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Elphel
x3domlet
Commits
119e77df
Commit
119e77df
authored
Aug 09, 2017
by
Oleg Dzhimiev
Browse files
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Browse Files
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Plain Diff
fixed: y=0 after dragging marker over map
parent
bb081a11
Changes
3
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Showing
3 changed files
with
43 additions
and
37 deletions
+43
-37
align_functions.js
js/align_functions.js
+23
-19
ui_align.js
js/ui_align.js
+5
-1
x3dom_init.js
js/x3dom_init.js
+15
-17
No files found.
js/align_functions.js
View file @
119e77df
...
...
@@ -48,9 +48,13 @@
* heading in degrees from 3D model
*/
function
hll_f_3d_i
(
i
,
v
){
var
base
=
Data
.
camera
;
var
mark
=
Data
.
markers
[
i
];
var
vec
=
new
x3dom
.
fields
.
SFVec3f
(
mark
.
align
.
x
-
base
.
x
,
0
,
mark
.
align
.
z
-
base
.
z
);
var
xyz_real
=
x3dom_scene_to_real
(
mark
.
align
.
x
-
base
.
x
,
mark
.
align
.
y
-
base
.
y
,
mark
.
align
.
z
-
base
.
z
);
var
vec
=
new
x3dom
.
fields
.
SFVec3f
(
xyz_real
.
x
,
xyz_real
.
y
,
xyz_real
.
z
);
var
res
=
Math
.
atan2
(
vec
.
x
,
-
vec
.
z
)
*
180
/
Math
.
PI
+
v
[
2
];
if
(
res
>
180
)
res
=
res
-
360
;
...
...
@@ -177,9 +181,9 @@ function hll_dr_dh_i(i,v){
function
hll_w_i
(
i
,
v
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
//var arad = 0.0004404;
var
D
=
100
;
...
...
@@ -200,9 +204,9 @@ function hll_w_i(i,v){
function
art_f_3d_i
(
i
,
v
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
var
res
=
-
Math
.
cos
(
v
[
0
])
*
Math
.
sin
(
v
[
1
])
*
xi
;
res
+=
Math
.
cos
(
v
[
0
])
*
Math
.
cos
(
v
[
1
])
*
yi
;
...
...
@@ -232,9 +236,9 @@ function art_r_i(i,v){
function
art_dr_dx_i
(
i
,
v
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
var
res
=
Math
.
sin
(
v
[
0
])
*
Math
.
sin
(
v
[
1
])
*
xi
;
res
+=
-
Math
.
sin
(
v
[
0
])
*
Math
.
cos
(
v
[
1
])
*
yi
;
...
...
@@ -247,9 +251,9 @@ function art_dr_dx_i(i,v){
function
art_dr_dy_i
(
i
,
v
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
var
res
=
-
Math
.
cos
(
v
[
0
])
*
Math
.
cos
(
v
[
1
])
*
xi
;
res
+=
-
Math
.
cos
(
v
[
0
])
*
Math
.
sin
(
v
[
1
])
*
yi
;
...
...
@@ -265,9 +269,9 @@ function art_dr_da_i(i,v){
function
art_l_i
(
i
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
return
Math
.
sqrt
(
Math
.
pow
(
xi
,
2
)
+
Math
.
pow
(
yi
,
2
)
+
Math
.
pow
(
zi
,
2
));
...
...
@@ -310,9 +314,9 @@ function art2_dr_da_i(i,v){
function
art2_l_i
(
i
){
var
mark
=
Data
.
markers
[
i
];
var
xi
=
mark
.
align
.
x
;
var
yi
=
mark
.
align
.
y
;
var
zi
=
mark
.
align
.
z
;
var
xi
=
mark
.
align
.
real
.
x
;
var
yi
=
mark
.
align
.
real
.
y
;
var
zi
=
mark
.
align
.
real
.
z
;
return
Math
.
sqrt
(
Math
.
pow
(
xi
,
2
)
+
Math
.
pow
(
yi
,
2
)
+
Math
.
pow
(
zi
,
2
));
...
...
js/ui_align.js
View file @
119e77df
...
...
@@ -245,7 +245,11 @@ function distance_error(x,y,h){
var
angle0
=
h
;
var
angle1
=
hll_f_map_i
(
i
,[
x
,
y
,
h
]);
var
z_map
=
Math
.
cos
(
Math
.
PI
/
180
*
(
angle0
-
angle1
))
*
Data
.
markers
[
i
].
d_map
;
var
z_x3d
=
-
Data
.
markers
[
i
].
align
.
z
;
//var z_x3d = -Data.markers[i].align.z;
var
z_x3d
=
x3dom_2d_distance
(
Data
.
markers
[
i
].
real
.
align
.
x
,
Data
.
markers
[
i
].
real
.
align
.
z
,
round
);
sum
+=
1
/
z_map
-
1
/
z_x3d
;
console
.
log
(
"Marker: "
+
i
+
", Camera heading: "
+
angle0
+
", Point azimuth: "
+
angle1
+
" , z_map: "
+
z_map
+
", z_x3d: "
+
z_x3d
+
", error^-1: "
+
(
1
/
z_map
-
1
/
z_x3d
));
}
...
...
js/x3dom_init.js
View file @
119e77df
...
...
@@ -1351,21 +1351,21 @@ X3DOMObject.displayMarkInfo = function(index){
}
msg
=
[
'<div>Marker '
+
index
+
' (Satellite vs 3D model)</div>'
,
'<table>'
,
'<tr title=
\'
drag marker over map to update distance
\'
>'
,
' <th align=
\'
left
\'
>d<sub>map</sub></th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
d_map_msg
+
'</td>'
,
'</tr>'
,
'<tr title=
\'
drag marker over 3d scene to update distance
\'
>'
,
' <th align=
\'
left
\'
>d<sub>3d</sub></th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
d_x3d_msg
+
'</td>'
,
'</tr>'
,
'<tr>'
,
' <th align=
\'
center
\'
>Δ</th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
delta
+
' m</td>'
,
'</tr>'
,
'</table>'
'<div>Marker '
+
index
+
' (Satellite vs 3D model)</div>'
,
'<table>'
,
'<tr title=
\'
drag marker over map to update distance
\'
>'
,
' <th align=
\'
left
\'
>d<sub>map</sub></th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
d_map_msg
+
'</td>'
,
'</tr>'
,
'<tr title=
\'
drag marker over 3d scene to update distance
\'
>'
,
' <th align=
\'
left
\'
>d<sub>3d</sub></th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
d_x3d_msg
+
'</td>'
,
'</tr>'
,
'<tr>'
,
' <th align=
\'
center
\'
>Δ</th>'
,
' <td align=
\'
left
\'
style=
\'
text-align:left;
\'
>'
+
delta
+
' m</td>'
,
'</tr>'
,
'</table>'
].
join
(
'
\
n'
);
}
...
...
@@ -1380,8 +1380,6 @@ X3DOMObject.displayMarkInfo = function(index){
X3DOMObject
.
createNewMarker
=
function
(
x
,
y
,
z
){
console
.
log
(
"Create marker"
);
x
=
parseFloat
(
x
);
y
=
parseFloat
(
y
);
z
=
parseFloat
(
z
);
...
...
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