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Elphel
x3domlet
Commits
090de34d
Commit
090de34d
authored
Sep 29, 2017
by
Oleg Dzhimiev
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fixed: 1. bug relative to marker deletion 2. testbox
parent
ef6a5a1c
Changes
5
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Inline
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Showing
5 changed files
with
68 additions
and
17 deletions
+68
-17
ui_extra_models.js
js/ui_extra_models.js
+14
-13
ui_init.js
js/ui_init.js
+17
-3
x3dom_functions.js
js/x3dom_functions.js
+16
-0
x3dom_init.js
js/x3dom_init.js
+1
-0
viewer.html
viewer.html
+20
-1
No files found.
js/ui_extra_models.js
View file @
090de34d
...
@@ -124,7 +124,7 @@ function manualposor_init(){
...
@@ -124,7 +124,7 @@ function manualposor_init(){
var
modelname
=
$
(
this
).
html
();
var
modelname
=
$
(
this
).
html
();
var
checkbox
=
$
(
this
).
parent
().
find
(
".mpr_hide"
);
var
checkbox
=
$
(
this
).
parent
().
find
(
".mpr_hide"
);
if
(
checkbox
.
prop
(
"checked"
)){
if
(
checkbox
.
prop
(
"checked"
)){
$
(
"inline[name=x3d_"
+
modelname
+
"]"
).
parent
().
parent
().
attr
(
"whichChoice"
,
-
1
);
$
(
"inline[name=x3d_"
+
modelname
+
"]"
).
parent
().
parent
().
parent
().
attr
(
"whichChoice"
,
-
1
);
}
}
});
});
}
}
...
@@ -134,7 +134,7 @@ function manualposor_init(){
...
@@ -134,7 +134,7 @@ function manualposor_init(){
$
(
"#window-extrainfo"
).
on
(
'keyup'
,
function
(
e
){
$
(
"#window-extrainfo"
).
on
(
'keyup'
,
function
(
e
){
$
(
this
).
find
(
".mpr_modelname"
).
each
(
function
(){
$
(
this
).
find
(
".mpr_modelname"
).
each
(
function
(){
var
modelname
=
$
(
this
).
html
();
var
modelname
=
$
(
this
).
html
();
$
(
"inline[name=x3d_"
+
modelname
+
"]"
).
parent
().
parent
().
attr
(
"whichChoice"
,
0
);
$
(
"inline[name=x3d_"
+
modelname
+
"]"
).
parent
().
parent
().
parent
().
attr
(
"whichChoice"
,
0
);
});
});
});
});
...
@@ -210,7 +210,7 @@ function load_extra_model(name,version){
...
@@ -210,7 +210,7 @@ function load_extra_model(name,version){
function
hide_extra_model
(
name
){
function
hide_extra_model
(
name
){
//donothing
//donothing
$
(
"inline[name=x3d_"
+
name
+
"]"
).
parent
().
parent
().
parent
().
remove
();
$
(
"inline[name=x3d_"
+
name
+
"]"
).
parent
().
parent
().
parent
().
parent
().
remove
();
manualposor_refresh_content
();
manualposor_refresh_content
();
}
}
...
@@ -243,14 +243,9 @@ function parse_load_extra_model(name,version,response){
...
@@ -243,14 +243,9 @@ function parse_load_extra_model(name,version,response){
var
p0
=
new
L
.
LatLng
(
Data
.
camera
.
kml
.
latitude
,
Data
.
camera
.
kml
.
longitude
);
var
p0
=
new
L
.
LatLng
(
Data
.
camera
.
kml
.
latitude
,
Data
.
camera
.
kml
.
longitude
);
var
p1
=
new
L
.
LatLng
(
Data
.
extra_models
[
"x3d_"
+
name
].
latitude
,
Data
.
extra_models
[
"x3d_"
+
name
].
longitude
);
var
p1
=
new
L
.
LatLng
(
Data
.
extra_models
[
"x3d_"
+
name
].
latitude
,
Data
.
extra_models
[
"x3d_"
+
name
].
longitude
);
var
p_w
=
x3dom_delta_map2scene
(
p0
,
p1
);
var
p_w
=
x3dom_delta_map2scene
(
p0
,
p1
);
console
.
log
(
p0
);
console
.
log
(
p1
);
console
.
log
(
p_w
);
var
tstring
=
[
p_w
.
x
,
p_w
.
y
,
p_w
.
z
].
join
(
","
);
var
tstring
=
[
p_w
.
x
,
p_w
.
y
,
p_w
.
z
].
join
(
","
);
console
.
log
(
"tstring: "
+
tstring
);
heading
=
heading
*
Math
.
