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Created with Raphaël 2.2.08Feb27Nov21201916141310Aug16Jun17May15138Mar2127Feb2625Jan242119Dec1614119875330Nov2927262524211123Oct18Sep1628Aug27262576115May20Apr19181716141311987654231Mar27252419121029Feb4JanVersion for rectilinear imageslwir16lwir16Scaled texture margins by 0.875textures bug fixFixing per-sensor texturesSeems to fix textures near the edgesintermediate, not brokenIncreased TEXT_NTILE_SHIFT and LIST_TEXTURE_BIT, testedUpdating textures and related constantscorrected texture bordersAdded per-sensor channel overlap textures.Added per-port textures to non-everlapping textures outpout (16x16)Motion blur compensationAdded erasing of CLT data (needed for "4-images" that process all CLTChanges from May 2022Fixed interscene correlation bugminor bug fix, removed some debug code to clean up, still has problem inTrying interscene correlationGot rid ot KERNEL_STEP, it is now calculated, different for RGB (16) andformattinglwir16-palanilwir16-palanifixed CLT_BASE_PATHadded CLT_BASE_PATHCMakeLists compiles with src_files as a libraryremoved catch2added catch2cmake workingignored the out directoryran formattersubmoduled cuda-samplesRemoved absolute pathsRemoved some commented out codeDP works with RGB (40544<48K) but not with LWIR (58880>48K)Tested DP textures with RGBdebugging snapshot - not all doneadded sample data filesMitigating bug, could not resolveImplemented variable fat zero, depending on per-tile number of averagingBefore adding per-tile weghts for fat zerosBefore adding offset parameter to textures_accumulateTexture generator (with overlapped tiles) tested with LWIR-16 (w/oTested nonoverlap textures with 16xmono, without Dynamic Parallelism