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Elphel
kicad-source-mirror
Commits
b3b9c121
Commit
b3b9c121
authored
Nov 23, 2008
by
charras
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code cleaning
parent
237a8539
Changes
4
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4 changed files
with
42 additions
and
547 deletions
+42
-547
zones_polygons_test_connections.cpp
pcbnew/zones_polygons_test_connections.cpp
+0
-2
math_for_graphics.cpp
polygon/math_for_graphics.cpp
+0
-451
math_for_graphics.h
polygon/math_for_graphics.h
+0
-54
polygon_test_point_inside.cpp
polygon/polygon_test_point_inside.cpp
+42
-40
No files found.
pcbnew/zones_polygons_test_connections.cpp
View file @
b3b9c121
...
...
@@ -153,7 +153,6 @@ void BOARD::Test_Connections_To_Copper_Areas( int aNetcode )
if
(
(
old_subnet
>
0
)
&&
(
old_subnet
!=
subnet
)
)
// Merge previous subnet with the current
{
//printf(" merge subnets: %d et %d (%d)\n", old_subnet, subnet,item->Type());
for
(
unsigned
jj
=
0
;
jj
<
Candidates
.
size
();
jj
++
)
{
BOARD_CONNECTED_ITEM
*
item_to_merge
=
Candidates
[
jj
];
...
...
@@ -233,7 +232,6 @@ void Merge_SubNets_Connected_By_CopperAreas( BOARD* aPcb, int aNetcode )
if
(
!
found
)
// No zone with this netcode, therefore no connection by zone
return
;
printf
(
" Merge_SubNets net = %d
\n
"
,
aNetcode
);
std
::
vector
<
BOARD_CONNECTED_ITEM
*>
Candidates
;
// list of pads and tracks candidates to test.
// Build a list of candidates connected to the net:
...
...
polygon/math_for_graphics.cpp
View file @
b3b9c121
This diff is collapsed.
Click to expand it.
polygon/math_for_graphics.h
View file @
b3b9c121
...
...
@@ -19,56 +19,10 @@ typedef struct EllipseTag
double
theta1
,
theta2
;
// start and end angle for arc
}
EllipseKH
;
const
CPoint
zero
(
0
,
0
);
class
my_circle
{
public
:
my_circle
(){};
my_circle
(
int
xx
,
int
yy
,
int
rr
)
{
x
=
xx
;
y
=
yy
;
r
=
rr
;
};
int
x
,
y
,
r
;
};
class
my_rect
{
public
:
my_rect
(){};
my_rect
(
int
xi
,
int
yi
,
int
xf
,
int
yf
)
{
xlo
=
MIN
(
xi
,
xf
);
xhi
=
MAX
(
xi
,
xf
);
ylo
=
MIN
(
yi
,
yf
);
yhi
=
MAX
(
yi
,
yf
);
};
int
xlo
,
ylo
,
xhi
,
yhi
;
};
class
my_seg
{
public
:
my_seg
(){};
my_seg
(
int
xxi
,
int
yyi
,
int
xxf
,
int
yyf
)
{
xi
=
xxi
;
yi
=
yyi
;
xf
=
xxf
;
yf
=
yyf
;
};
int
xi
,
yi
,
xf
,
yf
;
};
// math stuff for graphics
#if 0
void DrawArc( CDC * pDC, int shape, int xxi, int yyi, int xxf, int yyf, bool bMeta=FALSE );
#endif
bool
Quadratic
(
double
a
,
double
b
,
double
c
,
double
*
x1
,
double
*
x2
);
void
RotatePoint
(
CPoint
*
p
,
int
angle
,
CPoint
org
);
void
RotateRect
(
CRect
*
r
,
int
angle
,
CPoint
org
);
int
TestLineHit
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
x
,
int
y
,
double
dist
);
int
FindLineIntersection
(
double
a
,
double
b
,
double
c
,
double
d
,
double
*
x
,
double
*
y
);
int
FindLineSegmentIntersection
(
double
a
,
double
b
,
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
double
*
x1
,
double
*
y1
,
double
*
x2
,
double
*
y2
,
double
*
dist
=
NULL
);
int
FindSegmentIntersections
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
...
...
@@ -79,13 +33,6 @@ bool FindVerticalLineEllipseIntersections( double a, double b, double x, double
bool
TestForIntersectionOfStraightLineSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
*
x
=
NULL
,
int
*
y
=
NULL
,
double
*
dist
=
NULL
);
void
GetPadElements
(
int
type
,
int
x
,
int
y
,
int
wid
,
int
len
,
int
radius
,
int
angle
,
int
*
nr
,
my_rect
r
[],
int
*
nc
,
my_circle
c
[],
int
*
ns
,
my_seg
s
[]
);
int
GetClearanceBetweenPads
(
int
type1
,
int
x1
,
int
y1
,
int
w1
,
int
l1
,
int
r1
,
int
angle1
,
int
type2
,
int
x2
,
int
y2
,
int
w2
,
int
l2
,
int
r2
,
int
angle2
);
int
GetClearanceBetweenSegmentAndPad
(
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
w
,
int
type
,
int
x
,
int
y
,
int
wid
,
int
len
,
int
radius
,
int
angle
);
int
GetClearanceBetweenSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
style1
,
int
w1
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
style2
,
int
w2
,
int
max_cl
,
int
*
x
,
int
*
y
);
...
...
@@ -104,5 +51,4 @@ double Distance( int x1, int y1, int x2, int y2 );
int
GetArcIntersections
(
EllipseKH
*
el1
,
EllipseKH
*
el2
,
double
*
x1
=
NULL
,
double
*
y1
=
NULL
,
double
*
x2
=
NULL
,
double
*
y2
=
NULL
);
CPoint
GetInflectionPoint
(
CPoint
pi
,
CPoint
pf
,
int
mode
);
polygon/polygon_test_point_inside.cpp
View file @
b3b9c121
...
