Commit 66777c19 authored by Andrey Filippov's avatar Andrey Filippov
Browse files

fixed gaps on maps

parent 1e2d8ada
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+2 −1
Original line number Original line Diff line number Diff line
@@ -7448,7 +7448,8 @@ public class TexturedModel {
					faded_textures[nslice][0], // final double [] data,
					faded_textures[nslice][0], // final double [] data,
					null,                     // final boolean [] prohibit,
					null,                     // final boolean [] prohibit,
					width,        // int       width,
					width,        // int       width,
					16,           // final int grow,
					// CAREFUL ! Remaining NaN is grown by unsharp mask filter ************* !
					100, // 2*width, // 16,           // final int grow,
					0.7,          // double    diagonal_weight, // relative to ortho
					0.7,          // double    diagonal_weight, // relative to ortho
					100,          // int       num_passes,
					100,          // int       num_passes,
					0.03,         // final double     max_rchange, //  = 0.01 - does not need to be accurate
					0.03,         // final double     max_rchange, //  = 0.01 - does not need to be accurate
+4 −1
Original line number Original line Diff line number Diff line
@@ -196,6 +196,7 @@ public class Render3D {
		if ((tri_meshes == null) || tri_meshes.isEmpty() || (tri_meshes.get(0).getTexturePixels() == null)) {
		if ((tri_meshes == null) || tri_meshes.isEmpty() || (tri_meshes.get(0).getTexturePixels() == null)) {
			return null;
			return null;
		}
		}
		final int dbg_ipix=1673752;
		// get total number of triangles
		// get total number of triangles
		int num_tri=0;
		int num_tri=0;
		for (TriMesh tri: tri_meshes) {
		for (TriMesh tri: tri_meshes) {
@@ -285,8 +286,10 @@ public class Render3D {
								if (!cross2ccw(d02,d0p)) continue; 
								if (!cross2ccw(d02,d0p)) continue; 
								double [] d1p = new double[] {ipx-tri_out2[1][0],ipy-tri_out2[1][1]};
								double [] d1p = new double[] {ipx-tri_out2[1][0],ipy-tri_out2[1][1]};
								if (!cross2ccw(d1p,d12)) continue;
								if (!cross2ccw(d1p,d12)) continue;
//
								int ipix = ipx +(out_height - 1 -ipy) * out_width; // Y goes down
								int ipix = ipx +(out_height - 1 -ipy) * out_width; // Y goes down
								if (ipix== dbg_ipix) {
									System.out.println("ipix="+ipix);
								}
								// See if the rendered pixel is closer than the closest of the corners
								// See if the rendered pixel is closer than the closest of the corners
								if ((rend[ipix] != null ) && (rend[ipix][z_index] < min_max_xyz[2][0])) {
								if ((rend[ipix] != null ) && (rend[ipix][z_index] < min_max_xyz[2][0])) {
									continue; 
									continue;