PI
/
180
;
heading
=
heading
*
Math
.
PI
/
180
;
tilt
=
tilt
*
Math
.
PI
/
180
;
tilt
=
tilt
*
Math
.
PI
/
180
;
roll
=
roll
*
Math
.
PI
/
180
;
roll
=
roll
*
Math
.
PI
/
180
;
...
@@ -280,11 +275,15 @@ function parse_load_extra_model(name,version,response){
...
@@ -280,11 +275,15 @@ function parse_load_extra_model(name,version,response){
model_url
=
SETTINGS
.
basepath
+
"/"
+
name
+
"/"
+
version
+
"/"
+
name
+
".x3d"
;
model_url
=
SETTINGS
.
basepath
+
"/"
+
name
+
"/"
+
version
+
"/"
+
name
+
".x3d"
;
var
mountshift
=
[
SETTINGS
.
mountshift
.
x
,
SETTINGS
.
mountshift
.
y
,
SETTINGS
.
mountshift
.
z
].
join
(
','
);
var
model
=
$
([
var
model
=
$
([
'<group>'
,
'<group>'
,
' <switch whichChoice=
\'
0
\'
>'
,
' <switch whichChoice=
\'
0
\'
>'
,
' <transform rotation=
\'
'
+
rstring
+
'
\'
translation=
\'
'
+
tstring
+
'
\'
>'
,
' <transform rotation=
\'
'
+
rstring
+
'
\'
translation=
\'
'
+
tstring
+
'
\'
>'
,
' <inline name="x3d_'
+
name
+
'" namespacename="x3d_'
+
name
+
'" url="'
+
model_url
+
'"></inline>'
,
' <transform translation=
\'
'
+
mountshift
+
'
\'
>'
,
' <inline name="x3d_'
+
name
+
'" namespacename="x3d_'
+
name
+
'" url="'
+
model_url
+
'"></inline>'
,
' </transform>'
,
' </transform>'
,
' </transform>'
,
' </switch>'
,
' </switch>'
,
'</group>'
'</group>'
...
@@ -328,7 +327,7 @@ function manualposor_refresh_content(){
...
@@ -328,7 +327,7 @@ function manualposor_refresh_content(){
console
.
log
(
"Model "
+
tmpstr
+
": "
+
name
);
console
.
log
(
"Model "
+
tmpstr
+
": "
+
name
);
// get rotation and translation
// get rotation and translation
var
tra
=
$
(
this
).
parent
();
var
tra
=
$
(
this
).
parent
()
.
parent
()
;
//console.log($(tra).attr("translation")+' vs '+$(tra).attr("rotation"));
//console.log($(tra).attr("translation")+' vs '+$(tra).attr("rotation"));
// always defined
// always defined
// 0,0,0 vs 0,0,0,0
// 0,0,0 vs 0,0,0,0
...
@@ -345,7 +344,8 @@ function manualposor_refresh_content(){
...
@@ -345,7 +344,8 @@ function manualposor_refresh_content(){
var
m
=
q
.
toMatrix
();
var
m
=
q
.
toMatrix
();
// convert to real world
// convert to real world
var
R0
=
Data
.
camera
.
Matrices
.
R0
;
var
R0
=
Data
.
camera
.
Matrices
.
R0
;
m
=
m
.
mult
(
R0
);
//m = m.mult(R0);
m
=
R0
.
mult
(
m
);
var
htr
=
x3dom_YawPitchRoll_nc_degs
(
m
);
var
htr
=
x3dom_YawPitchRoll_nc_degs
(
m
);
console
.
log
(
htr
);
console
.
log
(
htr
);
...
@@ -454,7 +454,7 @@ function manualposor_update(elem){
...
@@ -454,7 +454,7 @@ function manualposor_update(elem){
var
tmp_pp
=
$
(
elem
).
parent
().
parent
();
var
tmp_pp
=
$
(
elem
).
parent
().
parent
();
var
tmpname
=
tmp_pp
.
find
(
".mpr_name"
).
html
();
var
tmpname
=
tmp_pp
.
find
(
".mpr_name"
).
html
();
var
tmptransform
=
$
(
"inline[name=x3d_"
+
tmpname
+
"]"
).
parent
();
var
tmptransform
=
$
(
"inline[name=x3d_"
+
tmpname
+
"]"
).
parent
()
.
parent
()
;
var
dp_rw
=
{
var
dp_rw
=
{
x
:
parseFloat
(
tmp_pp
.
find
(
".mpr_x"
).
val
()),
x
:
parseFloat
(
tmp_pp
.
find
(
".mpr_x"
).
val
()),
...
