1. 09 May, 2014 2 commits
  2. 05 May, 2014 2 commits
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), glamorous portions: · 3b071287
      Dick Hollenbeck authored
      *) Eeschema can now show the footprint editor.
      
      *) Eeschema can now invoke the footprint picker from the library part field editor.
      
      *) KIWAY_PLAYER::ShowModal() takes aResultantFocusWindow that tells what window
         to give the focus to.  Required since frames are often near the top of the
         hierarchy and they are invoked by a peer, not a parent.
      3b071287
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), glamorous portions: · 55e61bc6
      Dick Hollenbeck authored
      *) Eeschema can now show the footprint editor.
      
      *) Eeschema can now invoke the footprint picker from the library part field editor.
      
      *) KIWAY_PLAYER::ShowModal() takes aResultantFocusWindow that tells what window
         to give the focus to.  Required since frames are often near the top of the
         hierarchy and they are invoked by a peer, not a parent.
      55e61bc6
  3. 04 May, 2014 6 commits
    • Dick Hollenbeck's avatar
      wx 2.8 now builds, but the quasi-modal support seems broken on 2.8. Wanted... · 80a402a3
      Dick Hollenbeck authored
      wx 2.8 now builds, but the quasi-modal support seems broken on 2.8.  Wanted others to be able to build at least.
      80a402a3
    • Dick Hollenbeck's avatar
      wx 2.8 now builds, but the quasi-modal support seems broken on 2.8. Wanted... · 19dd8766
      Dick Hollenbeck authored
      wx 2.8 now builds, but the quasi-modal support seems broken on 2.8.  Wanted others to be able to build at least.
      19dd8766
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), minor portions: · a2227a75
      Dick Hollenbeck authored
      *) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
      
      *) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
      
      *) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
         See top of dialog_shim.cpp about that for benefits and need.
      
      *) You can now pick footprint from the schematic component field dialog, although
         if you do this before you open the BOARD, you will only get the global footprint
         libraries, not also the project specific ones.  Opening the BOARD first avoids this
         problem.
      
      This is the first example of cross KIFACE invocation, it is also the first
      instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
      but it's missing support for opening the project specific table because
      historically the FRAME_PCB did that. This is now starting to expose all the near
      term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
      sequence usage.
      
      A fix for this will be coming in a few days.
      
      However it mostly starts to show why the KIWAY is terribly useful and important.
      a2227a75
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), minor portions: · fef168aa
      Dick Hollenbeck authored
      *) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
      
      *) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
      
      *) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
         See top of dialog_shim.cpp about that for benefits and need.
      
      *) You can now pick footprint from the schematic component field dialog, although
         if you do this before you open the BOARD, you will only get the global footprint
         libraries, not also the project specific ones.  Opening the BOARD first avoids this
         problem.
      
      This is the first example of cross KIFACE invocation, it is also the first
      instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
      but it's missing support for opening the project specific table because
      historically the FRAME_PCB did that. This is now starting to expose all the near
      term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
      sequence usage.
      
      A fix for this will be coming in a few days.
      
      However it mostly starts to show why the KIWAY is terribly useful and important.
      fef168aa
    • Dick Hollenbeck's avatar
    • Dick Hollenbeck's avatar
  4. 03 May, 2014 2 commits
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 991926d3
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      991926d3
    • Dick Hollenbeck's avatar
      Modular-Kicad milestone B), major portions: · 25d1ab40
      Dick Hollenbeck authored
      *) Rework the set language support, simplify it by using KIWAY.  Now any major
         frame with a "change language" menu can change the language for all KIWAY_PLAYERs
         in the whole KIWAY.  Multiple KIWAYs are not supported yet.
      
      *) Simplify "modal wxFrame" support, and add that support exclusively to
         KIWAY_PLAYER where it is inherited by all derivatives.  The function
         KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
      
      *) Remove the requirements and assumptions that the wxFrame hierarchy always
         had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
         and editors. This is no longer the case, nor required.
      
      *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
         KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
         quickly.  It also gives control to the KIWAY as to frame hierarchical
         relationships.
      
      *) Change single_top to use the KIWAY for loading a KIFACE and instantiating
         the single KIWAY_PLAYER, see bullet immediately above.
      
      *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
         gives the KIFACEs a chance to save their final configuration dope to disk.
      
      *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
         these modal frames are distinctly different than their non-modal equivalents.
         KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
         so this is another important reason for having a dedicated FRAME_T for each
         modal wxFrame.
      
