Commit 57e18eb5 authored by Oleg Dzhimiev's avatar Oleg Dzhimiev

create marker by clicking on shape - works for big distances

parent 5e599a5e
......@@ -353,6 +353,12 @@ X3DOMObject.Shape.prototype._registerEvents = function(){
X3DOMObject.Shape.toggle(this);
}
if (self._ctrlKey){
X3DOMObject.createNewMarker(e.originalEvent.worldX,e.originalEvent.worldY,e.originalEvent.worldZ);
}
});
$(this._elem).on("mouseover",function(e){
......@@ -1009,51 +1015,7 @@ X3DOMObject.PointerMarker.prototype._registerEvents = function(){
var xyz = $(this).parent().attr("translation");
xyz = xyz.split(" ");
// Create marker for Data
var mark = new X3L({
x: parseFloat(xyz[0]) || 0,
y: parseFloat(xyz[1]) || 0,
z: parseFloat(xyz[2]) || 0,
color: SETTINGS.markercolor,
size: SETTINGS.markersize,
});
mark.d_x3d = Math.sqrt(mark.x*mark.x+mark.z*mark.z);
mark.d_map = "<font style='color:red;'>drag over map</font>";
mark.align = {
latitude: 0,
longitude: 0,
x: mark.x,
y: mark.y,
z: mark.z
};
Data.markers.push(mark);
X3DOMObject.displayMarkInfo(Data.markers.length-1);
// Create marker on the scene
new X3DOMObject.Marker(mark.x,mark.y,mark.z);
var da = x3dom_getDistAngle(mark.x,mark.y,mark.z);
var distance = da[0];
var angle = da[1];
// Create marker on the map
Camera.createMeasureMarker(angle,distance);
var map_mark = Camera._measureMarkers[Camera._measureMarkers.length-1];
// Update marker in Data
mark.latitude = map_mark._latlng.lat;
mark.longitude = map_mark._latlng.lng;
// register events for a new marker in Data
X3DOMObject.MapMarker.registerEvents(map_mark);
// need?
Camera._syncMeasureMarkersToBasePoint();
X3DOMObject.createNewMarker(xyz[0],xyz[1],xyz[2]);
});
......@@ -1365,3 +1327,54 @@ X3DOMObject.displayMarkInfo = function(index){
}
}
X3DOMObject.createNewMarker = function(x,y,z){
var Camera = Map.marker;
// Create marker for Data
var mark = new X3L({
x: parseFloat(x) || 0,
y: parseFloat(y) || 0,
z: parseFloat(z) || 0,
color: SETTINGS.markercolor,
size: SETTINGS.markersize,
});
mark.d_x3d = Math.sqrt(mark.x*mark.x+mark.z*mark.z);
mark.d_map = "<font style='color:red;'>drag over map</font>";
mark.align = {
latitude: 0,
longitude: 0,
x: mark.x,
y: mark.y,
z: mark.z
};
Data.markers.push(mark);
X3DOMObject.displayMarkInfo(Data.markers.length-1);
// Create marker on the scene
new X3DOMObject.Marker(mark.x,mark.y,mark.z);
var da = x3dom_getDistAngle(mark.x,mark.y,mark.z);
var distance = da[0];
var angle = da[1];
// Create marker on the map
Camera.createMeasureMarker(angle,distance);
var map_mark = Camera._measureMarkers[Camera._measureMarkers.length-1];
// Update marker in Data
mark.latitude = map_mark._latlng.lat;
mark.longitude = map_mark._latlng.lng;
// register events for a new marker in Data
X3DOMObject.MapMarker.registerEvents(map_mark);
// need?
Camera._syncMeasureMarkersToBasePoint();
}
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