finaldoublecentroid_radius=clt_parameters.imp.centroid_radius;// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
finaldoublecentroid_radius=clt_parameters.imp.centroid_radius;// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
finalintn_recenter=clt_parameters.imp.n_recenter;// when cosine window, re-center window this many times
finalintn_recenter=clt_parameters.imp.n_recenter;// when cosine window, re-center window this many times
...
@@ -673,11 +674,32 @@ public class StructureFromMotion {
...
@@ -673,11 +674,32 @@ public class StructureFromMotion {
finaldoublecentroid_radius=clt_parameters.imp.centroid_radius;// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
finaldoublecentroid_radius=clt_parameters.imp.centroid_radius;// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
finalintn_recenter=clt_parameters.imp.n_recenter;// when cosine window, re-center window this many times
finalintn_recenter=clt_parameters.imp.n_recenter;// when cosine window, re-center window this many times
...
@@ -978,7 +1002,7 @@ public class StructureFromMotion {
...
@@ -978,7 +1002,7 @@ public class StructureFromMotion {