Commit 94aa6562 authored by Andrey Filippov's avatar Andrey Filippov

moved LPF to 4-image generation to match correlations and textures

parent 3d5ddc28
......@@ -979,12 +979,15 @@ public class GPUTileProcessor {
cuCtxSynchronize(); // remove later
}
public void execImcltRbg() {
public void execImcltRbg(
boolean is_mono
) {
if (GPU_IMCLT_RBG_kernel == null)
{
IJ.showMessage("Error", "No GPU kernel: GPU_IMCLT_RBG_kernel");
return;
}
int apply_lpf = 1;
int tilesX = IMG_WIDTH / DTT_SIZE;
int tilesY = IMG_HEIGHT / DTT_SIZE;
int [] ThreadsFullWarps = {IMCLT_THREADS_PER_TILE, IMCLT_TILES_PER_BLOCK, 1};
......@@ -999,6 +1002,8 @@ public class GPUTileProcessor {
Pointer kernelParameters = Pointer.to(
Pointer.to(gpu_clt_h[ncam]),
Pointer.to(gpu_corr_images_h[ncam]),
Pointer.to(new int[] { apply_lpf }),
Pointer.to(new int[] { is_mono ? 1 : 0 }),
Pointer.to(new int[] { color }),
Pointer.to(new int[] { v_offs }),
Pointer.to(new int[] { h_offs }),
......
......@@ -2088,7 +2088,7 @@ public class TwoQuadCLT {
// run imclt;
long startIMCLT=System.nanoTime();
for (int i = 0; i < NREPEAT; i++ ) {
gPUTileProcessor.execImcltRbg();
gPUTileProcessor.execImcltRbg(quadCLT_main.isMonochrome());
}
long endImcltTime = System.nanoTime();
// run correlation
......@@ -2175,22 +2175,22 @@ public class TwoQuadCLT {
int tilesY = GPUTileProcessor.IMG_HEIGHT / GPUTileProcessor.DTT_SIZE;
int [] wh = new int[2];
if (clt_parameters.show_corr) {
float [][] corr2D = gPUTileProcessor.getCorr2D(
clt_parameters.gpu_corr_rad); // int corr_rad);
// convert to 6-layer image using tasks
double [][] dbg_corr = GPUTileProcessor.getCorr2DView(
tilesX,
tilesY,
corr_indices,
corr2D,
wh);
(new ShowDoubleFloatArrays()).showArrays(
dbg_corr,
wh[0],
wh[1],
true,
"CORR2D",
GPUTileProcessor.getCorrTitles());
float [][] corr2D = gPUTileProcessor.getCorr2D(
clt_parameters.gpu_corr_rad); // int corr_rad);
// convert to 6-layer image using tasks
double [][] dbg_corr = GPUTileProcessor.getCorr2DView(
tilesX,
tilesY,
corr_indices,
corr2D,
wh);
(new ShowDoubleFloatArrays()).showArrays(
dbg_corr,
wh[0],
wh[1],
true,
"CORR2D",
GPUTileProcessor.getCorrTitles());
}
// convert to overlapping and show
if (clt_parameters.gen_chn_img) {
......
......@@ -105,7 +105,9 @@
#define DBG_TILE_X 161 // 49
#define DBG_TILE_Y 111 // 66
#define DBG_TILE (DBG_TILE_Y * 324 + DBG_TILE_X)
#define DBG_TILE (DBG_TILE_Y * 324 + DBG_TILE_X)
#undef DBG_MARK_DBG_TILE 1
//56494
// struct tp_task
//#define TASK_SIZE 12
......@@ -879,6 +881,18 @@ extern "C" __global__ void textures_accumulate(
size_t texture_stride, // in floats (now 256*4 = 1024)
float * gpu_texture_tiles); // (number of colors +1 + ?)*16*16 rgba texture tiles
extern "C"
__global__ void imclt_rbg(
float * gpu_clt, // [TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
float * gpu_rbg, // WIDTH, 3 * HEIGHT
int apply_lpf,
int mono, // defines lpf filter
int color, // defines location of clt data
int v_offset,
int h_offset,
const size_t dstride); // in floats (pixels)
//===========================
extern "C"
__global__ void correlate2D(
float ** gpu_clt, // [NUM_CAMS] ->[TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
......@@ -2274,16 +2288,12 @@ __global__ void textures_accumulate(
} // textures_accumulate()
extern "C"
__global__ void imclt_rbg(
float * gpu_clt, // [TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
float * gpu_rbg, // WIDTH, 3 * HEIGHT
int apply_lpf,
int mono,
int color,
int v_offset,
int h_offset,
......@@ -2334,13 +2344,27 @@ __global__ void imclt_rbg(
clt_tile += column + thr3; // first 2 rows
gpu_tile += column; // first 2 rows
if (apply_lpf) {
// lpf - covers 2 rows, as there there are 16 threads
float *lpf0 = lpf_data[mono? 3 :color] + threadIdx.x; // lpf_data[3] - mono
#pragma unroll
for (int q = 0; q < 4; q++){
float *lpf = lpf0;
for (int i = 0; i < DTT_SIZE/2; i++){
*clt_tile= *gpu_tile * (*lpf);
clt_tile += (2 * DTT_SIZE1);
gpu_tile += (2 * DTT_SIZE);
lpf += (2 * DTT_SIZE);
}
}
} else {
#pragma unroll
for (int i = 0; i < DTT_SIZE2; i++){
*clt_tile= *gpu_tile;
clt_tile += (2 * DTT_SIZE1);
gpu_tile += (2 * DTT_SIZE);
for (int i = 0; i < DTT_SIZE2; i++){
*clt_tile= *gpu_tile;
clt_tile += (2 * DTT_SIZE1);
gpu_tile += (2 * DTT_SIZE);
}
}
float * mclt_top = ((float*) mclt_tiles) + tile_in_block * (DTT_SIZE2 * DTT_SIZE21) + column;
float * rbg_top = color_plane + (tileY * DTT_SIZE)* dstride + (tileX * DTT_SIZE) + column;
float * mclt_tile = mclt_top;
......@@ -2377,31 +2401,33 @@ __global__ void imclt_rbg(
// save result (back)
float * rbg_p = rbg_top;
mclt_tile = mclt_top;
if ((tileX == 0) && (tileY == 0)){
// save result (back)
float * rbg_p = rbg_top;
mclt_tile = mclt_top;
if ((tileX == 0) && (tileY == 0)){
#pragma unroll
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = 100.0f; // just testing
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
} else if ((tileX == DBG_TILE_X) && (tileY == DBG_TILE_Y)){
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = 100.0f; // just testing
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
#ifdef DBG_MARK_DBG_TILE
} else if ((tileX == DBG_TILE_X) && (tileY == DBG_TILE_Y)){
#pragma unroll
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = (*mclt_tile) * 2.0; // just testing
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
} else {
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = (*mclt_tile) * 2.0; // just testing
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
#endif
} else {
#pragma unroll
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = *mclt_tile;
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
}
for (int i = 0; i < DTT_SIZE2; i++){
*rbg_p = *mclt_tile;
mclt_tile += DTT_SIZE21;
rbg_p += dstride; // DTT_SIZE2; // FIXME
}
}
}
......@@ -3184,15 +3210,15 @@ __device__ void convertCorrectTile(
lpf += DTT_SIZE;
}
}
__syncthreads();// __syncwarp();
__syncthreads();// __syncwarp();
#ifdef DBG_TILE
#ifdef DEBUG3
if ((threadIdx.x) == 0){
printf("\nDTT Tiles after LPF, color = %d\n",color);
debug_print_clt1(clt_tile, color, 0xf); // only 1 quadrant for R,B and 2 - for G
printf("\nDTT All done\n");
}
__syncthreads();// __syncwarp();
if ((threadIdx.x) == 0){
printf("\nDTT Tiles after LPF, color = %d\n",color);
debug_print_clt1(clt_tile, color, 0xf); // only 1 quadrant for R,B and 2 - for G
printf("\nDTT All done\n");
}
__syncthreads();// __syncwarp();
#endif
#endif
}
......
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