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Elphel
x3domlet
Commits
b2381402
Commit
b2381402
authored
Nov 12, 2018
by
Oleg Dzhimiev
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Plain Diff
both ellipses to the same scale
parent
1594de3f
Changes
1
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1 changed file
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18 additions
and
18 deletions
+18
-18
x3dom_deltas.js
js/x3dom_deltas.js
+18
-18
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js/x3dom_deltas.js
View file @
b2381402
...
@@ -28,7 +28,8 @@ function x3dom_delta_markers(){
...
@@ -28,7 +28,8 @@ function x3dom_delta_markers(){
// E2: draw vertical ellipsoid
// E2: draw vertical ellipsoid
// just a coefficient
// just a coefficient
var
e2_k
=
1
/
2
;
//var e2_k = 1/2;
var
e2_k
=
1
;
var
e2_abc
=
[
e2_k
*
1
,
e2_k
*
30
,
e2_k
*
1
];
var
e2_abc
=
[
e2_k
*
1
,
e2_k
*
30
,
e2_k
*
1
];
//var e2_scale = e2_abc.join(",");
//var e2_scale = e2_abc.join(",");
//x3dom_draw_ellipsoid("e2","green",e2_c.toString(),"",e2_scale);
//x3dom_draw_ellipsoid("e2","green",e2_c.toString(),"",e2_scale);
...
@@ -38,7 +39,7 @@ function x3dom_delta_markers(){
...
@@ -38,7 +39,7 @@ function x3dom_delta_markers(){
Ox
:
new
x3dom
.
fields
.
SFVec3f
(
e2_abc
[
0
],
0
,
0
),
Ox
:
new
x3dom
.
fields
.
SFVec3f
(
e2_abc
[
0
],
0
,
0
),
Oy
:
new
x3dom
.
fields
.
SFVec3f
(
0
,
e2_abc
[
1
],
0
),
Oy
:
new
x3dom
.
fields
.
SFVec3f
(
0
,
e2_abc
[
1
],
0
),
Oz
:
new
x3dom
.
fields
.
SFVec3f
(
0
,
0
,
e2_abc
[
2
])
Oz
:
new
x3dom
.
fields
.
SFVec3f
(
0
,
0
,
e2_abc
[
2
])
},
0.0
);
},
transparency
=
0.5
);
var
RE2
=
x3dom
.
fields
.
SFMatrix4f
.
identity
();
var
RE2
=
x3dom
.
fields
.
SFMatrix4f
.
identity
();
//RE2.setValue(xa,ya,za);
//RE2.setValue(xa,ya,za);
...
@@ -61,6 +62,9 @@ function x3dom_delta_markers(){
...
@@ -61,6 +62,9 @@ function x3dom_delta_markers(){
//x3dom_draw_line("test4","royalblue", e2_c.add(za.multiply(e2_abc[2])), new x3dom.fields.SFVec3f(0,0,100));
//x3dom_draw_line("test4","royalblue", e2_c.add(za.multiply(e2_abc[2])), new x3dom.fields.SFVec3f(0,0,100));
$
(
"#helper_line0"
).
remove
();
$
(
"#helper_line1"
).
remove
();
// e1 direction
// e1 direction
x3dom_draw_line
(
"helper_line0"
,
"white"
,
e1_c
,
new
x3dom
.
fields
.
SFVec3f
(
0
,
0
,
0
));
x3dom_draw_line
(
"helper_line0"
,
"white"
,
e1_c
,
new
x3dom
.
fields
.
SFVec3f
(
0
,
0
,
0
));
// e1 direction from e2_c
// e1 direction from e2_c
...
@@ -70,7 +74,8 @@ function x3dom_delta_markers(){
...
@@ -70,7 +74,8 @@ function x3dom_delta_markers(){
// E1: draw tilted ellipsoid
// E1: draw tilted ellipsoid
var
e1_d
=
x3dom_3d_distance
(
e1_c
.
x
,
e1_c
.
y
,
e1_c
.
z
,
false
);
var
e1_d
=
x3dom_3d_distance
(
e1_c
.
x
,
e1_c
.
y
,
e1_c
.
z
,
false
);
var
e1_k
=
20
;
//var e1_k = 20;
var
e1_k
=
1
;
var
e1_abc
=
[
e1_k
*
0.00038
*
e1_d
,
e1_k
*
0.00038
*
e1_d
,
2
*
e1_k
*
e1_d
*
e1_d
/
10000
];
var
e1_abc
=
[
e1_k
*
0.00038
*
e1_d
,
e1_k
*
0.00038
*
e1_d
,
2
*
e1_k
*
e1_d
*
e1_d
/
10000
];
console
.
log
(
"e1 abc: "
+
e1_abc
.
join
(
" "
));
console
.
log
(
"e1 abc: "
+
e1_abc
.
join
(
" "
));
...
@@ -83,16 +88,6 @@ function x3dom_delta_markers(){
...
@@ -83,16 +88,6 @@ function x3dom_delta_markers(){
var
ya
=
xa
.
cross
(
e1_dir
);
var
ya
=
xa
.
cross
(
e1_dir
);
var
za
=
e1_dir
.
negate
();
var
za
=
e1_dir
.
negate
();
// need to normalize?
