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Elphel
imagej-elphel
Commits
20df596a
Commit
20df596a
authored
Apr 16, 2020
by
Andrey Filippov
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Plain Diff
changing direct conversion to CDP, handling sparse tasks
parent
0bb31239
Changes
7
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7 changed files
with
436 additions
and
344 deletions
+436
-344
GPUTileProcessor.java
src/main/java/com/elphel/imagej/gpu/GPUTileProcessor.java
+95
-105
GeometryCorrection.java
...a/com/elphel/imagej/tileprocessor/GeometryCorrection.java
+0
-4
TwoQuadCLT.java
...main/java/com/elphel/imagej/tileprocessor/TwoQuadCLT.java
+19
-13
TileProcessor.cuh
src/main/resources/kernels/TileProcessor.cuh
+215
-7
TileProcessor.h
src/main/resources/kernels/TileProcessor.h
+36
-13
geometry_correction.cu
src/main/resources/kernels/geometry_correction.cu
+65
-197
geometry_correction.h
src/main/resources/kernels/geometry_correction.h
+6
-5
No files found.
src/main/java/com/elphel/imagej/gpu/GPUTileProcessor.java
View file @
20df596a
This diff is collapsed.
Click to expand it.
src/main/java/com/elphel/imagej/tileprocessor/GeometryCorrection.java
View file @
20df596a
...
...
@@ -4210,10 +4210,6 @@ matrix([[-0.125, -0.125, 0.125, 0.125, -0.125, 0.125, -0. , -0. , -0.
double
minDerivative
=
0.01
;
int
numIterations
=
1000
;
double
drDistDr
=
1.0
;
// public double distortionA5=0.0; //r^5 (normalized to focal length or to sensor half width?)
// public double distortionA=0.0; // r^4 (normalized to focal length or to sensor half width?)
// public double distortionB=0.0; // r^3
// public double distortionC=0.0; // r^2
boolean
use8
=(
this
.
distortionA8
!=
0.0
)
||
(
this
.
distortionA7
!=
0.0
)
||
(
this
.
distortionA6
!=
0.0
);
double
d
=
1.0
-
this
.
distortionA8
-
this
.
distortionA7
-
this
.
distortionA6
-
this
.
distortionA5
-
this
.
distortionA
-
this
.
distortionB
-
this
.
distortionC
;
double
rPrev
=
0.0
;
...
...
src/main/java/com/elphel/imagej/tileprocessor/TwoQuadCLT.java
View file @
20df596a
...
...
@@ -2087,7 +2087,9 @@ public class TwoQuadCLT {
tp_tasks
);
gPUTileProcessor
.
setTextureIndices
(
texture_indices
);
gPUTileProcessor
.
setGeometryCorrection
(
quadCLT_main
.
getGeometryCorrection
());
// once
gPUTileProcessor
.
setGeometryCorrection
(
quadCLT_main
.
getGeometryCorrection
(),
false
);
// boolean use_java_rByRDist) { // false - use newer GPU execCalcReverseDistortions); // once
gPUTileProcessor
.
setExtrinsicsVector
(
quadCLT_main
.
getGeometryCorrection
().
getCorrVector
());
// for each new image
// TODO: calculate from the camera geometry?
...
...
@@ -2101,6 +2103,10 @@ public class TwoQuadCLT {
int
NREPEAT
=
1
;
// 00;
System
.
out
.
println
(
"\n------------ Running GPU "
+
NREPEAT
+
" times ----------------"
);
long
startGPU
=
System
.
nanoTime
();
for
(
int
i
=
0
;
i
<
NREPEAT
;
i
++
)
{
gPUTileProcessor
.
execCalcReverseDistortions
();
}
long
startRotDerivs
=
System
.
nanoTime
();
for
(
int
i
=
0
;
i
<
NREPEAT
;
i
++
)
{
gPUTileProcessor
.
execRotDerivs
();
}
...
