Commit 975dadb4 authored by Andrey Filippov's avatar Andrey Filippov

updated to new GPU kernels

parent 907cda8d
......@@ -91,7 +91,10 @@ public class GPUTileProcessor {
static String GPU_CONVERT_CORRECT_TILES_NAME = "convert_correct_tiles"; // name in C code
static String GPU_IMCLT_RBG_NAME = "imclt_rbg"; // name in C code
static String GPU_CORRELATE2D_NAME = "correlate2D"; // name in C code
static String GPU_TEXTURES_NAME = "textures_gen"; // name in C code
// static String GPU_TEXTURES_NAME = "textures_gen"; // name in C code
static String GPU_TEXTURES_NAME = "textures_accumulate"; // name in C code
// pass some defines to gpu source code with #ifdef JCUDA
public static int DTT_SIZE = 8;
static int THREADSX = DTT_SIZE;
......@@ -120,13 +123,20 @@ public class GPUTileProcessor {
public static int CORR_PAIRS_MASK = 0x3f; // lower bits used to address correlation pair for the selected tile
public static int CORR_TEXTURE_BIT = 7; // bit 7 used to request texture for the tile
public static int TASK_CORR_BITS = 4; // start of pair mask
public static int TASK_TEXTURE_BIT = 3; // bit to request texture calculation int task field of struct tp_task
public static int TASK_TEXTURE_N_BIT = 0; // Texture with North neighbor
public static int TASK_TEXTURE_E_BIT = 1; // Texture with East neighbor
public static int TASK_TEXTURE_S_BIT = 2; // Texture with South neighbor
public static int TASK_TEXTURE_W_BIT = 3; // Texture with West neighbor
// public static int TASK_TEXTURE_BIT = 3; // bit to request texture calculation int task field of struct tp_task
public static int LIST_TEXTURE_BIT = 7; // bit to request texture calculation
public static int CORR_OUT_RAD = 4; // output radius of the correlations (implemented)
public static double FAT_ZERO_WEIGHT = 0.0001; // add to port weights to avoid nan
public static int THREADS_DYNAMIC_BITS = 5; // treads in block for CDP creation of the texture list
public static int TASK_TEXTURE_BITS = ((1 << TASK_TEXTURE_N_BIT) | (1 << TASK_TEXTURE_E_BIT) | (1 << TASK_TEXTURE_S_BIT) | (1 << TASK_TEXTURE_W_BIT));
int DTTTEST_BLOCK_WIDTH = 32; // may be read from the source code
int DTTTEST_BLOCK_HEIGHT = 16; // may be read from the source code
......@@ -330,7 +340,10 @@ public class GPUTileProcessor {
"#define CORR_PAIRS_MASK " + CORR_PAIRS_MASK+"\n"+
"#define CORR_TEXTURE_BIT " + CORR_TEXTURE_BIT+"\n"+
"#define TASK_CORR_BITS " + TASK_CORR_BITS+"\n"+
"#define TASK_TEXTURE_BIT " + TASK_TEXTURE_BIT+"\n"+
"#define TASK_TEXTURE_N_BIT " + TASK_TEXTURE_N_BIT+"\n"+
"#define TASK_TEXTURE_E_BIT " + TASK_TEXTURE_E_BIT+"\n"+
"#define TASK_TEXTURE_S_BIT " + TASK_TEXTURE_S_BIT+"\n"+
"#define TASK_TEXTURE_W_BIT " + TASK_TEXTURE_W_BIT+"\n"+
"#define LIST_TEXTURE_BIT " + LIST_TEXTURE_BIT+"\n"+
"#define CORR_OUT_RAD " + CORR_OUT_RAD+"\n" +
"#define FAT_ZERO_WEIGHT " + FAT_ZERO_WEIGHT+"\n"+
......@@ -439,7 +452,11 @@ public class GPUTileProcessor {
// Set corrs array
/// cuMemAlloc(gpu_corrs, tilesX * tilesY * NUM_PAIRS * CORR_SIZE * Sizeof.POINTER);
cuMemAlloc(gpu_corr_indices, tilesX * tilesY * NUM_PAIRS * Sizeof.POINTER);
cuMemAlloc(gpu_texture_indices,tilesX * tilesY * Sizeof.POINTER);
//#define TILESYA ((TILESY +3) & (~3))
int tilesYa = (tilesY + 3) & ~3;
// cuMemAlloc(gpu_texture_indices,tilesX * tilesY * Sizeof.POINTER);
cuMemAlloc(gpu_texture_indices,tilesX * tilesYa * Sizeof.POINTER);
cuMemAlloc(gpu_port_offsets, NUM_CAMS * 2 * Sizeof.POINTER);
......@@ -711,7 +728,7 @@ public class GPUTileProcessor {
int tilesX = IMG_WIDTH / DTT_SIZE;
int num_textures = 0;
for (TpTask tt: tp_tasks) {
if ((tt.task & TASK_TEXTURE_BIT) !=0) {
if ((tt.task & TASK_TEXTURE_BITS) !=0) {
num_textures++;
}
}
......@@ -720,7 +737,7 @@ public class GPUTileProcessor {
num_textures = 0;
int b = (1 << LIST_TEXTURE_BIT);
for (TpTask tt: tp_tasks) {
if ((tt.task & TASK_TEXTURE_BIT) !=0) {
if ((tt.task & TASK_TEXTURE_BITS) !=0) {
int tile = (tt.ty * tilesX +tt.tx);
iarr[num_textures++] = (tile << CORR_NTILE_SHIFT) | b;
