Commit 073a9e17 authored by Lorenzo Marcantonio's avatar Lorenzo Marcantonio

TRACK::GetTrack can now be told to confine search to the netlist and/or force...

TRACK::GetTrack can now be told to confine search to the netlist and/or force the sequential (restartable) algorithm
Reworked the collinear track routines. Cleanup should be faster given the above modification.
parent 41e41b95
......@@ -66,28 +66,6 @@ static bool ShowClearance( const TRACK* aTrack )
}
/*
* return true if the dist between p1 and p2 < max_dist
* Currently in test (currently ratsnest algos work only if p1 == p2)
*/
inline bool IsNear( const wxPoint& p1, const wxPoint& p2, int max_dist )
{
#if 0 // Do not change it: does not work
int dist;
dist = abs( p1.x - p2.x ) + abs( p1.y - p2.y );
dist *= 7;
dist /= 10;
if ( dist < max_dist )
return true;
#else
if ( p1 == p2 )
return true;
#endif
return false;
}
TRACK* GetTrack( TRACK* aStartTrace, const TRACK* aEndTrace,
const wxPoint& aPosition, LAYER_MSK aLayerMask )
{
......@@ -1303,123 +1281,77 @@ VIA* TRACK::GetVia( TRACK* aEndTrace, const wxPoint& aPosition, LAYER_MSK aLayer
}
TRACK* TRACK::GetTrack( TRACK* aStartTrace, TRACK* aEndTrace, ENDPOINT_T aEndPoint )
TRACK* TRACK::GetTrack( TRACK* aStartTrace, TRACK* aEndTrace, ENDPOINT_T aEndPoint,
bool aSameNetOnly, bool aSequential )
{
const int NEIGHTBOUR_COUNT_MAX = 50;
TRACK* previousSegment;
TRACK* nextSegment;
int Reflayer;
int ii;
int max_dist;
const wxPoint &position = GetEndPoint( aEndPoint );
LAYER_MSK refLayers = GetLayerMask();
TRACK *previousSegment;
TRACK *nextSegment;
Reflayer = GetLayerMask();
previousSegment = nextSegment = this;
if( aSequential )
{
// Simple sequential search: from aStartTrace forward to aEndTrace
previousSegment = NULL;
nextSegment = aStartTrace;
}
else
{
/* Local bidirectional search: from this backward to aStartTrace
* AND forward to aEndTrace. The idea is that nearest segments
* are found (on average) faster in this way. In fact same-net
* segments are almost guaranteed to be found faster, in a global
* search, since they are grouped together in the track list */
previousSegment = this;
nextSegment = this;
}
// Local search:
for( ii = 0; ii < NEIGHTBOUR_COUNT_MAX; ii++ )
while( nextSegment || previousSegment )
{
if( (nextSegment == NULL) && (previousSegment == NULL) )
break;
// Terminate the search in the direction if the netcode mismatches
if( aSameNetOnly )
{
if( nextSegment && (nextSegment->GetNetCode() != GetNetCode()) )
nextSegment = NULL;
if( previousSegment && (previousSegment->GetNetCode() != GetNetCode()) )
previousSegment = NULL;
}
if( nextSegment )
{
if( nextSegment->GetState( BUSY | IS_DELETED ) )
goto suite;
if( nextSegment == this )
goto suite;
/* max_dist is the max distance between 2 track ends which
* ensure a copper continuity */
max_dist = ( nextSegment->m_Width + this->m_Width ) / 2;
if( IsNear( position, nextSegment->m_Start, max_dist ) )
if ( (nextSegment != this) &&
!nextSegment->GetState( BUSY | IS_DELETED ) &&
(refLayers & nextSegment->GetLayerMask()) )
{
if( Reflayer & nextSegment->GetLayerMask() )
if( (position == nextSegment->m_Start) ||
(position == nextSegment->m_End) )
return nextSegment;
}
if( IsNear( position, nextSegment->m_End, max_dist ) )
{
if( Reflayer & nextSegment->GetLayerMask() )
return nextSegment;
}
suite:
// Keep looking forward
if( nextSegment == aEndTrace )
nextSegment = NULL;
else
nextSegment = nextSegment->Next();
nextSegment = nextSegment->Next();
}
// Same as above, looking back. During sequential search this branch is inactive
if( previousSegment )
{