@@ -505,7 +505,8 @@ function manualposor_update(elem){
...
@@ -505,7 +505,8 @@ function manualposor_update(elem){
var
R1
=
T
.
inverse
().
mult
(
R
).
mult
(
T
);
var
R1
=
T
.
inverse
().
mult
(
R
).
mult
(
T
);
var
R0
=
Data
.
camera
.
Matrices
.
R0
;
var
R0
=
Data
.
camera
.
Matrices
.
R0
;
var
R_diff
=
R1
.
mult
(
R0
.
inverse
());
//var R_diff = R1.mult(R0.inverse());
var
R_diff
=
R0
.
inverse
().
mult
(
R1
);
//var R_diff = R1;
//var R_diff = R1;
var
Q
=
new
x3dom
.
fields
.
Quaternion
(
0
,
0
,
1
,
0
);
var
Q
=
new
x3dom
.
fields
.
Quaternion
(
0
,
0
,
1
,
0
);
...
...
js/ui_init.js
View file @
090de34d
...
@@ -68,7 +68,12 @@ var SETTINGS = {
...
@@ -68,7 +68,12 @@ var SETTINGS = {
'kml'
:
""
'kml'
:
""
},
},
'forcehide'
:[],
'forcehide'
:[],
'forceshow'
:[]
'forceshow'
:[],
'mountshift'
:{
x
:
0
,
y
:
0
,
z
:
-
0.12
}
// 'kml' : "scene.kml"
// 'kml' : "scene.kml"
}
}
...
@@ -222,7 +227,9 @@ function light_init(){
...
@@ -222,7 +227,9 @@ function light_init(){
'<group>'
,
'<group>'
,
' <switch whichChoice=
\'
0
\'
>'
,
' <switch whichChoice=
\'
0
\'
>'
,
' <transform id=
\'
x3d_transform
\'
class=
\'
inline_wrapper
\'
>'
,
' <transform id=
\'
x3d_transform
\'
class=
\'
inline_wrapper
\'
>'
,
' <inline name="x3d_'
+
model_name
+
'" namespacename="x3d_'
+
model_name
+
'" url="'
+
model_url
+
'"></inline>'
,
' <transform translation=
\'
'
+
([
SETTINGS
.
mountshift
.
x
,
SETTINGS
.
mountshift
.
y
,
SETTINGS
.
mountshift
.
z
].
join
(
','
))
+
'
\'
>'
,
' <inline name="x3d_'
+
model_name
+
'" namespacename="x3d_'
+
model_name
+
'" url="'
+
model_url
+
'"></inline>'
,
' </transform>'
,
' </transform>'
,
' </transform>'
,
' </switch>'
,
' </switch>'
,
'</group>'
,
'</group>'
,
...
@@ -407,6 +414,7 @@ function deep_init(){
...
@@ -407,6 +414,7 @@ function deep_init(){
cnt
=
parseInt
(
progress_counter
[
1
]);
cnt
=
parseInt
(
progress_counter
[
1
]);
if
(
!
Scene
.
_X3DOM_SCENE_INIT_BACK_DONE
){
if
(
!
Scene
.
_X3DOM_SCENE_INIT_BACK_DONE
){
//console.log(cnt+" "+background_check());
//console.log(cnt+" "+background_check());
var
bc
=
background_check
();
var
bc
=
background_check
();
...
@@ -415,6 +423,11 @@ function deep_init(){
...
@@ -415,6 +423,11 @@ function deep_init(){
Scene
.
_X3DOM_SCENE_INIT_BACK_DONE
=
true
;
Scene
.
_X3DOM_SCENE_INIT_BACK_DONE
=
true
;
}
}
}
else
{
//x3dom_testbox();
x3dom_setUpRight
();
}
}
if
(
!
Scene
.
_X3DOM_SCENE_INIT_DONE
&&
(
cnt
==
0
)){
if
(
!
Scene
.
_X3DOM_SCENE_INIT_DONE
&&
(
cnt
==
0
)){
...
@@ -430,6 +443,7 @@ function deep_init(){
...
@@ -430,6 +443,7 @@ function deep_init(){
x3d_setShiftSpeed
();
x3d_setShiftSpeed
();
}
}
};
};
}
}
...
@@ -679,7 +693,7 @@ function x3d_events(){
...
@@ -679,7 +693,7 @@ function x3d_events(){
if
(
e
.
buttons
==
1
){
if
(
e
.
buttons
==
1
){
// upright view
// upright view
x3dom_setUpRight
();
//
x3dom_setUpRight();
}
}
// what is this?
