Commit 30e1aaec authored by Maciej Suminski's avatar Maciej Suminski

Replacement of classes BOX2 and VECTOR2 with their extended versions

include/vector2d.h: Removed old version
include/math/math_util.h: rescale() for VECTOR2
include/math/vector2d.h: New version of VECTOR2
include/math/box2.h: New version of BOX2
common/drawframe.cpp: Refactorization of code, so it is compatible with new classes
include/plot_common.h, pcbnew/basepcbframe.cpp: Changed header inclusion path
CMakeLists.txt: Added definition to turn on WX_COMPATIBILITY for replacement classes
parent 2b929702
......@@ -248,6 +248,9 @@ include(Functions)
#================================================
include(CheckFindPackageResult)
# Turn on wxWidgets compatibility mode for some classes
add_definitions(-DWX_COMPATIBILITY)
#######################
# Find OpenGL library #
#######################
......
......@@ -42,7 +42,7 @@
#include <kicad_device_context.h>
#include <dialog_helpers.h>
#include <base_units.h>
#include <vector2d.h>
#include <math/box2.h>
#include <wx/fontdlg.h>
......@@ -753,7 +753,7 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
DSIZE clientSizeIU( clientSizeDU.x / scale, clientSizeDU.y / scale );
// Full drawing or "page" rectangle in internal units
DBOX pageRectIU( 0, 0, GetPageSizeIU().x, GetPageSizeIU().y );
DBOX pageRectIU( wxPoint( 0, 0 ), wxSize( GetPageSizeIU().x, GetPageSizeIU().y ) );
// The upper left corner of the client rectangle in internal units.
double xIU = aCenterPositionIU.x - clientSizeIU.x / 2.0;
......@@ -763,11 +763,11 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
if( screen->m_Center )
{
// half page offset.
xIU += pageRectIU.width / 2.0;
yIU += pageRectIU.height / 2.0;
xIU += pageRectIU.GetWidth() / 2.0;
yIU += pageRectIU.GetHeight() / 2.0;
}
DBOX clientRectIU( xIU, yIU, clientSizeIU.x, clientSizeIU.y );
DBOX clientRectIU( wxPoint( xIU, yIU ), wxSize( clientSizeIU.x, clientSizeIU.y ) );
wxPoint centerPositionIU;
#if 1 || defined( USE_PCBNEW_NANOMETRES )
......@@ -782,13 +782,13 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
clientRectIU.MoveBottomTo( VIRT_MAX );
#endif
centerPositionIU.x = KiROUND( clientRectIU.x + clientRectIU.width/2 );
centerPositionIU.y = KiROUND( clientRectIU.y + clientRectIU.height/2 );
centerPositionIU.x = KiROUND( clientRectIU.GetX() + clientRectIU.GetWidth() / 2 );
centerPositionIU.y = KiROUND( clientRectIU.GetY() + clientRectIU.GetHeight() / 2 );
if( screen->m_Center )
{
centerPositionIU.x -= KiROUND( pageRectIU.width / 2.0 );
centerPositionIU.y -= KiROUND( pageRectIU.height / 2.0 );
centerPositionIU.x -= KiROUND( pageRectIU.GetWidth() / 2.0 );
centerPositionIU.y -= KiROUND( pageRectIU.GetHeight() / 2.0 );
}
DSIZE virtualSizeIU;
......@@ -799,26 +799,26 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
}
else
{
double pageCenterX = pageRectIU.x + ( pageRectIU.width / 2 );
double clientCenterX = clientRectIU.x + ( clientRectIU.width / 2 );
double pageCenterX = pageRectIU.GetX() + ( pageRectIU.GetWidth() / 2 );
double clientCenterX = clientRectIU.GetX() + ( clientRectIU.GetWidth() / 2 );
if( clientRectIU.width > pageRectIU.width )
if( clientRectIU.GetWidth() > pageRectIU.GetWidth() )
{
if( pageCenterX > clientCenterX )
virtualSizeIU.x = ( pageCenterX - clientRectIU.GetLeft() ) * 2;
else if( pageCenterX < clientCenterX )
virtualSizeIU.x = ( clientRectIU.GetRight() - pageCenterX ) * 2;
else
virtualSizeIU.x = clientRectIU.width;
virtualSizeIU.x = clientRectIU.GetWidth();
}
else
{
if( pageCenterX > clientCenterX )
virtualSizeIU.x = pageRectIU.width + ( (pageRectIU.GetLeft() - clientRectIU.GetLeft() ) * 2 );
virtualSizeIU.x = pageRectIU.GetWidth() + ( (pageRectIU.GetLeft() - clientRectIU.GetLeft() ) * 2 );
else if( pageCenterX < clientCenterX )
virtualSizeIU.x = pageRectIU.width + ( (clientRectIU.GetRight() - pageRectIU.GetRight() ) * 2 );
virtualSizeIU.x = pageRectIU.GetWidth() + ( (clientRectIU.GetRight() - pageRectIU.GetRight() ) * 2 );
else
virtualSizeIU.x = pageRectIU.width;
virtualSizeIU.x = pageRectIU.GetWidth();
}
}
......@@ -828,28 +828,28 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
}
else
{
double pageCenterY = pageRectIU.y + ( pageRectIU.height / 2 );
