////////////////////////////////////////////////////////////////////////////////////// OpenGL Mathematics (glm.g-truc.net)////// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)/// Permission is hereby granted, free of charge, to any person obtaining a copy/// of this software and associated documentation files (the "Software"), to deal/// in the Software without restriction, including without limitation the rights/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell/// copies of the Software, and to permit persons to whom the Software is/// furnished to do so, subject to the following conditions:/// /// The above copyright notice and this permission notice shall be included in/// all copies or substantial portions of the Software./// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN/// THE SOFTWARE.////// @ref gtx_vec1/// @file glm/gtx/vec1.inl/// @date 2013-03-16 / 2013-03-16/// @author Christophe Riccio///////////////////////////////////////////////////////////////////////////////////