...
@@ -15,6 +15,10 @@ using namespace std;
* At each crossing, the ray switches between inside and outside.
* If odd count, the test point is inside the polygon
* This is called the Jordan curve theorem, or sometimes referred to as the "even-odd" test.
* Take care to starting and ending points of segments outlines:
* Only one must be used because the startingpoint of a segemnt is also the ending point of the previous.
* And we do no use twice the same segment, so we do NOT use both starting and ending points of segments.
* So we must use starting point but not ending point of each segment when calculating intersections
*/
/* 2 versions are given.
...
...
@@ -22,7 +26,7 @@ using namespace std;
* the first version is for explanations and tests (used to test the second version)
* both use the same algorithm.
*/
#if
1
#if
0
/* This text and the algorithm come from http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
*
...
...
@@ -291,7 +295,6 @@ bool TestPointInsidePolygon( std::vector <CPolyPt> aPolysList,
/** Function TestPointInsidePolygon
* test if a point is inside or outside a polygon.
* if a point is on a outline segment, it is considered outside the polygon
* the polygon must have only lines (not arcs) for outlines.
* Use TestPointInside or TestPointInsideContour for more complex polygons
* @param aPolysList: the list of polygons
...
...
@@ -301,55 +304,54 @@ bool TestPointInsidePolygon( std::vector <CPolyPt> aPolysList,
* @return true if the point is inside, false for outside
*/
{
#define OUTSIDE_IF_ON_SIDE 0 // = 1 if we consider point on a side outside the polygon
// define line passing through (x,y), with slope = 0 (horizontal line)
// get intersection points
// count intersection points to right of (x,y), if odd (x,y) is inside polyline
int
xx
,
yy
;
double
slope
=
0
;
// Using an horizontal line.
double
a
=
refy
-
slope
*
refx
;
// count intersection points to right of (refx,refy), if odd (refx,refy) is inside polyline
int
ics
,
ice
;
bool
inside
=
false
;
// find all intersection points of line with polyline sides
for
(
ics
=
istart
,
ice
=
iend
;
ics
<=
iend
;
ice
=
ics
++
)
{
double
intersectx1
,
intersecty1
,
intersectx2
,
intersecty2
;
int
ok
;
ok
=
FindLineSegmentIntersection
(
a
,
slope
,
aPolysList
[
ics
].
x
,
aPolysList
[
ics
].
y
,
aPolysList
[
ice
].
x
,
aPolysList
[
ice
].
y
,
CPolyLine
::
STRAIGHT
,
&
intersectx1
,
&
intersecty1
,
&
intersectx2
,
&
intersecty2
);
int
seg_startX
=
aPolysList
[
ics
].
x
;
int
seg_startY
=
aPolysList
[
ics
].
y
;
int
seg_endX
=
aPolysList
[
ice
].
x
;
int
seg_endY
=
aPolysList
[
ice
].
y
;
/*
FindLineSegmentIntersection() returns 0, 1 or 2 coordinates (ok = 0, 1, 2)
*
for straight line segments, only 0 or 1 are possible
*
(2 intersections points are possible only with arcs
*
/
if
(
ok
)
// Intersection found
{
xx
=
(
int
)
intersectx1
;
yy
=
(
int
)
intersecty1
;
/*
Trivial cases: skip if ref above or below the segment to test
*
Note: end point segment is skipped, because we do not test twice the same point:
*
If the start point of segments is tested, the end point must be skipped, because
*
this is also the starting point of the next segment
*/
// segment above ref point: skip
if
(
(
seg_startY
>
refy
)
&&
(
seg_endY
>
refy
)
)
continue
;
/* if the intersection point is on the start point of the current segment,
* do not count it,
* because it was already counted, as ending point of the previous segment
*/
if
(
xx
==
aPolysList
[
ics
].
x
&&
yy
==
aPolysList
[
ics
].
y
)
continue
;
#if OUTSIDE_IF_ON_SIDE
if
(
xx
==
refx
&&
yy
==
refy
)
return
false
;
// (x,y) is on a side, call it outside
else
#endif
if
(
xx
>
refx
)
inside
=
not
inside
;
}
// segment below ref point, or its end on ref point: skip
// Note: also we skip vertical segments
// So points on vertical segments outlines are seen as outside the polygon
if
(
(
seg_startY
<=
refy
)
&&
(
seg_endY
<=
refy
)
)
continue
;
/* refy is between seg_startY and seg_endY.
* see if an horizontal line from refx is intersecting the segment
*/
// calculate the x position of the intersection of this segment and the semi infinite line
// this is more easier if we move the X,Y axis origin to the segment start point:
seg_endX
-=
seg_startX
;
seg_endY
-=
seg_startY
;
double
newrefx
=
(
double
)(
refx
-
seg_startX
);
double
newrefy
=
(
double
)
(
refy
-
seg_startY
);
// Now calculate the x intersection coordinate of the line from (0,0) to (seg_endX,seg_endY)
// with the horizontal line at the new refy position
// the line slope is slope = seg_endY/seg_endX;
// and the x pos relative to the new origin is intersec_x = refy/slope
// Note: because vertical segments are skipped, slope exists (seg_end_y not O)
double
intersec_x
=
newrefy
*
seg_endX
/
seg_endY
;
if
(
newrefx
<
intersec_x
)
// Intersection found with the semi-infinite line from -infinite to refx
inside
=
not
inside
;
}
return
inside
;
}
#endif
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