/*
xa = xa.normalize();
ya = ya.normalize();
za = za.normalize();
*/
var
R0
=
Data
.
camera
.
Matrices
.
R0
;
var
R0i
=
R0
.
inverse
();
// next construct rotation matrix
// next construct rotation matrix
var
RE1
=
x3dom
.
fields
.
SFMatrix4f
.
identity
();
var
RE1
=
x3dom
.
fields
.
SFMatrix4f
.
identity
();
RE1
.
setValue
(
xa
,
ya
,
za
);
RE1
.
setValue
(
xa
,
ya
,
za
);
...
@@ -104,7 +99,7 @@ function x3dom_delta_markers(){
...
@@ -104,7 +99,7 @@ function x3dom_delta_markers(){
Ox
:
xa
.
multiply
(
e1_abc
[
0
]),
Ox
:
xa
.
multiply
(
e1_abc
[
0
]),
Oy
:
ya
.
multiply
(
e1_abc
[
1
]),
Oy
:
ya
.
multiply
(
e1_abc
[
1
]),
Oz
:
za
.
multiply
(
e1_abc
[
2
])
Oz
:
za
.
multiply
(
e1_abc
[
2
])
},
0.0
);
},
transparency
=
0.0
);
// now let's get to covariance matrix
// now let's get to covariance matrix
var
JE1
=
x3dom_ellipsoid_inertia_tensor_v2
(
1
,
e1_abc
[
0
],
e1_abc
[
1
],
e1_abc
[
2
]);
var
JE1
=
x3dom_ellipsoid_inertia_tensor_v2
(
1
,
e1_abc
[
0
],
e1_abc
[
1
],
e1_abc
[
2
]);
...
@@ -117,6 +112,7 @@ function x3dom_delta_markers(){
...
@@ -117,6 +112,7 @@ function x3dom_delta_markers(){
var
C2
=
RE2xJE2
.
mult
(
RE2xJE2
.
transpose
());
var
C2
=
RE2xJE2
.
mult
(
RE2xJE2
.
transpose
());
var
C
=
C1
.
add
(
C2
);
var
C
=
C1
.
add
(
C2
);
//var C = C1.add(C1);
Cn
=
matrix_x3dom_to_numeric
(
C
);
Cn
=
matrix_x3dom_to_numeric
(
C
);
Bn
=
numeric
.
eig
(
Cn
);
Bn
=
numeric
.
eig
(
Cn
);
...
@@ -143,7 +139,7 @@ function x3dom_delta_markers(){
...
@@ -143,7 +139,7 @@ function x3dom_delta_markers(){
Ox
:
RE1n
.
e0
().
multiply
(
ee_a
),
Ox
:
RE1n
.
e0
().
multiply
(
ee_a
),
Oy
:
RE1n
.
e1
().
multiply
(
ee_b
),
Oy
:
RE1n
.
e1
().
multiply
(
ee_b
),
Oz
:
RE1n
.
e2
().
multiply
(
ee_c
)
Oz
:
RE1n
.
e2
().
multiply
(
ee_c
)
},
0.5
);
},
transparency
=
0.5
);
return
0
;
return
0
;
...
@@ -180,10 +176,14 @@ function x3dom_draw_ellipsoid_by_semiaxes_and_center(id,color,e,transparency=0.5
...
@@ -180,10 +176,14 @@ function x3dom_draw_ellipsoid_by_semiaxes_and_center(id,color,e,transparency=0.5
var
q
=
rotation
.
toAxisAngle
();
var
q
=
rotation
.
toAxisAngle
();
var
q_str
=
q
[
0
].
toString
()
+
" "
+
q
[
1
];
var
q_str
=
q
[
0
].
toString
()
+
" "
+
q
[
1
];
$
(
"#"
+
id
+
"_xa"
).
remove
();
$
(
"#"
+
id
+
"_ya"
).
remove
();
$
(
"#"
+
id
+
"_za"
).
remove
();
// draw semi-axes
// draw semi-axes
x3dom_draw_line
(
"
xa"
,
"red"
,
e
.
O
,
e
.
O
.
add
(
e
.
Ox
));
x3dom_draw_line
(
id
+
"_
xa"
,
"red"
,
e
.
O
,
e
.
O
.
add
(
e
.
Ox
));
x3dom_draw_line
(
"
ya"
,
"green"
,
e
.
O
,
e
.
O
.
add
(
e
.
Oy
));
x3dom_draw_line
(
id
+
"_
ya"
,
"green"
,
e
.
O
,
e
.
O
.
add
(
e
.
Oy
));
x3dom_draw_line
(
"
za"
,
"blue"
,
e
.
O
,
e
.
O
.
add
(
e
.
Oz
));
x3dom_draw_line
(
id
+
"_
za"
,
"blue"
,
e
.
O
,
e
.
O
.
add
(
e
.
Oz
));
x3dom_draw_ellipsoid
(
id
,
color
,
transl
,
q_str
,
scale
,
transparency
);
x3dom_draw_ellipsoid
(
id
,
color
,
transl
,
q_str
,
scale
,
transparency
);
...
...
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