      On balance, more lines were deleted than were added to achieve all this.
      25d1ab40
  5. 21 Apr, 2014 1 commit
  6. 19 Apr, 2014 1 commit
    • Dick Hollenbeck's avatar
      *) Switch kicad.exe to using KIFACE modules for all major top level windows. · 0d6560a2
      Dick Hollenbeck authored
          Eeschema, Pcbnew, and Cvpcb all run under the same process now,
          FOR THE VERY FIRST TIME!
      
      *)  Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
      
      *)  Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
      
      *)  Found that the following command line is helpful for collecting all the *.kiface
          files into the <build>/kicad/ directory so that kicad can find them.
      
            $ cp `find . -name '*.kiface'` kicad/
      
          Maybe somebody will want to rework how the CMake files are organized so all
          the binaries can go into the same place.  See python-a-mingw-us.
      
      *)  This might fix the problem on the Mac where child process windows were not
          coming to the front.  See ->Raise() in kicad/mainframe.cpp.
      
      *)  You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
          instead of using the KIFACE modules directly, i.e. revert.
      0d6560a2
  7. 18 Apr, 2014 1 commit
    • Dick Hollenbeck's avatar
      *) Add KIFACE_I::StartFlags() and IsSingle() so a KIFACE implementation can know · 5f65d0da
      Dick Hollenbeck authored
          if it is running under single_top.cpp or under a project manager.
      
      *)  Test Kiface().IsSingle() when adding menus, some operations are not permitted
          when running under a project manager and the KIWAY_PLAYER is pegged to a
          specific project.
      
      *)  Implemented KIWAY::KiFACE() so it loads *.kiface files.  They still have to be
          in the same directory as the main *.exe launcher, so this presents some difficulty
          when the binaries are not yet installed but rather the *.kiface files are still
          in their original build directories.  For today, I simply copied _pcbnew.kiface
          to build/kicad/.
      
      *)  Add a test case to kicad/mainframe.cpp just to get an early peek at loading
          _pcbnew.kiface under the C++ project manager.  Got that working for one
          specific invocation just for proof of concept.  Surprise, it works.
      5f65d0da
  8. 21 Mar, 2014 1 commit
  9. 20 Mar, 2014 2 commits
    • Dick Hollenbeck's avatar
      some doxygen fixes, comment fixes · 141f3fed
      Dick Hollenbeck authored
      141f3fed
    • Dick Hollenbeck's avatar
      * KIWAY Milestone A): Make major modules into DLL/DSOs. · 2c67c3ff
      Dick Hollenbeck authored
      !   The initial testing of this commit should be done using a Debug build so that
          all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
          USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
          off is senseless anyways.  If you want stable code, go back to a prior version,
          the one tagged with "stable".
      
      *   Relocate all functionality out of the wxApp derivative into more finely
          targeted purposes:
          a) DLL/DSO specific
          b) PROJECT specific
          c) EXE or process specific
          d) configuration file specific data
          e) configuration file manipulations functions.
      
          All of this functionality was blended into an extremely large wxApp derivative
          and that was incompatible with the desire to support multiple concurrently
          loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
          An amazing amount of organization come from simply sorting each bit of
          functionality into the proper box.
      
      *   Switch to wxConfigBase from wxConfig everywhere except instantiation.
      *   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
          PGM_SINGLE_TOP,
      *   Remove "Return" prefix on many function names.
      *   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
      *   Fix building boost for use in a DSO on linux.
      *   Remove some of the assumptions in the CMakeLists.txt files that windows had
          to be the host platform when building windows binaries.
      *   Reduce the number of wxStrings being constructed at program load time via
          static construction.
      *   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
          these functions are useful even when the wxConfigBase comes from another
          source, as is the case in the KICAD_MANAGER_FRAME.
      *   Move the setting of the KIPRJMOD environment variable into class PROJECT,
          so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
      *   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
          its child wxFrames and wxDialogs now have a Kiway() member function which
          returns a KIWAY& that that window tree branch is in support of.  This is like
          wxWindows DNA in that child windows get this member with proper value at time
          of construction.
      *   Anticipate some of the needs for milestones B) and C) and make code
          adjustments now in an effort to reduce work in those milestones.
      *   No testing has been done for python scripting, since milestone C) has that
          being largely reworked and re-thought-out.
      2c67c3ff