if( previousSegment->GetState( BUSY | IS_DELETED ) )
goto suite1;
if( previousSegment == this )
goto suite1;
max_dist = ( previousSegment->m_Width + m_Width ) / 2;
if( IsNear( position, previousSegment->m_Start, max_dist ) )
if ( (previousSegment != this) &&
!previousSegment->GetState( BUSY | IS_DELETED ) &&
(refLayers & previousSegment->GetLayerMask()) )
{
if( Reflayer & previousSegment->GetLayerMask() )
if( (position == previousSegment->m_Start) ||
(position == previousSegment->m_End) )
return previousSegment;
}
if( IsNear( position, previousSegment->m_End, max_dist ) )
{
if( Reflayer & previousSegment->GetLayerMask() )
return previousSegment;
}
suite1:
if( previousSegment == aStartTrace )
previousSegment = NULL;
else if( previousSegment->Type() != PCB_T )
previousSegment = previousSegment->Back();
else
previousSegment = NULL;
}
}
// General search
for( nextSegment = aStartTrace; nextSegment != NULL; nextSegment = nextSegment->Next() )
{
if( nextSegment->GetState( IS_DELETED | BUSY ) )
{
if( nextSegment == aEndTrace )
break;
continue;
}
if( nextSegment == this )
{
if( nextSegment == aEndTrace )
break;
continue;
previousSegment = previousSegment->Back();
}
max_dist = ( nextSegment->m_Width + m_Width ) / 2;
if( IsNear( position, nextSegment->m_Start, max_dist ) )
{
if( Reflayer & nextSegment->GetLayerMask() )
return nextSegment;
}
if( IsNear( position, nextSegment->m_End, max_dist ) )
{
if( Reflayer & nextSegment->GetLayerMask() )
return nextSegment;
}
if( nextSegment == aEndTrace )
break;
}
return NULL;
......
......@@ -261,9 +261,14 @@ public:
* @param aEndTrace A pointer to the TRACK object to stop the search. A NULL value
* searches to the end of the list.
* @param aEndPoint The start or end point of the segment to test against.
* @param aSameNetOnly if true stop searching when the netcode changes
* @param aSequential If true, forces a forward sequential search,
* which is restartable; the default search can be faster but the
* position of the returned track in the list is unpredictable
* @return A TRACK object pointer if found otherwise NULL.
*/
TRACK* GetTrack( TRACK* aStartTrace, TRACK* aEndTrace, ENDPOINT_T aEndPoint );
TRACK* GetTrack( TRACK* aStartTrace, TRACK* aEndTrace, ENDPOINT_T aEndPoint,
bool aSameNetOnly, bool aSequential );
/**
* Function GetEndSegments
......
......@@ -303,7 +303,7 @@ bool TRACKS_CLEANER::testTrackEndpointDangling( TRACK *aTrack, ENDPOINT_T aEndPo
{
bool flag_erase = false;
TRACK* other = aTrack->GetTrack( m_Brd->m_Track, NULL, aEndPoint );
TRACK* other = aTrack->GetTrack( m_Brd->m_Track, NULL, aEndPoint, true, false );
if( (other == NULL) &&
(zoneForTrackEndpoint( aTrack, aEndPoint ) == NULL) )
flag_erase = true; // Start endpoint is neither on pad, zone or other track
......@@ -324,7 +324,7 @@ bool TRACKS_CLEANER::testTrackEndpointDangling( TRACK *aTrack, ENDPOINT_T aEndPo
// search for another segment following the via
aTrack->SetState( BUSY, true );
other = via->GetTrack( m_Brd->m_Track, NULL, aEndPoint );
other = via->GetTrack( m_Brd->m_Track, NULL, aEndPoint, true, false );
// There is a via on the start but it goes nowhere
if( (other == NULL) &&
......@@ -450,95 +450,50 @@ bool TRACKS_CLEANER::remove_duplicates_of_track( const TRACK *aTrack )
bool TRACKS_CLEANER::merge_collinear_of_track( TRACK *aSegment )
{
bool merged_this = false;
bool flag = false; // If there are connections to this on the endpoint
// search for a possible point connected to the START point of the current segment
TRACK *segStart = aSegment->Next();
while( true )
// *WHY* doesn't C++ have prec and succ (or ++ --) like PASCAL?
