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Elphel
kicad-source-mirror
Commits
402f3c6f
Commit
402f3c6f
authored
Aug 08, 2013
by
Maciej Suminski
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Plain Diff
Added brightened mode for selecting items using disambiguation menu.
parent
cc5c0383
Changes
5
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Inline
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5 changed files
with
68 additions
and
33 deletions
+68
-33
painter.cpp
common/painter.cpp
+24
-3
view.cpp
common/view/view.cpp
+9
-4
base_struct.h
include/base_struct.h
+3
-3
painter.h
include/painter.h
+21
-15
selection_tool.cpp
pcbnew/tools/selection_tool.cpp
+11
-8
No files found.
common/painter.cpp
View file @
402f3c6f
...
...
@@ -25,14 +25,13 @@
*/
#include <painter.h>
#include <gal/graphics_abstraction_layer.h>
using
namespace
KiGfx
;
RENDER_SETTINGS
::
RENDER_SETTINGS
()
{
// Set the default initial values
m_selectionBorderColor
=
COLOR4D
(
1.0
,
1.0
,
1.0
,
1.0
);
m_highlightFactor
=
0.5
;
m_selectFactor
=
0.5
;
m_layerOpacity
=
0.8
;
...
...
@@ -65,7 +64,7 @@ void RENDER_SETTINGS::update()
PAINTER
::
PAINTER
(
GAL
*
aGal
)
:
m_gal
(
aGal
),
m_settings
(
NULL
)
m_gal
(
aGal
),
m_settings
(
NULL
)
,
m_brightenedColor
(
0.0
,
1.0
,
0.0
,
0.9
)
{
}
...
...
@@ -80,3 +79,25 @@ void PAINTER::SetGAL( GAL* aGal )
{
m_gal
=
aGal
;
}
void
PAINTER
::
DrawBrightened
(
const
VIEW_ITEM
*
aItem
)
{
BOX2I
box
=
aItem
->
ViewBBox
();
RenderTarget
oldTarget
=
m_gal
->
GetTarget
();
m_gal
->
SetTarget
(
TARGET_OVERLAY
);
m_gal
->
PushDepth
();
m_gal
->
SetLayerDepth
(
-
1.0
);
// Draw semitransparent box that marks items as brightened
m_gal
->
SetIsStroke
(
true
);
m_gal
->
SetLineWidth
(
100000.0
);
m_gal
->
SetStrokeColor
(
m_brightenedColor
);
m_gal
->
DrawRectangle
(
box
.
GetOrigin
(),
box
.
GetOrigin
()
+
box
.
GetSize
()
);
m_gal
->
PopDepth
();
m_gal
->
SetTarget
(
oldTarget
);
}
common/view/view.cpp
View file @
402f3c6f
...
...
@@ -509,16 +509,21 @@ struct VIEW::drawItem
{
group
=
gal
->
BeginGroup
();
aItem
->
setGroup
(
currentLayer
->
id
,
group
);
if
(
!
view
->
m_painter
->
Draw
(
aItem
,
currentLayer
->
id
)
)
aItem
->
ViewDraw
(
currentLayer
->
id
,
gal
,
BOX2I
());
if
(
!
view
->
m_painter
->
Draw
(
aItem
,
currentLayer
->
id
)
)
aItem
->
ViewDraw
(
currentLayer
->
id
,
gal
,
BOX2I
()
);
// Alternative drawing method
gal
->
EndGroup
();
}
}
else
{
// Immediate mode
if
(
!
view
->
m_painter
->
Draw
(
aItem
,
currentLayer
->
id
))
aItem
->
ViewDraw
(
currentLayer
->
id
,
gal
,
BOX2I
());
if
(
!
view
->
m_painter
->
Draw
(
aItem
,
currentLayer
->
id
)
)
aItem
->
ViewDraw
(
currentLayer
->
id
,
gal
,
BOX2I
()
);
// Alternative drawing method
}
if
(
static_cast
<
const
EDA_ITEM
*>
(
aItem
)
->
IsBrightened
()
)
{
view
->
m_painter
->
DrawBrightened
(
aItem
);
}
}
...
...
include/base_struct.h
View file @
402f3c6f
...
...
@@ -472,13 +472,13 @@ public:
inline
bool
IsHighlighted
()
const
{
return
m_Flags
&
HIGHLIGHTED
;
}
inline
bool
IsBrightened
()
const
{
return
m_Flags
&
BRIGHTENED
;
}
inline
void
SetBrightened
()
{
SetFlags
(
BRIGHTENED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
SetSelected
()
{
SetFlags
(
SELECTED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
SetHighlighted
()
{
SetFlags
(
HIGHLIGHTED
);
ViewUpdate
(
APPEARANCE
|
GEOMETRY
);
}
inline
void
SetHighlighted
()
{
SetFlags
(
HIGHLIGHTED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
SetBrightened
()
{
SetFlags
(
BRIGHTENED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
ClearSelected
()
{
ClearFlags
(
SELECTED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
ClearHighlighted
()
{
ClearFlags
(
HIGHLIGHTED
);
ViewUpdate
(
APPEARANCE
);
}
inline
void
ClearBrightened
()
{
ClearFlags
(
BRIGHTENED
);
ViewUpdate
(
APPEARANCE
|
GEOMETRY
);
}
inline
void
ClearBrightened
()
{
ClearFlags
(
BRIGHTENED
);
ViewUpdate
(
APPEARANCE
);
}
void
SetModified
();
...
