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Rurik Bugdanov authored
(using view._scene._nameSpace.doc.ctx.pickValue()) The problem is that after changing the viewpoint the scene must be rendered before calling pickValue() and that I do not know how to use an offscreen scene with x3dom. The workaround I found is to change the viewpoint on ctrl-mousemove over the map, so that when the map is clicked, the scene needed for pickValue() is already rendererd and pickvalue cam return the proper coordinates. TODO: - change the viewpoint on keydown ctrl over the map (dont wait mousemove) - implement code related to issue #4 - restore the original viewpoint when ctrl is released or on mouseleave map - ...
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