Commit ee1b8e2a authored by Maciej Suminski's avatar Maciej Suminski

Added display of soldermask for pads.

parent 862d5a4b
......@@ -261,12 +261,12 @@ const LAYER_NUM GalLayerOrder[] =
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE), ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ),
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT, SOLDERMASK_N_FRONT,
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
......@@ -282,10 +282,10 @@ const LAYER_NUM GalLayerOrder[] =
ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ),
ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
SOLDERMASK_N_BACK, ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE )
};
......
......@@ -391,7 +391,7 @@ int D_PAD::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const
// Mask margins handling:
int D_PAD::GetSolderMaskMargin()
int D_PAD::GetSolderMaskMargin() const
{
int margin = m_LocalSolderMaskMargin;
MODULE* module = GetParent();
......@@ -748,21 +748,29 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 0;
// These types of pads contain a hole
if( m_Attribute == PAD_STANDARD || m_Attribute == PAD_HOLE_NOT_PLATED )
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_HOLES_VISIBLE );
if( IsOnLayer( LAYER_N_FRONT ) && IsOnLayer( LAYER_N_BACK ) )
{
// Multi layer pad
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT;
aLayers[aCount++] = SOLDERMASK_N_BACK;
}
else if( IsOnLayer( LAYER_N_FRONT ) )
{
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT;
}
else if( IsOnLayer( LAYER_N_BACK ) )
{
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_BACK;
}
#ifdef __WXDEBUG__
else // Should not occur
......@@ -770,10 +778,6 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
wxLogWarning( wxT("D_PAD::ViewGetLayers():PAD on layer different than FRONT/BACK") );
}
#endif
// These types of pads contain a hole
if( m_Attribute == PAD_STANDARD || m_Attribute == PAD_HOLE_NOT_PLATED )
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_HOLES_VISIBLE );
}
......@@ -781,14 +785,23 @@ void D_PAD::ViewGetRequiredLayers( int aLayers[], int& aCount ) const
{
ViewGetLayers( aLayers, aCount );
// Remove pad description layer from the required layers group
aCount--;
// Remove pad description layer & soldermask from the required layers group
if( IsOnLayer( LAYER_N_FRONT ) && IsOnLayer( LAYER_N_BACK ) )
{
// Multilayer pads have 2 soldermask layers and one description layer
aCount -= 3;
}
else
{
// Resto of pads have one soldermask layer and one description layer
aCount -= 2;
}
}
unsigned int D_PAD::ViewGetLOD( int aLayer ) const
{
// Netnames will be shown only if zoom is appropriate
// Netnames and soldermasks will be shown only if zoom is appropriate
if( IsNetnameLayer( aLayer ) )
{
return ( 100000000 / std::max( m_Size.x, m_Size.y ) );
......@@ -797,3 +810,14 @@ unsigned int D_PAD::ViewGetLOD( int aLayer ) const
// Other layers are shown without any conditions
return 0;
}
const BOX2I D_PAD::ViewBBox() const
{
// Bounding box includes soldermask too
int solderMaskMargin = GetSolderMaskMargin();
EDA_RECT bbox = GetBoundingBox();
return BOX2I( VECTOR2I( bbox.GetOrigin() ) - solderMaskMargin,
VECTOR2I( bbox.GetSize() ) + 2 * solderMaskMargin );
}
......@@ -247,7 +247,7 @@ public:
* 2 - if null, the parent footprint value
* 1 - if null, the global value
*/
int GetSolderMaskMargin();
int GetSolderMaskMargin() const;
/**
* Function GetSolderPasteMargin
......@@ -442,6 +442,9 @@ public:
/// @copydoc VIEW_ITEM::ViewGetLOD()
virtual unsigned int ViewGetLOD( int aLayer ) const;
/// @copydoc VIEW_ITEM::ViewBBox()
virtual const BOX2I ViewBBox() const;
/**
* Function CopyNetlistSettings
* copies the netlist settings to \a aPad.
......
......@@ -522,6 +522,14 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer )
size = VECTOR2D( aPad->GetDrillSize() ) / 2.0;
shape = aPad->GetDrillShape();
}
else if( aLayer == SOLDERMASK_N_FRONT || aLayer == SOLDERMASK_N_BACK )
{
// Drawing soldermask
m_gal->Translate( VECTOR2D( aPad->GetOffset() ) );
size = VECTOR2D( aPad->GetSize().x / 2.0 + aPad->GetSolderMaskMargin(),
aPad->GetSize().y / 2.0 + aPad->GetSolderMaskMargin() );
shape = aPad->GetShape();
}
else
{
// Drawing every kind of pad
......
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