double clientCenterY = clientRectIU.y + ( clientRectIU.height / 2 );
double pageCenterY = pageRectIU.GetY() + ( pageRectIU.GetHeight() / 2 );
double clientCenterY = clientRectIU.GetY() + ( clientRectIU.GetHeight() / 2 );
if( clientRectIU.height > pageRectIU.height )
if( clientRectIU.GetHeight() > pageRectIU.GetHeight() )
{
if( pageCenterY > clientCenterY )
virtualSizeIU.y = ( pageCenterY - clientRectIU.GetTop() ) * 2;
else if( pageCenterY < clientCenterY )
virtualSizeIU.y = ( clientRectIU.GetBottom() - pageCenterY ) * 2;
else
virtualSizeIU.y = clientRectIU.height;
virtualSizeIU.y = clientRectIU.GetHeight();
}
else
{
if( pageCenterY > clientCenterY )
virtualSizeIU.y = pageRectIU.height +
virtualSizeIU.y = pageRectIU.GetHeight() +
( ( pageRectIU.GetTop() - clientRectIU.GetTop() ) * 2 );
else if( pageCenterY < clientCenterY )
virtualSizeIU.y = pageRectIU.height +
virtualSizeIU.y = pageRectIU.GetHeight() +
( ( clientRectIU.GetBottom() - pageRectIU.GetBottom() ) * 2 );
else
virtualSizeIU.y = pageRectIU.height;
virtualSizeIU.y = pageRectIU.GetHeight();
}
}
......@@ -866,8 +866,8 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
}
else
{
screen->m_DrawOrg.x = -KiROUND( ( virtualSizeIU.x - pageRectIU.width ) / 2.0 );
screen->m_DrawOrg.y = -KiROUND( ( virtualSizeIU.y - pageRectIU.height ) / 2.0 );
screen->m_DrawOrg.x = -KiROUND( ( virtualSizeIU.x - pageRectIU.GetWidth() ) / 2.0 );
screen->m_DrawOrg.y = -KiROUND( ( virtualSizeIU.y - pageRectIU.GetHeight() ) / 2.0 );
}
/* Always set scrollbar pixels per unit to 1 unless you want the zoom
......@@ -886,8 +886,8 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
// center position at the center of client rectangle.
screen->SetScrollCenterPosition( centerPositionIU );
double posX = centerPositionIU.x - clientRectIU.width /2.0 - screen->m_DrawOrg.x;
double posY = centerPositionIU.y - clientRectIU.height/2.0 - screen->m_DrawOrg.y;
double posX = centerPositionIU.x - clientRectIU.GetWidth() / 2.0 - screen->m_DrawOrg.x;
double posY = centerPositionIU.y - clientRectIU.GetHeight() / 2.0 - screen->m_DrawOrg.y;
// Convert scroll bar position to device units.
posX = KiROUND( posX * scale );
......
This diff is collapsed.
/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (c) 2005 Michael Niedermayer <michaelni@gmx.at>
* Copyright (C) 2013 Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __MATH_UTIL_H
#define __MATH_UTIL_H
#include <cmath>
#include <cstdlib>
#include <stdint.h>
/**
* Function rescale()
*
* Scales a number (value) by rational (numerator/denominator). Numerator must be <= denominator.
*/
template<typename T> static T rescale( T numerator, T value, T denominator )
{
return numerator * value / denominator;
}
// explicit specializations for integer types, taking care of overflow.
template<> int rescale( int numerator, int value, int denominator )
{
return (int) ( (int64_t) numerator * (int64_t) value / (int64_t) denominator );
}
template<> int64_t rescale( int64_t numerator, int64_t value, int64_t denominator )
{
uint64_t r = 0;
int64_t sign = ( ( numerator < 0) ? -1 : 1 ) * ( denominator < 0 ? - 1: 1 ) * (value < 0 ? - 1 : 1);
uint64_t a = abs( numerator );
uint64_t b = abs( value );
uint64_t c = abs( denominator );
r = c / 2;
if( b <= INT_MAX && c <= INT_MAX )
{
if( a <= INT_MAX )
return sign * ( (a * b + r ) / c );
else
return sign * (a / c * b + (a % c * b + r) / c);
} else {
uint64_t a0 = a & 0xFFFFFFFF;
uint64_t a1 = a >> 32;
uint64_t b0 = b & 0xFFFFFFFF;
uint64_t b1 = b >> 32;
uint64_t t1 = a0 * b1 + a1 * b0;
uint64_t t1a = t1 << 32;
int i;
a0 = a0 * b0 + t1a;
a1 = a1 * b1 + (t1 >> 32) + (a0 < t1a);
a0 += r;
a1 += a0 < r;
for( i = 63; i >= 0; i-- )
{
a1 += a1 + ( (a0 >> i) & 1 );
t1 += t1;
if( c <= a1 )
{
a1 -= c;
t1++;
}
}
return t1 * sign;
}
};
#endif // __MATH_UTIL_H
This diff is collapsed.
......@@ -9,7 +9,7 @@
#define PLOT_COMMON_H_
#include <vector>
#include <vector2d.h>
#include <math/box2.h>
#include <drawtxt.h>
#include <common.h> // PAGE_INFO
#include <eda_text.h> // FILL_T
......
This diff is collapsed.
......@@ -45,7 +45,7 @@
#include <collectors.h>
#include <class_drawpanel.h>
#include <vector2d.h>
#include <math/vector2d.h>
// Configuration entry names.
......
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