Commit be012cac authored by Maciej Suminski's avatar Maciej Suminski

Added initialization of variable, preventing unconditional jumps. Fixed typos in comments.

parent ee1b8e2a
......@@ -52,7 +52,7 @@ GPU_MANAGER* GPU_MANAGER::MakeManager( VERTEX_CONTAINER* aContainer )
GPU_MANAGER::GPU_MANAGER( VERTEX_CONTAINER* aContainer ) :
m_container( aContainer ), m_shader( NULL )
m_isDrawing( false ), m_container( aContainer ), m_shader( NULL )
{
}
......
......@@ -167,7 +167,7 @@ void STROKE_FONT::Draw( std::string aText, const VECTOR2D& aPosition, double aRo
switch( m_horizontalJustify )
{
case GR_TEXT_HJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( -textsize.x / 2, 0 ) );
m_gal->Translate( VECTOR2D( -textsize.x / 2.0, 0 ) );
break;
case GR_TEXT_HJUSTIFY_RIGHT:
......@@ -187,7 +187,7 @@ void STROKE_FONT::Draw( std::string aText, const VECTOR2D& aPosition, double aRo
switch( m_verticalJustify )
{
case GR_TEXT_VJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( 0, textsize.y / 2 ) );
m_gal->Translate( VECTOR2D( 0, textsize.y / 2.0 ) );
break;
case GR_TEXT_VJUSTIFY_TOP:
......
......@@ -474,6 +474,8 @@ struct VIEW::drawItem
{
GAL* gal = view->GetGAL();
// Obtain layers that are required to be enabled for drawing an item
// (eg. there is no point in drawing track labels, if the track is not visible)
aItem->ViewGetRequiredLayers( layers, layersCount );
// Conditions that have te be fulfilled for an item to be drawn
......
......@@ -47,7 +47,6 @@ public:
virtual ~GPU_MANAGER();
// TODO docs
/**
* @brief Initializes everything needed to use vertex buffer objects (should be called when
* there is an OpenGL context available).
......
......@@ -793,7 +793,7 @@ void D_PAD::ViewGetRequiredLayers( int aLayers[], int& aCount ) const
}
else
{
// Resto of pads have one soldermask layer and one description layer
// Rest of pads have one soldermask layer and one description layer
aCount -= 2;
}
}
......
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