- 03 May, 2014 2 commits
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Dick Hollenbeck authored
*) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
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Dick Hollenbeck authored
*) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
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- 18 Apr, 2014 1 commit
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Dick Hollenbeck authored
if it is running under single_top.cpp or under a project manager. *) Test Kiface().IsSingle() when adding menus, some operations are not permitted when running under a project manager and the KIWAY_PLAYER is pegged to a specific project. *) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be in the same directory as the main *.exe launcher, so this presents some difficulty when the binaries are not yet installed but rather the *.kiface files are still in their original build directories. For today, I simply copied _pcbnew.kiface to build/kicad/. *) Add a test case to kicad/mainframe.cpp just to get an early peek at loading _pcbnew.kiface under the C++ project manager. Got that working for one specific invocation just for proof of concept. Surprise, it works.
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- 20 Mar, 2014 1 commit
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Dick Hollenbeck authored
! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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- 16 Mar, 2014 1 commit
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jean-pierre charras authored
bitmap2component: add management of image resolution: Is read from file, when exists, and can be modified in bitmap2component. It also fix issue #747631
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- 18 Feb, 2014 1 commit
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jean-pierre charras authored
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- 03 Feb, 2014 1 commit
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Dick Hollenbeck authored
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- 27 Jan, 2014 1 commit
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jean-pierre charras authored
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- 31 Dec, 2013 1 commit
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Marco Serantoni authored
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- 18 Jun, 2013 1 commit
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jean-pierre charras authored
Bitmap2component: add export for .kicad_mod new footprint file format, and export polygon descr for page layout description (.kicad_wks file)
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- 26 May, 2013 1 commit
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Dick Hollenbeck authored
File "rules" has instructional text as comments near top. 2) Convert all text files in repo to LF line ending form. Any checkout done with "rules" in play will convert the working tree to native line ending, while keeping repo as LF line ending.
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- 07 Apr, 2013 1 commit
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Lorenzo Marcantonio authored
Better description for entities on right click menu and panel Typo fixes and some comment reformats
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- 31 Mar, 2013 1 commit
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Lorenzo Marcantonio authored
Implemented the LAYER_NUM typedef (LAYER was already taken as a class name...) to represent a layer number.
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- 27 Sep, 2012 1 commit
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marco. authored
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- 21 Sep, 2012 1 commit
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Dick Hollenbeck authored
switch all <math.h> includes to <cmath> includes on an attempt to dodge some abiguous references to atan2()
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- 04 Aug, 2012 1 commit
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jean-pierre charras authored
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- 12 Apr, 2012 1 commit
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Wayne Stambaugh authored
* Move EDA_TEXT object into separate header and source file. * Compile EDA_TEXT class separately for BOARD_ITEM and SCH_ITEM units. * Compile PAGE_INFO class separately for BOARD_ITEM and SCH_ITEM units. * Minor formatting tweaks to Pcbnew s-expression file. * Move internal unit formatting functions into BOARD_ITEM and SCH_ITEM.
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- 09 Apr, 2012 1 commit
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jean-pierre charras authored
Enhancements in AddMenuItem (that accepts now a menu type) Partial use of the Edwin van den Oetelaar's patch (patch not fully working or correct)
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- 07 Apr, 2012 1 commit
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jean-pierre charras authored
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- 01 Apr, 2012 1 commit
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Wayne Stambaugh authored
* Add s-expression Format() function to all objects derived from BOARD_ITEM. * Add s-expression Format() function to base objects as required. * Add functions to convert coordinates from base internal units (nanometers) to millimeter string for writing to s-expression file. * Add temporary dummy conversion functions to prevent link errors until schematic and board object and action code can be separated into DSO/DLL. * Add CMake build option to build Pcbnew with nanometer internal units.
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- 06 Mar, 2012 1 commit
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jean-pierre charras authored
other minor fixes.
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- 23 Jan, 2012 1 commit
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Dick Hollenbeck authored
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- 24 Nov, 2011 1 commit
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Dick Hollenbeck authored
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- 15 Nov, 2011 1 commit
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Vladimir Ur authored
Some code restyling: VECTOR_PCB is an array. Cleanup uncontrolled definitions of abs, max, etc. max is now overloaded function and MAX is a macro.
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- 01 Nov, 2011 1 commit
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Dick Hollenbeck authored
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- 26 Oct, 2011 2 commits
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jean-pierre charras authored
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jean-pierre charras authored
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- 25 Oct, 2011 1 commit
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jean-pierre charras authored
BOOST POLYGON is always used in zone filling functions. Kbool is still in use in other calculations.
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- 09 Sep, 2011 1 commit
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jean-pierre charras authored
Fix minor other issues. Remove unused files.
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- 06 Sep, 2011 1 commit
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Wayne Stambaugh authored
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- 16 Aug, 2011 1 commit
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Andrey Fedorushkov authored
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- 08 Jul, 2011 1 commit
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jean-pierre charras authored
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- 27 Dec, 2010 2 commits
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Marco Serantoni authored
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Marco Serantoni authored
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- 04 Dec, 2010 1 commit
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jean-pierre charras authored
Cosmetic enhancements. Eeschema: in libedit the Value Field is n more editable in the field editor dialog (due to recent changes in library code)
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- 12 Nov, 2010 1 commit
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Dick Hollenbeck authored
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- 08 Oct, 2010 1 commit
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Wayne Stambaugh authored
* Break classes_body_item.cpp(.h) into more reasonable size bites. * Rename classes_body_item.cpp(.h) to lib_draw_item.cpp(.h) * Fix some unsatisfied header file dependencies. * Add stubs to component library draw item base classe to handle editing internally. * Lots of code cleaning.
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- 26 Jul, 2010 1 commit
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jean-pierre charras authored
Added boost::polygon (experimental) Added experimental zone fill calculations with boost::polygon Added patches from Yury Khalyavin
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- 11 Jul, 2010 1 commit
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jean-pierre charras authored
fixed bug 603481. Better bitmap2component look. fixed some locate problems for footprints using polygons (mainly created by bitmap2component)
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- 25 Jun, 2010 1 commit
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jean-pierre charras authored
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