gd.addNumericField("Min influenced scenes",terr_min_scenes,0,3,"","Minimal number of scenes (inside woi) vegetation pixel must influence.");
gd.addNumericField("Maximal warp",terr_max_warp,5,7,"pix","(1.8) Do not use scenes where distance between vegetation projection exceeds this.");
gd.addNumericField("Min elevation/offset",terr_max_elevation,0,3,"pix","Maximal offset to consider when looking for vegetation influence.");
gd.addNumericField("(Min influenced scenes)",terr_min_scenes,0,3,"","Deprecated: Minimal number of scenes (inside woi) vegetation pixel must influence.");
gd.addNumericField("Minimal samples/scene",terr_min_samples_scene,0,3,"","Minimal samples per scene used for fitting (skip scene if less).");
gd.addNumericField("Minimum scenes used",terr_min_total_scenes,0,3,"","Minimal total number of scenes used (skip segment if less).");
gd.addNumericField("Minimal pixels fitted",terr_min_pixels,0,3,"","Minimal number of terrain and vegetation pixels used for fitting in this segment(skip segment if less).");
gd.addCheckbox("Start by temperature",terr_warm_veget,"Start with vegetation warmer than terrain.");
gd.addNumericField("Min. split fraction",terr_min_split_frac,5,7,"","minimal modality fraction to use split by temperature (otherwise use default alpha).");
gd.addCheckbox("(Start by temperature)",terr_warm_veget,"Start with vegetation warmer than terrain.");
gd.addNumericField("(Min. split fraction)",terr_min_split_frac,5,7,"","minimal modality fraction to use split by temperature (otherwise use default alpha).");
gd.addNumericField("Vegetation warmer",terr_difference,5,7,"","Pull vegetation to be this warmer.");
gd.addNumericField("Pull terrain cold",terr_pull_cold,5,7,"","Pull vegetations to warm, terrain to cold.");