• Andrey Filippov's avatar
    CLAUDE: renderNadirSequence(): dump per-scene sampling grids as -NADIR-SCENE-PXPYD · 8157473b
    Andrey Filippov authored
    Save the actual scene-frame pXpYD fed to renderGPUFromDSI (after
    transformToScenePxPyD and optional undistort) as a pX/pY/D hyperstack at
    tile resolution, one frame per scene, suffix -NADIR-SCENE-PXPYD[-RECTILINEAR].
    For offline verification of the nadir render geometry: the grid should be
    near-uniform (tile centers + ERS displacement); any residual rotation
    proportional to scene roll would explain the halved in-plane rotation
    observed in the 2026-07-10 graveyard COLMAP test.
    Co-authored-by: 's avatarClaude <claude@elphel.com>
    8157473b
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