}
......@@ -901,7 +918,7 @@ public class GPUTileProcessor {
cuCtxSynchronize();
}
public void execTextures(
public void execTexturesOld(
double [][] port_offsets,
double [] color_weights,
boolean is_lwir,
......@@ -966,6 +983,75 @@ public class GPUTileProcessor {
cuCtxSynchronize();
}
public void execTextures(
double [][] port_offsets,
double [] color_weights,
boolean is_lwir,
double min_shot, // 10.0
double scale_shot, // 3.0
double diff_sigma, // pixel value/pixel change
double diff_threshold, // pixel value/pixel change
double min_agree, // minimal number of channels to agree on a point (real number to work with fuzzy averages)
boolean dust_remove,
boolean keep_weights) {
if (GPU_TEXTURES_kernel == null)
{
IJ.showMessage("Error", "No GPU kernel: GPU_TEXTURES_kernel");
return;
}
float [] fport_offsets = new float[port_offsets.length * 2];
for (int cam = 0; cam < port_offsets.length; cam++) {
fport_offsets[2*cam + 0] = (float) port_offsets[cam][0];
fport_offsets[2*cam + 1] = (float) port_offsets[cam][1];
}
cuMemcpyHtoD(gpu_port_offsets, Pointer.to(fport_offsets), fport_offsets.length * Sizeof.FLOAT);
int num_colors = color_weights.length;
if (num_colors > 3) num_colors = 3;
float weighht0 = (float) color_weights[0];
float weighht1 = (num_colors >1)?((float) color_weights[1]):0.0f;
float weighht2 = (num_colors >2)?((float) color_weights[2]):0.0f;
int iis_lwir = (is_lwir)? 1:0;
int idust_remove = (dust_remove)? 1 : 0;
int ikeep_weights = (keep_weights)? 1 : 0;
int [] GridFullWarps = {(num_texture_tiles + TEXTURE_TILES_PER_BLOCK-1) / TEXTURE_TILES_PER_BLOCK,1,1};
int [] ThreadsFullWarps = {TEXTURE_THREADS_PER_TILE, NUM_CAMS, 1};
Pointer kernelParameters = Pointer.to(
Pointer.to(new int[] {0}), // 0, // int border_tile, // if 1 - watch for border
Pointer.to(gpu_texture_indices), // int * woi, - not used
Pointer.to(gpu_clt),
Pointer.to(new int[] { num_texture_tiles }),
Pointer.to(gpu_texture_indices),
Pointer.to(gpu_port_offsets),
Pointer.to(new int[] { num_colors }),
Pointer.to(new int[] { iis_lwir }),
Pointer.to(new float[] {(float) min_shot }),
Pointer.to(new float[] {(float) scale_shot }),
Pointer.to(new float[] {(float) diff_sigma }),
Pointer.to(new float[] {(float) diff_threshold }),
Pointer.to(new float[] {(float) min_agree }),
Pointer.to(new float[] {weighht0 }),
Pointer.to(new float[] {weighht1 }),
Pointer.to(new float[] {weighht2 }),
Pointer.to(new int[] { idust_remove }),
Pointer.to(new int[] { ikeep_weights }),
Pointer.to(new int[] {0}),// 0, // const size_t texture_rbg_stride, // in floats - DISABLE GENERATION!
Pointer.to(gpu_textures), // new Pointer(), // Pointer.to(gpu_textures),
Pointer.to(new int[] { texture_stride }), // can be a null pointer - will not be used! float * gpu_texture_rbg, // (number of colors +1 + ?)*16*16 rgba texture tiles
Pointer.to(gpu_textures)
);
cuCtxSynchronize();
// Call the kernel function
cuLaunchKernel(GPU_TEXTURES_kernel,
GridFullWarps[0], GridFullWarps[1], GridFullWarps[2], // Grid dimension
ThreadsFullWarps[0], ThreadsFullWarps[1],ThreadsFullWarps[2],// Block dimension
0, null, // Shared memory size and stream (shared - only dynamic, static is in code)
kernelParameters, null); // Kernel- and extra parameters
cuCtxSynchronize();
}
public float [][] getCorr2D(int corr_rad){
......@@ -1173,7 +1259,11 @@ public class GPUTileProcessor {
CUlinkState state = new CUlinkState();
cuLinkCreate(jitOptions, state);
cuLinkAddFile(state, CU_JIT_INPUT_LIBRARY, LIBRARY_PATH, jitOptions);
cuLinkAddData(state, CU_JIT_INPUT_PTX, Pointer.to(ptxData), ptxData.length, "input.ptx", jitOptions);
System.out.println("ptxData.length="+ptxData.length);
// System.out.println( ptx[0]);
cuLinkAddData(state, CU_JIT_INPUT_PTX, Pointer.to(ptxData), ptxData.length, "input.ptx", jitOptions); // CUDA_ERROR_INVALID_PTX
long size[] = { 0 };
Pointer image = new Pointer();
cuLinkComplete(state, image, size);
......
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