...
include/painter.h
View file @
402f3c6f
...
...
@@ -55,7 +55,6 @@ class VIEW_ITEM;
class
RENDER_SETTINGS
{
public
:
RENDER_SETTINGS
();
virtual
~
RENDER_SETTINGS
();
...
...
@@ -125,21 +124,19 @@ protected:
std
::
set
<
unsigned
int
>
m_activeLayers
;
/// Stores active layers number
/// Parameters for display modes
bool
m_hiContrastEnabled
;
/// High contrast display mode on/off
COLOR4D
m_hiContrastColor
;
/// Color used for high contrast display mode
float
m_hiContrastFactor
;
/// Factor used for computing high contrast color
bool
m_highlightEnabled
;
/// Highlight display mode on/off
int
m_highlightNetcode
;
/// Net number that is displayed in highlight
/// -1 means that there is no specific net, and whole active
/// layer is highlighted
float
m_highlightFactor
;
/// Factor used for computing hightlight color
bool
m_hiContrastEnabled
;
///< High contrast display mode on/off
COLOR4D
m_hiContrastColor
;
///< Color used for high contrast display mode
float
m_hiContrastFactor
;
///< Factor used for computing high contrast color
COLOR4D
m_selectionBorderColor
;
/// Color of selection box border
bool
m_highlightEnabled
;
///< Highlight display mode on/off
int
m_highlightNetcode
;
///< Net number that is displayed in highlight
///< -1 means that there is no specific net, and whole active
///< layer is highlighted
float
m_highlightFactor
;
///< Factor used for computing hightlight color
float
m_selectFactor
;
/// Specifies how color of selected items is changed
float
m_layerOpacity
;
/// Determines opacity of all layers
float
m_outlineWidth
;
/// Line width used when drawing outlines
float
m_selectFactor
;
///
<
Specifies how color of selected items is changed
float
m_layerOpacity
;
///
<
Determines opacity of all layers
float
m_outlineWidth
;
///
<
Line width used when drawing outlines
/// Map of colors that were usually used for display
std
::
map
<
EDA_COLOR_T
,
COLOR4D
>
m_legacyColorMap
;
...
...
@@ -161,7 +158,6 @@ protected:
class
PAINTER
{
public
:
/*
* Constructor PAINTER( GAL* )
* initializes this object for painting on any of the polymorphic
...
...
@@ -214,6 +210,13 @@ public:
*/
virtual
bool
Draw
(
const
VIEW_ITEM
*
aItem
,
int
aLayer
)
=
0
;
/**
* Function DrawBrightened
* Draws a special marking for the item.
* @param aItem is the item that is going to be marked.
*/
virtual
void
DrawBrightened
(
const
VIEW_ITEM
*
aItem
);
/**
* Function GetColor
* Returns the color that should be used to draw the specific VIEW_ITEM on the specific layer
...
...
@@ -231,6 +234,9 @@ protected:
/// Colors and display modes settings that are going to be used when drawing items.
RENDER_SETTINGS
*
m_settings
;
/// Color of brightened item frame
COLOR4D
m_brightenedColor
;
};
}
// namespace KiGfx
...
...
pcbnew/tools/selection_tool.cpp
View file @
402f3c6f
...
...
@@ -89,10 +89,12 @@ void SELECTION_TOOL::toggleSelection( BOARD_ITEM* aItem, bool aAdditive )
{
aItem
->
ClearSelected
();
m_selectedItems
.
erase
(
aItem
);
}
else
}
else
{
if
(
!
aAdditive
)
clearSelection
();
aItem
->
SetSelected
();
m_selectedItems
.
insert
(
aItem
);
}
...
...
@@ -237,19 +239,20 @@ BOARD_ITEM* SELECTION_TOOL::disambiguationMenu( GENERAL_COLLECTOR *aCollector )
if
(
evt
->
Action
()
==
TA_ContextMenuUpdate
)
{
if
(
current
)
current
->
Clear
Select
ed
();
current
->
Clear
Brighten
ed
();
int
id
=
*
evt
->
GetCommandId
();
if
(
id
>=
0
)
{
current
=
(
*
aCollector
)[
id
];
current
->
SetSelected
();
}
else
current
->
SetBrightened
();
}
else
current
=
NULL
;
}
else
if
(
evt
->
Action
()
==
TA_ContextMenuChoice
)
}
else
if
(
evt
->
Action
()
==
TA_ContextMenuChoice
)
{
optional
<
int
>
id
=
evt
->
GetCommandId
();
if
(
current
)
...
...
@@ -261,9 +264,9 @@ BOARD_ITEM* SELECTION_TOOL::disambiguationMenu( GENERAL_COLLECTOR *aCollector )
current
->
SetSelected
();
return
current
;
}
return
NULL
;
}
}
return
NULL
;
...
...
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