1. 29 Jun, 2014 1 commit
  2. 24 Jun, 2014 1 commit
    • Dick Hollenbeck's avatar
      1) Add 32 Cu Layers. · 4578ea8b
      Dick Hollenbeck authored
      2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
         The old Cu stack required knowing the count of Cu layers to make
         sense of the layer number when converting to many exported file types.
         The new Cu stack is more commonly used, although ours still gives
         B_Cu a fixed number.
      3) Introduce class LSET and enum LAYER_ID.
      4) Change *.kicad_pcb file format version to 4 from 3.
      5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
         meanings are typically flipped.
      6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
         can die a quiet death, and switch to enum LAYER_ID symbols throughout.
      7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
         You will need to convert to the format immediately, *.kicad_pcb and
         *.kicad_mod (=pretty) since legacy format was never going to know
         about 32 Cu layers and additional technical layers and the reversed Cu
         stack.
      4578ea8b
  3. 20 Mar, 2014 1 commit
    • Dick Hollenbeck's avatar
      * KIWAY Milestone A): Make major modules into DLL/DSOs. · 2c67c3ff
      Dick Hollenbeck authored
      !   The initial testing of this commit should be done using a Debug build so that
          all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
          USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
          off is senseless anyways.  If you want stable code, go back to a prior version,
          the one tagged with "stable".
      
      *   Relocate all functionality out of the wxApp derivative into more finely
          targeted purposes:
          a) DLL/DSO specific
          b) PROJECT specific
          c) EXE or process specific
          d) configuration file specific data
          e) configuration file manipulations functions.
      
          All of this functionality was blended into an extremely large wxApp derivative
          and that was incompatible with the desire to support multiple concurrently
          loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
          An amazing amount of organization come from simply sorting each bit of
          functionality into the proper box.
      
      *   Switch to wxConfigBase from wxConfig everywhere except instantiation.
      *   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
          PGM_SINGLE_TOP,
      *   Remove "Return" prefix on many function names.
      *   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
      *   Fix building boost for use in a DSO on linux.
      *   Remove some of the assumptions in the CMakeLists.txt files that windows had
          to be the host platform when building windows binaries.
      *   Reduce the number of wxStrings being constructed at program load time via
          static construction.
      *   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
          these functions are useful even when the wxConfigBase comes from another
          source, as is the case in the KICAD_MANAGER_FRAME.
      *   Move the setting of the KIPRJMOD environment variable into class PROJECT,
          so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
      *   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
          its child wxFrames and wxDialogs now have a Kiway() member function which
          returns a KIWAY& that that window tree branch is in support of.  This is like
          wxWindows DNA in that child windows get this member with proper value at time
          of construction.
      *   Anticipate some of the needs for milestones B) and C) and make code
          adjustments now in an effort to reduce work in those milestones.
      *   No testing has been done for python scripting, since milestone C) has that
          being largely reworked and re-thought-out.
      2c67c3ff
  4. 19 Nov, 2013 1 commit
  5. 18 Nov, 2013 1 commit
  6. 11 Sep, 2013 1 commit
  7. 03 Sep, 2013 1 commit
  8. 05 May, 2013 1 commit
    • Lorenzo Marcantonio's avatar
      Migrated the interfaces accepting angles to the double type · d00c83cd
      Lorenzo Marcantonio authored
      The plan goes like this:
      - eeschema still uses int in decidegrees
      - all the other things internally use double in decidegrees (or radians
        in temporaries)
      - in pcbnew UI the unit is *still* int in decidegrees
      
      The idea is to have better precision everywhere while keeping the user with int i
      angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
      should *look* like an integer angle (unless I forgot something and it broke)
      