...
@@ -2113,13 +2119,12 @@ public class TwoQuadCLT {
long
startDirectConvert
=
System
.
nanoTime
();
for
(
int
i
=
0
;
i
<
NREPEAT
;
i
++
)
{
gPUTileProcessor
.
execConver
CorrectTiles
();
gPUTileProcessor
.
execConver
Direct
();
}
// run imclt;
long
startIMCLT
=
System
.
nanoTime
();
for
(
int
i
=
0
;
i
<
NREPEAT
;
i
++
)
{
// gPUTileProcessor.execImcltRbg(quadCLT_main.isMonochrome());
gPUTileProcessor
.
execImcltRbgAll
(
quadCLT_main
.
isMonochrome
());
}
long
endImcltTime
=
System
.
nanoTime
();
...
...
@@ -2159,10 +2164,10 @@ public class TwoQuadCLT {
clt_parameters
.
min_agree
,
// double min_agree, // minimal number of channels to agree on a point (real number to work with fuzzy averages)
clt_parameters
.
dust_remove
);
// boolean dust_remove,
long
endTexturesRBGA
=
System
.
nanoTime
();
long
endGPUTime
=
System
.
nanoTime
();
long
rotDerivsTime
=
(
startTasksSetup
-
startGPU
)
/
NREPEAT
;
long
calcReverseTime
=
(
startRotDerivs
-
startGPU
)
/
NREPEAT
;
long
rotDerivsTime
=
(
startTasksSetup
-
startRotDerivs
)
/
NREPEAT
;
long
tasksSetupTime
=
(
startDirectConvert
-
startTasksSetup
)
/
NREPEAT
;
long
firstGPUTime
=
(
startIMCLT
-
startDirectConvert
)
/
NREPEAT
;
long
runImcltTime
=
(
endImcltTime
-
startIMCLT
)
/
NREPEAT
;
...
...
@@ -2171,16 +2176,17 @@ public class TwoQuadCLT {
long
runTexturesRBGATime
=
(
endTexturesRBGA
-
startTexturesRBGA
)
/
NREPEAT
;
long
runGPUTime
=
(
endGPUTime
-
startGPU
)
/
NREPEAT
;
// run corr2d
//RotDerivs
System
.
out
.
println
(
"\n------------ End of running GPU "
+
NREPEAT
+
" times ----------------"
);
System
.
out
.
println
(
"GPU run time ="
+
(
runGPUTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - rot/derivs: "
+(
rotDerivsTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - tasks setup: "
+(
tasksSetupTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - direct conversion: "
+(
firstGPUTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - imclt: "
+(
runImcltTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - corr2D: "
+(
runCorr2DTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - textures: "
+(
runTexturesTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - RGBA: "
+(
runTexturesRBGATime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - calc reverse dist.: "
+(
calcReverseTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - rot/derivs: "
+(
rotDerivsTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - tasks setup: "
+(
tasksSetupTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - direct conversion: "
+(
firstGPUTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - imclt: "
+(
runImcltTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - corr2D: "
+(
runCorr2DTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - textures: "
+(
runTexturesTime
*
1.0
e
-
6
)+
"ms"
);
System
.
out
.
println
(
" - RGBA: "
+(
runTexturesRBGATime
*
1.0
e
-
6
)+
"ms"
);
// get data back from GPU
float
[][][]
iclt_fimg
=
new
float
[
GPUTileProcessor
.
NUM_CAMS
][][];
for
(
int
ncam
=
0
;
ncam
<
iclt_fimg
.
length
;
ncam
++)
{
...
...
src/main/resources/kernels/TileProcessor.cuh
View file @
20df596a
This diff is collapsed.
Click to expand it.
src/main/resources/kernels/TileProcessor.h
View file @
20df596a
...
...
