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Andrey Filippov authored
curt_synth_bg was fully parsed/persisted in IntersceneMatchParameters but never read by the detector: the synthetic grid was always ADDED on top of the LoG-conditioned real pyramid, so "Synthetic over real background = false" had no effect (real background noise, and any NaN border pixels, always present). Now when curt_synth_bg=false the level is zeroed before the synthetic targets are injected -> truly clean, noise-free targets. Logs which path was taken. Co-Authored-By:Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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