• jean-pierre charras's avatar
    3D viewer: Modify yhe way board items shapes are built: · 4ac7dd58
    jean-pierre charras authored
    * All items shapes  are converted to polygons.
    * Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
    * for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
    * the look is better, mainly when displaying the copper thickness
    * solder and paste layers are now shown in 3D viewer.
    * the code was seriously cleaned (but still needs to be enhanced).
    * Note this is a work in progress which needs refinements.
    4ac7dd58
zones_by_polygon_fill_functions.cpp 4.99 KB