@@ -41,21 +41,44 @@
#include "tp_defines.h"
#endif
extern
"C"
__global__
void
convert_correct_tiles
(
float
**
gpu_kernel_offsets
,
// [NUM_CAMS],
float
**
gpu_kernels
,
// [NUM_CAMS],
float
**
gpu_images
,
// [NUM_CAMS],
extern
"C"
__global__
void
index_direct
(
struct
tp_task
*
gpu_tasks
,
float
**
gpu_clt
,
// [NUM_CAMS][TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
size_t
dstride
,
// in floats (pixels)
int
num_tiles
,
// number of tiles in task
int
lpf_mask
,
// apply lpf to colors : bit 0 - red, bit 1 - blue, bit2 - green. Now - always 0 !
int
woi_width
,
int
woi_height
,
int
kernels_hor
,
int
kernels_vert
);
int
*
active_tiles
,
// pointer to the calculated number of non-zero tiles
int
*
num_active_tiles
);
// indices to gpu_tasks // should be initialized to zero
extern
"C"
__global__
void
convert_direct
(
// called with a single block, CONVERT_DIRECT_INDEXING_THREADS threads
// struct CltExtra ** gpu_kernel_offsets, // [NUM_CAMS], // changed for jcuda to avoid struct parameters
float
**
gpu_kernel_offsets
,
// [NUM_CAMS],
float
**
gpu_kernels
,
// [NUM_CAMS],
float
**
gpu_images
,
// [NUM_CAMS],
struct
tp_task
*
gpu_tasks
,
float
**
gpu_clt
,
// [NUM_CAMS][TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
size_t
dstride
,
// in floats (pixels)
int
num_tiles
,
// number of tiles in task
int
lpf_mask
,
// apply lpf to colors : bit 0 - red, bit 1 - blue, bit2 - green. Now - always 0 !
int
woi_width
,
int
woi_height
,
int
kernels_hor
,
int
kernels_vert
,
int
*
gpu_active_tiles
,
// pointer to the calculated number of non-zero tiles
int
*
pnum_active_tiles
);
// indices to gpu_tasks
extern
"C"
__global__
void
convert_correct_tiles
(
float
**
gpu_kernel_offsets
,
// [NUM_CAMS],
float
**
gpu_kernels
,
// [NUM_CAMS],
float
**
gpu_images
,
// [NUM_CAMS],
struct
tp_task
*
gpu_tasks
,
int
*
gpu_active_tiles
,
// indices in gpu_tasks to non-zero tiles
int
num_active_tiles
,
// number of tiles in task
float
**
gpu_clt
,
// [NUM_CAMS][TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
size_t
dstride
,
// in floats (pixels)
// int num_tiles, // number of tiles in task
int
lpf_mask
,
// apply lpf to colors : bit 0 - red, bit 1 - blue, bit2 - green. Now - always 0 !
int
woi_width
,
int
woi_height
,
int
kernels_hor
,
int
kernels_vert
);
extern
"C"
__global__
void
clear_texture_list
(
...
...
src/main/resources/kernels/geometry_correction.cu
View file @
20df596a
...
...
@@ -62,6 +62,8 @@ __device__ void printExtrinsicCorrection(corr_vector * cv);
inline
__device__
float
getRByRDist
(
float
rDist
,
float
rByRDist
[
RBYRDIST_LEN
]);
//shared memory
__constant__
float
ROTS_TEMPLATE
[
7
][
3
][
3
][
3
]
=
{
// ...{cos,sin,const}...
{
// azimuth
{{
1
,
0
,
0
},{
0
,
0
,
0
},{
0
,
-
1
,
0
}},
...
...