// what is this?
...
...
js/x3dom_functions.js
View file @
090de34d
...
@@ -840,6 +840,16 @@ function x3dom_update_map(){
...
@@ -840,6 +840,16 @@ function x3dom_update_map(){
}
}
function
x3dom_testbox
(){
// keep the test cube
var
mat
=
Scene
.
element
.
runtime
.
viewMatrix
().
inverse
();
var
Q
=
new
x3dom
.
fields
.
Quaternion
(
0
,
0
,
1
,
0
);
Q
.
setValue
(
mat
);
var
AA
=
Q
.
toAxisAngle
();
var
testbox
=
$
(
"#testbox"
);
testbox
.
attr
(
"rotation"
,
AA
[
0
].
toString
()
+
" "
+
AA
[
1
]);
}
// uses globals
// uses globals
function
x3dom_setViewpoint
(
m
){
function
x3dom_setViewpoint
(
m
){
...
@@ -852,6 +862,12 @@ function x3dom_setViewpoint(m){
...
@@ -852,6 +862,12 @@ function x3dom_setViewpoint(m){
viewpoint
.
attr
(
"position"
,
m
.
e3
().
toString
());
viewpoint
.
attr
(
"position"
,
m
.
e3
().
toString
());
viewpoint
.
attr
(
"centerOfRotation"
,
m
.
e3
().
toString
());
viewpoint
.
attr
(
"centerOfRotation"
,
m
.
e3
().
toString
());
/*
var viewpoint = $("#viewpoint_transform");
viewpoint.attr("rotation",AA[0].toString()+" "+AA[1]);
viewpoint.attr("translation",m.e3().toString());
*/
// update every time
// update every time
Data
.
camera
.
Matrices
.
RC_w
=
m
;
Data
.
camera
.
Matrices
.
RC_w
=
m
;
...
...
js/x3dom_init.js
View file @
090de34d
...
@@ -631,6 +631,7 @@ X3DOMObject.Marker.prototype._registerEvents = function(){
...
@@ -631,6 +631,7 @@ X3DOMObject.Marker.prototype._registerEvents = function(){
Scene
.
updateMarkersIndices
();
Scene
.
updateMarkersIndices
();
Map
.
deleteMarker
(
index
);
Map
.
deleteMarker
(
index
);
Map
.
marker
.
draggedMarker
.
_index
=
null
;
Scene
.
highlighted_marker_index
=
null
;
Scene
.
highlighted_marker_index
=
null
;
}
}
...
...
viewer.html
View file @
090de34d
...
@@ -59,10 +59,29 @@
...
@@ -59,10 +59,29 @@
<!--<Viewpoint fieldOfView='1' position='0 0 0' orientation='0 0 1 0' ></Viewpoint>-->
<!--<Viewpoint fieldOfView='1' position='0 0 0' orientation='0 0 1 0' ></Viewpoint>-->
<!-- in x3dom 1.7.2 - bug: zNear does not work properly -->
<!-- in x3dom 1.7.2 - bug: zNear does not work properly -->
<!--<Viewpoint fieldOfView='1' position='0 0 0' orientation='0 0 1 0' zNear='3'></Viewpoint>-->
<!--<Viewpoint fieldOfView='1' position='0 0 0' orientation='0 0 1 0' zNear='3'></Viewpoint>-->
<Viewpoint
fieldOfView=
'1'
position=
'0 0 0'
orientation=
'0 0 1 0'
></Viewpoint>
<!-- <group>
<!-- <group>
<inline name="back" namespacename="back" url="models/m1/v1/background.x3d"/>
<inline name="back" namespacename="back" url="models/m1/v1/background.x3d"/>
</group>-->
</group>-->
<group
id=
'viewpoint_group'
>
<transform
id=
'viewpoint_transform'
>
<Viewpoint
fieldOfView=
'1'
position=
'0 0 0'
orientation=
'0 0 1 0'
>
</Viewpoint>
<!--
<transform id="testbox" DEF="boxTrafo" translation='0 0 0'>
<transform translation='0 0 -5.5'>
<shape DEF="boxShape">
<appearance DEF="boxApp">
<material diffuseColor="1 0 0" specularColor="0.7 0 0" />
</appearance>
<box DEF="box" size='0.3,0.3,0.3'></box>
</shape>
</transform>
</transform>
-->
</transform>
</group>
</scene>
</scene>
</x3d>
</x3d>
</div>
</div>
...
...
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