      When the time comes, simply updating the UI for allowing doubles from the user should
      be enough to get arbitrary angles in pcbnew.
      d00c83cd
  9. 01 May, 2013 1 commit
    • jean-pierre charras's avatar
      3D viewer: Modify yhe way board items shapes are built: · 4ac7dd58
      jean-pierre charras authored
      * All items shapes  are converted to polygons.
      * Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
      * for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
      * the look is better, mainly when displaying the copper thickness
      * solder and paste layers are now shown in 3D viewer.
      * the code was seriously cleaned (but still needs to be enhanced).
      * Note this is a work in progress which needs refinements.
      4ac7dd58
  10. 09 Apr, 2013 1 commit
  11. 31 Mar, 2013 1 commit
  12. 12 Jan, 2013 1 commit
    • Wayne Stambaugh's avatar
      Base object decoupling improvements. · f8a56d44
      Wayne Stambaugh authored
      * Improve MSG_PANEL_ITEM to handle message panel information.
      * Create containers for passing message panel items between objects and
        the message panel.
      * Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
      * Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
        from EDA_ITEM.
      f8a56d44
  13. 16 Apr, 2012 1 commit
    • Wayne Stambaugh's avatar
      More internal unit improvements. · 6468805c
      Wayne Stambaugh authored
      * Move all convert from user to internal units into base_units.cpp.
      * Remove internal units parameters from all moved conversion functions.
      * Revise all source code that calls the moved conversion functions.
      * Remove internal units from all dialog text control helper classes.
      6468805c
  14. 13 Apr, 2012 1 commit
    • Wayne Stambaugh's avatar
      More internal unit improvements. · 57d75a75
      Wayne Stambaugh authored
      * Move all convert from internal to user units functions into separate file.
      * Remove internal units parameter from all moved conversion functions.
      * Revise all source code that calls the moved conversion functions.
      * Compile these conversion routines separately for the appropriate pcb or
        schematic internal units.
      * Move internal units specific status bar update code into the appropriate
        application for updating the status bar.
      * Move millimeter user units rounding function to common.cpp.
      57d75a75
  15. 12 Feb, 2012 1 commit
  16. 23 Jan, 2012 1 commit
  17. 22 Jan, 2012 1 commit
  18. 29 Dec, 2011 1 commit
  19. 22 Dec, 2011 1 commit
  20. 16 Dec, 2011 1 commit
    • Wayne Stambaugh's avatar
      More encapsulation work and other minor improvements. · fac288cf
      Wayne Stambaugh authored
      * EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
      * Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
        or PCB_EDIT_FRAME as appropriate.
      * Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
        additional functionality and made code less readable.
      * Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
        wineda_toolbar.cpp.
      * Rename tool bar members to something more descriptive since the
        horizontal and vertical references wont mean anything once the
        tool bars are movable.
      * Lots of dead code removal.
      fac288cf
  21. 14 Dec, 2011 1 commit
  22. 05 Dec, 2011 1 commit
    • Dick Hollenbeck's avatar
      ++PCBNew · b26580d5
      Dick Hollenbeck authored
        * Removed Pcb_Frame argument from BOARD() constructor, since it precludes
          having a BOARD being edited by more than one editor, it was a bad design.
          And this meant removing m_PcbFrame from BOARD.
        * removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
        * Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
        * added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
        * a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
          such as dialog_mask_clearance, dialog_drc, etc.
        * Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
          with build_version.h's #define BOARD_FILE_VERSION, although there may be a
          better place for this constant.
        * Made the public functions in PARAM_CFG_ARRAY be type const.
          void SaveParam(..) const and void ReadParam(..) const
        * PARAM_CFG_BASE now has virtual destructor since we have various way of
          destroying the derived class and boost::ptr_vector must be told about this.
        * Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
          an automatic PARAM_CFG_ARRAY which is on the stack.\
        * PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
          since it has to access the current BOARD and the BOARD can change.
          Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
        * Made the m_BoundingBox member private, this was a brutally hard task,
          and indicative of the lack of commitment to accessors and object oriented
          design on the part of KiCad developers.  We must do better.
          Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
        * Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
      b26580d5
  23. 18 Oct, 2011 1 commit
  24. 23 Sep, 2011 1 commit
    • Wayne Stambaugh's avatar
      PCB common library header rationalization. · edd35b4e
      Wayne Stambaugh authored
      * All header files used to create the PCB common library now compile as
        stand alone code.  This prevents the need to define them in a specific
        order to make source code compile properly.  It should also now be
        possible to relocate the source code to build the common PCB library
        to a separate folder.
      edd35b4e
  25. 06 Sep, 2011 1 commit
  26. 01 Mar, 2011 1 commit
    • Wayne Stambaugh's avatar
      PCBNew control update bug fixes, fixes lp:725963. · 1010601a
      Wayne Stambaugh authored
      * Fix grid select box update bug on context menu.
      * Fix via size and track width select box update bugs.
      * Fix layer pair indicator button update bug.
      * Fix auto track width tool bar control enable bug.
      * Fix via size and track width select status bug in context menu.
      * Fix layer select box and layer control widget select bug when current
        layer is removed.
      * Add virtual function to notify objects derived from EDA_DRAW_FRAME that
        the units setting has changed.
      * Coding policy class naming fixes.
      1010601a
  27. 11 Feb, 2011 1 commit
    • Wayne Stambaugh's avatar
      Draw panel object refactoring and other minor code cleaning. · 7b8b51b2
      Wayne Stambaugh authored
      * Rename all member variables and methods that reference the cross hair
        code in draw panel object from cursor to cross hair to eliminate confusion
        between the two concepts.
      * Rename cursor capture call backs in draw panel object to improve code
        readability.
      * Create helper class for turning off the cross hair while drawing.
      * Remove redundant block clear code.
      * Remove redundant mouse capture call back reset code when end capture
        call back is called.
      * Remove unused function definitions in base draw frame object.
      * Lots of minor coding policy and doxygen comment fixes.
      7b8b51b2
  28. 05 Jan, 2011 1 commit