for( ENDPOINT_T endpoint = ENDPOINT_START; endpoint <= ENDPOINT_END;
endpoint = ENDPOINT_T( endpoint + 1 ) )
{
segStart = aSegment->GetTrack( segStart, NULL, ENDPOINT_START );
if( segStart )
{
// the two segments must have the same width
if( aSegment->GetWidth() != segStart->GetWidth() )
break;
// it cannot be a via
if( segStart->Type() != PCB_TRACE_T )
break;
// We must have only one segment connected
segStart->SetState( BUSY, true );
TRACK *other = aSegment->GetTrack( m_Brd->m_Track, NULL, ENDPOINT_START );
segStart->SetState( BUSY, false );
if( other == NULL )
flag = true; // OK
break;
}
break;
}
if( flag ) // We have the starting point of the segment is connected to an other segment
{
TRACK *segDelete = mergeCollinearSegmentIfPossible( aSegment, segStart, ENDPOINT_START );
if( segDelete )
{
m_Brd->GetRatsnest()->Remove( segDelete );
segDelete->ViewRelease();
segDelete->DeleteStructure();
merged_this = true;
}
}
// Do the same with the other endpoint
flag = false;
// search for a possible point connected to the END point of the current segment:
TRACK *segEnd = aSegment->Next();
while( true )
{
segEnd = aSegment->GetTrack( segEnd, NULL, ENDPOINT_END );
if( segEnd )
// search for a possible segment connected to the current endpoint of the current one
TRACK *other = aSegment->Next();
if( other )
{
if( aSegment->GetWidth() != segEnd->GetWidth() )
break;
if( segEnd->Type() != PCB_TRACE_T )
break;
other = aSegment->GetTrack( other, NULL, endpoint, true, false );
// We must have only one segment connected
segEnd->SetState( BUSY, true );
TRACK *other = aSegment->GetTrack( m_Brd->m_Track, NULL, ENDPOINT_END );
segEnd->SetState( BUSY, false );
if( other == NULL )
flag = true; // Ok
break;
}
else
{
break;
if( other )
{
// the two segments must have the same width and the other
// cannot be a via
if( (aSegment->GetWidth() == other->GetWidth()) &&
(other->Type() == PCB_TRACE_T) )
{
// There can be only one segment connected
other->SetState( BUSY, true );
TRACK *yet_another = aSegment->GetTrack( m_Brd->m_Track, NULL,
endpoint, true, false );
other->SetState( BUSY, false );
if( !yet_another )
{
// Try to merge them
TRACK *segDelete = mergeCollinearSegmentIfPossible( aSegment,
other, endpoint );
// Merge succesful, the other one has to go away
if( segDelete )
{
m_Brd->GetRatsnest()->Remove( segDelete );
segDelete->ViewRelease();
segDelete->DeleteStructure();
merged_this = true;
}
}
}
}
}
}
if( flag ) // We have the ending point of the segment is connected to an other segment
{
TRACK *segDelete = mergeCollinearSegmentIfPossible( aSegment, segEnd, ENDPOINT_END );
if( segDelete )
{
m_Brd->GetRatsnest()->Remove( segDelete );
segDelete->ViewRelease();
segDelete->DeleteStructure();
merged_this = true;
}
}
return merged_this;
}
......@@ -550,12 +505,9 @@ bool TRACKS_CLEANER::clean_segments()
// Easy things first
modified |= delete_null_segments();
// Delete redundant segments, i.e. segments having the same end points
// and layers
// Delete redundant segments, i.e. segments having the same end points and layers
for( TRACK *segment = m_Brd->m_Track; segment; segment = segment->Next() )
{
modified |= remove_duplicates_of_track( segment );
}
// merge collinear segments:
TRACK *nextsegment;
......@@ -568,7 +520,7 @@ bool TRACKS_CLEANER::clean_segments()
bool merged_this = merge_collinear_of_track( segment );
modified |= merged_this;
if( merged_this ) // The current segment was modified, retry to merge it
if( merged_this ) // The current segment was modified, retry to merge it again
nextsegment = segment->Next();
}
}
......@@ -579,44 +531,24 @@ bool TRACKS_CLEANER::clean_segments()
/* Utility: check for parallelism between two segments */
static bool parallelism_test( int dx1, int dy1, int dx2, int dy2 )
{
// The following condition tree is ugly and repetitive, but I have
// not a better way to express clearly the trivial cases. Hope the
// compiler optimize it better than always doing the product
// below...
