76
  8. 29 Jun, 2014 1 commit
  9. 24 Jun, 2014 1 commit
    • Dick Hollenbeck's avatar
      1) Add 32 Cu Layers. · 4578ea8b
      Dick Hollenbeck authored
      2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
         The old Cu stack required knowing the count of Cu layers to make
         sense of the layer number when converting to many exported file types.
         The new Cu stack is more commonly used, although ours still gives
         B_Cu a fixed number.
      3) Introduce class LSET and enum LAYER_ID.
      4) Change *.kicad_pcb file format version to 4 from 3.
      5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
         meanings are typically flipped.
      6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
         can die a quiet death, and switch to enum LAYER_ID symbols throughout.
      7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
         You will need to convert to the format immediately, *.kicad_pcb and
         *.kicad_mod (=pretty) since legacy format was never going to know
         about 32 Cu layers and additional technical layers and the reversed Cu
         stack.
      4578ea8b
  10. 20 Jun, 2014 1 commit
    • jean-pierre charras's avatar
      Remove 2 global variables: g_DrawBgColor and g_ShowPageLimits. · 7c99a242
      jean-pierre charras authored
      They are now member of EDA_DRAW_FRAME.
      This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
      Show page limits has meaning only for the schematic editor,  the board editor and the page layout editor.
      Draw background color selection exists only in eeschema and  page layout editor.
      In pcbnew, only a black background is allowed.
      A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
      The default is still the white color.
      7c99a242
  11. 16 Jun, 2014 2 commits
  12. 12 Jun, 2014 1 commit
    • Lorenzo Marcantonio's avatar
      Fixes #1186269 · bee6b9f9
      Lorenzo Marcantonio authored
      - Refactored the common part of cursor key movement and crosshair update
        in the various GeneralControl
      - Add x10 movement with the keyboard (CTRL modifier)
      - Avoid fixup of the cursor position by dummy mouse movements generated
        by cursor warping (original analysis and idea Chris Gibson)
      - Do key handling in a way to permit sub-pixel cursor movement 
      bee6b9f9
  13. 07 Jun, 2014 1 commit
  14. 19 May, 2014 1 commit
  15. 09 May, 2014 2 commits
  16. 03 May, 2014 2 commits
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 991926d3
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      991926d3
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 25d1ab40
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      25d1ab40
  17. 19 Apr, 2014 1 commit
    • Dick Hollenbeck's avatar
      *) Switch kicad.exe to using KIFACE modules for all major top level windows. · 0d6560a2
      Dick Hollenbeck authored
          Eeschema, Pcbnew, and Cvpcb all run under the same process now,
          FOR THE VERY FIRST TIME!
      
      *)  Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
      
      *)  Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
      
      *)  Found that the following command line is helpful for collecting all the *.kiface
          files into the <build>/kicad/ directory so that kicad can find them.
      
            $ cp `find . -name '*.kiface'` kicad/
      
          Maybe somebody will want to rework how the CMake files are organized so all
          the binaries can go into the same place.  See python-a-mingw-us.
      
      *)  This might fix the problem on the Mac where child process windows were not
          coming to the front.  See ->Raise() in kicad/mainframe.cpp.
      
      *)  You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
          instead of using the KIFACE modules directly, i.e. revert.
      0d6560a2
  18. 18 Apr, 2014 1 commit
    • Dick Hollenbeck's avatar
      *) Add KIFACE_I::StartFlags() and IsSingle() so a KIFACE implementation can know · 5f65d0da
      Dick Hollenbeck authored
          if it is running under single_top.cpp or under a project manager.
      
      *)  Test Kiface().IsSingle() when adding menus, some operations are not permitted
          when running under a project manager and the KIWAY_PLAYER is pegged to a
          specific project.
      
      *)  Implemented KIWAY::KiFACE() so it loads *.kiface files.  They still have to be
          in the same directory as the main *.exe launcher, so this presents some difficulty
          when the binaries are not yet installed but rather the *.kiface files are still
          in their original build directories.  For today, I simply copied _pcbnew.kiface
          to build/kicad/.
      
      *)  Add a test case to kicad/mainframe.cpp just to get an early peek at loading
          _pcbnew.kiface under the C++ project manager.  Got that working for one
          specific invocation just for proof of concept.  Surprise, it works.
      5f65d0da
  19. 09 Apr, 2014 1 commit
  20. 03 Apr, 2014 2 commits
  21. 23 Mar, 2014 1 commit
  22. 22 Mar, 2014 1 commit
  23. 20 Mar, 2014 1 commit
    • Dick Hollenbeck's avatar
      * KIWAY Milestone A): Make major modules into DLL/DSOs. · 2c67c3ff
      Dick Hollenbeck authored
      !   The initial testing of this commit should be done using a Debug build so that
          all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
          USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
          off is senseless anyways.  If you want stable code, go back to a prior version,
          the one tagged with "stable".
      
      *   Relocate all functionality out of the wxApp derivative into more finely
          targeted purposes:
          a) DLL/DSO specific
          b) PROJECT specific
          c) EXE or process specific
          d) configuration file specific data
          e) configuration file manipulations functions.
      
          All of this functionality was blended into an extremely large wxApp derivative
          and that was incompatible with the desire to support multiple concurrently
          loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
          An amazing amount of organization come from simply sorting each bit of
          functionality into the proper box.
      
      *   Switch to wxConfigBase from wxConfig everywhere except instantiation.
      *   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
          PGM_SINGLE_TOP,
      *   Remove "Return" prefix on many function names.
      *   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
      *   Fix building boost for use in a DSO on linux.
      *   Remove some of the assumptions in the CMakeLists.txt files that windows had
          to be the host platform when building windows binaries.
      *   Reduce the number of wxStrings being constructed at program load time via
          static construction.
      *   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
          these functions are useful even when the wxConfigBase comes from another
          source, as is the case in the KICAD_MANAGER_FRAME.
      *   Move the setting of the KIPRJMOD environment variable into class PROJECT,
          so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
      *   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
          its child wxFrames and wxDialogs now have a Kiway() member function which
          returns a KIWAY& that that window tree branch is in support of.  This is like
          wxWindows DNA in that child windows get this member with proper value at time
          of construction.
      *   Anticipate some of the needs for milestones B) and C) and make code
          adjustments now in an effort to reduce work in those milestones.
      *   No testing has been done for python scripting, since milestone C) has that
          being largely reworked and re-thought-out.
      2c67c3ff
  24. 03 Feb, 2014 1 commit
  25. 28 Jan, 2014 1 commit
  26. 31 Dec, 2013 1 commit
  27. 06 Nov, 2013 1 commit
  28. 19 Oct, 2013 1 commit
  29. 11 Oct, 2013 1 commit
    • jean-pierre charras's avatar
      Remove wxUSE_UNICODE definition from CMakeLists.txt, because this define comes... · a8e57e10
      jean-pierre charras authored
      Remove wxUSE_UNICODE definition from CMakeLists.txt, because this define comes from wxWidgets and should not be made inside kicad
      Remove KICAD_GOST option because it is  now useless: the 2 GOST options are now selectable at run time and are:
      * specific page layouts (now user definable, and the GOST page layouts are available in template folder)
      * notation for multiple parts per package (made in eeschema, preference menu)
      a8e57e10
  30. 17 Sep, 2013 1 commit
  31. 30 Aug, 2013 1 commit
  32. 29 Aug, 2013 1 commit
  33. 28 Aug, 2013 2 commits
  34. 27 Aug, 2013 1 commit