@@ -116,201 +118,6 @@ __constant__ int mm_seq [3][3][3]={
{
-
1
,
-
1
,
-
1
}
// do nothing
}};
#if 0
__device__ float rot_matrices [NUM_CAMS][3][3];
//__device__ float rot_deriv_matrices [NUM_CAMS][4][3][3]; // /d_azimuth, /d_tilt, /d_roll, /d_zoom)
// threads (3,3,4)
extern "C" __global__ void calc_rot_matrices(
struct corr_vector * gpu_correction_vector)
{
__shared__ float zoom [NUM_CAMS];
__shared__ float sincos [NUM_CAMS][3][2]; // {az,tilt,roll, d_az, d_tilt, d_roll, d_az}{cos,sin}
__shared__ float matrices[NUM_CAMS][4][3][3]; // [7] - extra
float angle;
int ncam = threadIdx.z;
int nangle1 = threadIdx.x + threadIdx.y * blockDim.x; // * >> 1;
int nangle = nangle1 >> 1;
int is_sin = nangle1 & 1;
#ifdef DEBUG20a
if ((threadIdx.x == 0) && ( threadIdx.y == 0) && ( threadIdx.z == 0)){
printf("\nget_tiles_offsets() threadIdx.x = %d, blockIdx.x= %d\n", (int)threadIdx.x, (int) blockIdx.x);
printExtrinsicCorrection(gpu_correction_vector);
}
__syncthreads();// __syncwarp();
#endif // DEBUG20
if (nangle < 4){ // this part only for 1-st 3
float* gangles =
(nangle ==0)?gpu_correction_vector->azimuth:(
(nangle ==1)?gpu_correction_vector->tilt:(
(nangle ==2)?gpu_correction_vector->roll:
gpu_correction_vector->zoom));
if ((ncam < (NUM_CAMS -1)) || (nangle == 2)){ // for rolls - all 4
angle = *(gangles + ncam);
} else {
angle = 0.0f;
#pragma unroll
for (int n = 0; n < (NUM_CAMS-1); n++){
angle -= *(gangles + n);
}
}
if (!is_sin){
angle += M_PI/2;
}
if (nangle < 3) {
sincos[ncam][nangle][is_sin]=sinf(angle);
} else if (is_sin){
zoom[ncam] = angle;
}
}
__syncthreads();
#ifdef DEBUG20a
if ((threadIdx.x == 0) && (threadIdx.y == 0) && (threadIdx.z == 0)){
for (int n = 0; n < NUM_CAMS; n++){
printf("\n Azimuth matrix for camera %d, sincos[0] = %f, sincos[1] = %f, zoom = %f\n", n, sincos[n][0][0], sincos[n][0][1], zoom[n]);
printf(" Tilt matrix for camera %d, sincos[0] = %f, sincos[0] = %f\n", n, sincos[n][1][0], sincos[n][1][1]);
printf(" Roll matrix for camera %d, sincos[0] = %f, sincos[2] = %f\n", n, sincos[n][2][0], sincos[n][2][1]);
}
}
__syncthreads();// __syncwarp();
#endif // DEBUG20
if (nangle == 3) {
sincos[ncam][2][is_sin] *= (1.0 + zoom[ncam]); // modify roll
}
__syncthreads();
#ifdef DEBUG20a
if ((threadIdx.x == 0) && (threadIdx.y == 0) && (threadIdx.z == 0)){
for (int n = 0; n < NUM_CAMS; n++){
printf("\na Azimuth matrix for camera %d, sincos[0] = %f, sincos[1] = %f, zoom = %f\n", n, sincos[n][0][0], sincos[n][0][1], zoom[n]);
printf("a Tilt matrix for camera %d, sincos[0] = %f, sincos[0] = %f\n", n, sincos[n][1][0], sincos[n][1][1]);
printf("a Roll matrix for camera %d, sincos[0] = %f, sincos[2] = %f\n", n, sincos[n][2][0], sincos[n][2][1]);
}
}
__syncthreads();// __syncwarp();
#endif // DEBUG20
// now 3x3
for (int axis = 0; axis < 3; axis++) {
matrices[ncam][axis][threadIdx.y][threadIdx.x] =
ROTS_TEMPLATE[axis][threadIdx.y][threadIdx.x][0] * sincos[ncam][axis][0]+ // cos
ROTS_TEMPLATE[axis][threadIdx.y][threadIdx.x][1] * sincos[ncam][axis][1]+ // sin