/* The following condition list is ugly and repetitive, but I have
* not a better way to express clearly the trivial cases. Hope the
* compiler optimize it better than always doing the product
* below... */
// test for vertical alignment (easy to handle)
if( dx1 == 0 )
{
if( dx2 != 0 )
return false;
else
return true;
}
return dx2 == 0;
if( dx2 == 0 )
{
if( dx1 != 0 )
return false;
else
return true;
}
return dx1 == 0;
// test for horizontal alignment (easy to handle)
if( dy1 == 0 )
{
if( dy2 != 0 )
return false;
else
return true;
}
return dy2 == 0;
if( dy2 == 0 )
{
if( dy1 != 0 )
return false;
else
return true;
}
return dy1 == 0;
/* test for alignment in other cases: Do the usual cross product test
* (the same as testing the slope, but without a division) */
......@@ -746,7 +678,7 @@ bool PCB_EDIT_FRAME::RemoveMisConnectedTracks()
}
else
{
other = segment->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START );
other = segment->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START, false, false );
if( other )
net_code_s = other->GetNetCode();
......@@ -764,7 +696,7 @@ bool PCB_EDIT_FRAME::RemoveMisConnectedTracks()
}
else
{
other = segment->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END );
other = segment->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END, false, false );
if( other )
net_code_e = other->GetNetCode();
......
......@@ -709,7 +709,7 @@ void PCB_EDIT_FRAME::Start_DragTrackSegmentAndKeepSlope( TRACK* track, wxDC* DC
s_StartSegmentPresent = s_EndSegmentPresent = true;
if( ( track->start == NULL ) || ( track->start->Type() == PCB_TRACE_T ) )
TrackToStartPoint = track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START );
TrackToStartPoint = track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START, true, false );
// Test if more than one segment is connected to this point
if( TrackToStartPoint )
......@@ -717,14 +717,14 @@ void PCB_EDIT_FRAME::Start_DragTrackSegmentAndKeepSlope( TRACK* track, wxDC* DC
TrackToStartPoint->SetState( BUSY, true );
if( ( TrackToStartPoint->Type() == PCB_VIA_T )
|| track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START ) )
|| track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_START, true, false ) )
error = true;
TrackToStartPoint->SetState( BUSY, false );
}
if( ( track->end == NULL ) || ( track->end->Type() == PCB_TRACE_T ) )
TrackToEndPoint = track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END );
TrackToEndPoint = track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END, true, false );
// Test if more than one segment is connected to this point
if( TrackToEndPoint )
......@@ -732,7 +732,7 @@ void PCB_EDIT_FRAME::Start_DragTrackSegmentAndKeepSlope( TRACK* track, wxDC* DC
TrackToEndPoint->SetState( BUSY, true );
if( (TrackToEndPoint->Type() == PCB_VIA_T)
|| track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END ) )
|| track->GetTrack( GetBoard()->m_Track, NULL, ENDPOINT_END, true, false ) )
error = true;
TrackToEndPoint->SetState( BUSY, false );
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment