Commit 0b00f0ae authored by Andrey Filippov's avatar Andrey Filippov

updated GPU code with new texture boundaries

parent 95e514a4
......@@ -1607,9 +1607,6 @@ public class TexturedModel {
}
// only trim if nothing obscures this and has some BG
if (is_fg_tile[fnslice][tile] && has_bg_tile[fnslice][tile]) {
if (dbg_is_fg != null) {
dbg_is_fg[cindx] = 1000.0;
}
if (vars_inter[cindx] > fg_max_inter) {
dirs_avg[cindx] = Double.NaN;
}
......@@ -2246,7 +2243,7 @@ public class TexturedModel {
tilesX, // final int tilesX,
slice_disparities, // final double [][] slice_disparities,
sensor_textures, // final double [][] sensor_texture, // per-sensor texture value
combo_textures, // null, // final double [] combo_texture_in, // average texture value
null, // combo_textures, // null, // final double [] combo_texture_in, // average texture value
ref_scene.getImageName()); // final String dbg_prefix);
......
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