ROTS_TEMPLATE[axis][threadIdx.y][threadIdx.x][2]; // const
}
__syncthreads();
#ifdef DEBUG20a
if ((threadIdx.x == 0) && (threadIdx.y == 0) && (threadIdx.z == 0)){
for (int n = 0; n < NUM_CAMS; n++){
printf("\n1-Azimuth matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][0][0], sincos[n][0][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][0][i][j]);
}
printf("\n");
}
printf("1-Tilt matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][1][0], sincos[n][1][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][1][i][j]);
}
printf("\n");
}
printf("1-Roll/Zoom matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][2][0], sincos[n][2][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][2][i][j]);
}
printf("\n");
}
}
}
__syncthreads();// __syncwarp();
#endif // DEBUG20
// tilt * az ->
// multiply matrices[ncam][1] * matrices[ncam][0] -> matrices[ncam][3]
matrices[ncam][3][threadIdx.y][threadIdx.x] =
matrices[ncam][1][threadIdx.y][0] * matrices[ncam][0][0][threadIdx.x]+
matrices[ncam][1][threadIdx.y][1] * matrices[ncam][0][1][threadIdx.x]+
matrices[ncam][1][threadIdx.y][2] * matrices[ncam][0][2][threadIdx.x];
// multiply matrices[ncam][2] * matrices[ncam][3] -> rot_matrices[ncam]
__syncthreads();
rot_matrices[ncam][threadIdx.y][threadIdx.x] =
matrices[ncam][2][threadIdx.y][0] * matrices[ncam][3][0][threadIdx.x]+
matrices[ncam][2][threadIdx.y][1] * matrices[ncam][3][1][threadIdx.x]+
matrices[ncam][2][threadIdx.y][2] * matrices[ncam][3][2][threadIdx.x];
__syncthreads();
#ifdef DEBUG20
if ((threadIdx.x == 0) && (threadIdx.y == 0) && (threadIdx.z == 0)){
for (int n = 0; n < NUM_CAMS; n++){
printf("\n2 - Azimuth matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][0][0], sincos[n][0][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][0][i][j]);
}
printf("\n");
}
printf("2 - Tilt matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][1][0], sincos[n][1][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][1][i][j]);
}
printf("\n");
}
printf("2 - Roll/Zoom matrix for camera %d, sincos[0] = %f, sincos[1] = %f\n", n, sincos[n][2][0], sincos[n][2][1]);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", matrices[n][2][i][j]);
}
printf("\n");
}
printf("2 - Rotation matrix for camera %d\n", n);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
printf("%9.6f, ", rot_matrices[n][i][j]);
}
printf("\n");
}
}
}
__syncthreads();// __syncwarp();
#endif // DEBUG20
}
#endif
__constant__
int
offset_rots
=
0
;
//0
__constant__
int
offset_derivs
=
1
;
// 1..4 // should be next
__constant__
int
offset_matrices
=
5
;
// 5..11
...
...
@@ -890,8 +697,69 @@ extern "C" __global__ void get_tiles_offsets(
}
extern
"C"
__global__
void
calcReverseDistortionTable
(
struct
gc
*
geometry_correction
,
float
*
rByRDist
)
{
//int num_threads = NUM_CAMS * blockDim.z * blockDim.y * blockDim.x; // 36
int
indx
=
((
blockIdx
.
x
*
blockDim
.
z
+
threadIdx
.
z
)
*
blockDim
.
y
+
threadIdx
.
y
)
*
blockDim
.
x
+
threadIdx
.
