Commit 6961660a authored by Andrey Filippov's avatar Andrey Filippov

increased tp_task size to accomodate target_disparity and disp_dist

parent 524c2e2f
......@@ -126,7 +126,7 @@ public class GPUTileProcessor {
static int TEXTURE_TILES_PER_BLOCK = 1;
static int IMCLT_THREADS_PER_TILE = 16;
static int IMCLT_TILES_PER_BLOCK = 4;
static int TPTASK_SIZE = NUM_CAMS * 2 + 2;
static int TPTASK_SIZE = 1+ 1+ NUM_CAMS * 2 + 1 + NUM_CAMS * 4 ; // tp_task structure size in floats
static int CLTEXTRA_SIZE = 8;
static int KERN_TILES = KERNELS_HOR * KERNELS_VERT * NUM_COLORS;
static int KERN_SIZE = KERN_TILES * 4 * 64;
......@@ -201,6 +201,7 @@ public class GPUTileProcessor {
public int tx;
public float[][] xy = null;
public float[][] xy_aux = null;
public float [][] disp_dist = null;
public TpTask() {}
public TpTask(int tx, int ty, float target_disparity, int task ) {
......@@ -208,11 +209,12 @@ public class GPUTileProcessor {
this.ty = ty;
this.target_disparity = target_disparity;
this.task = task;
this.disp_dist = new float [NUM_CAMS][4];
}
// convert this class instance to float array to match layout of the C struct
public float [] asFloatArray(boolean use_aux) {
float [] flt = new float [NUM_CAMS * 2 + 2];
float [] flt = new float [TPTASK_SIZE];
return asFloatArray(flt, 0, use_aux);
}
// convert this class instance to float array to match layout of the C struct,
......@@ -225,6 +227,13 @@ public class GPUTileProcessor {
flt[indx++] = offsets[i][0];
flt[indx++] = offsets[i][1];
}
flt[indx++] = this.target_disparity;
for (int i = 0; i < NUM_CAMS; i++) { // actually disp_dist will be initialized by the GPU
flt[indx++] = disp_dist[i][0];
flt[indx++] = disp_dist[i][1];
flt[indx++] = disp_dist[i][2];
flt[indx++] = disp_dist[i][3];
}
return flt;
}
}
......
......@@ -48,6 +48,8 @@ struct tp_task {
unsigned short sxy[2];
};
float xy[NUM_CAMS][2];
float target_disparity;
float disp_dist[NUM_CAMS][4]; // calculated with getPortsCoordinates()
};
struct corr_vector{
......
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