x
;
// double delta=1E-20; // 12; // 10; // -8; 215.983994 ms
// double delta=1E-4; //rByRDist error = 0.000072
double
delta
=
1E-10
;
// 12; // 10; // -8; 0.730000 ms
double
minDerivative
=
0.01
;
int
numIterations
=
1000
;
double
drDistDr
=
1.0
;
double
d
=
1.0
-
geometry_correction
->
distortionA8
-
geometry_correction
->
distortionA7
-
geometry_correction
->
distortionA6
-
geometry_correction
->
distortionA5
-
geometry_correction
->
distortionA
-
geometry_correction
->
distortionB
-
geometry_correction
->
distortionC
;
double
rPrev
=
0.0
;
int
num_points
=
(
RBYRDIST_LEN
+
CALC_REVERSE_TABLE_BLOCK_THREADS
-
1
)
/
CALC_REVERSE_TABLE_BLOCK_THREADS
;
for
(
int
p
=
0
;
p
<
num_points
;
p
++
){
int
i
=
indx
*
num_points
+
p
;
if
(
i
>=
RBYRDIST_LEN
){
return
;
}
if
(
i
==
0
){
rByRDist
[
0
]
=
(
float
)
1.0
/
d
;
break
;
}
double
rDist
=
RBYRDIST_STEP
*
i
;
double
r
=
(
p
==
0
)
?
rDist
:
rPrev
;
for
(
int
iteration
=
0
;
iteration
<
numIterations
;
iteration
++
){
double
k
=
(((((((
geometry_correction
->
distortionA8
)
*
r
+
geometry_correction
->
distortionA7
)
*
r
+
geometry_correction
->
distortionA6
)
*
r
+
geometry_correction
->
distortionA5
)
*
r
+
geometry_correction
->
distortionA
)
*
r
+
geometry_correction
->
distortionB
)
*
r
+
geometry_correction
->
distortionC
)
*
r
+
d
;
drDistDr
=
(((((((
8
*
geometry_correction
->
distortionA8
)
*
r
+
7
*
geometry_correction
->
distortionA7
)
*
r
+
6
*
geometry_correction
->
distortionA6
)
*
r
+
5
*
geometry_correction
->
distortionA5
)
*
r
+
4
*
geometry_correction
->
distortionA
)
*
r
+
3
*
geometry_correction
->
distortionB
)
*
r
+
2
*
geometry_correction
->
distortionC
)
*
r
+
d
;
if
(
drDistDr
<
minDerivative
)
{
// folds backwards !
return
;
// too high distortion
}
double
rD
=
r
*
k
;
if
(
fabs
(
rD
-
rDist
)
<
delta
){
break
;
}
r
+=
(
rDist
-
rD
)
/
drDistDr
;
}
rPrev
=
r
;
rByRDist
[
i
]
=
(
float
)
r
/
rDist
;
}
}
/**
* Calculate non-distorted radius from distorted using table approximation
...
...
src/main/resources/kernels/geometry_correction.h
View file @
20df596a
...
...
@@ -148,14 +148,15 @@ extern "C" __global__ void get_tiles_offsets(
float
*
gpu_rByRDist
,
// length should match RBYRDIST_LEN
trot_deriv
*
gpu_rot_deriv
);
#if 0
// uses 3 threadIdx.x, 3 - threadIdx.y, 4 - threadIdx.z
extern "C" __global__ void calc_rot_matrices(
struct corr_vector * gpu_correction_vector);
#endif
// uses NUM_CAMS blocks, (3,3,3) threads
extern
"C"
__global__
void
calc_rot_deriv
(
struct
corr_vector
*
gpu_correction_vector
,
trot_deriv
*
gpu_rot_deriv
);
#define CALC_REVERSE_TABLE_BLOCK_THREADS (NUM_CAMS * 3 * 3 * 3) // fixed blockDim
// Use same blocks/threads as with calc_rot_deriv() - NUM_CAMS blocks, (3,3,3) threads
extern
"C"
__global__
void
calcReverseDistortionTable
(
struct
gc
*
geometry_correction
,
float
*
rByRDist
);
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