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tile_processor_gpu
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Elphel
tile_processor_gpu
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36abc57d95f15f1ad9eb6b594a0105f70089dab9
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Created with Raphaël 2.2.0
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Version for rectilinear images
lwir16
lwir16
Scaled texture margins by 0.875
textures bug fix
Fixing per-sensor textures
Seems to fix textures near the edges
intermediate, not broken
Increased TEXT_NTILE_SHIFT and LIST_TEXTURE_BIT, tested
Updating textures and related constants
corrected texture borders
Added per-sensor channel overlap textures.
Added per-port textures to non-everlapping textures outpout (16x16)
Motion blur compensation
Added erasing of CLT data (needed for "4-images" that process all CLT
Changes from May 2022
Fixed interscene correlation bug
minor bug fix, removed some debug code to clean up, still has problem in
Trying interscene correlation
Got rid ot KERNEL_STEP, it is now calculated, different for RGB (16) and
formatting
lwir16-palani
lwir16-palani
fixed CLT_BASE_PATH
added CLT_BASE_PATH
CMakeLists compiles with src_files as a library
removed catch2
added catch2
cmake working
ignored the out directory
ran formatter
submoduled cuda-samples
Removed absolute paths
Removed some commented out code
DP works with RGB (40544<48K) but not with LWIR (58880>48K)
Tested DP textures with RGB
debugging snapshot - not all done
added sample data files
Mitigating bug, could not resolve
Implemented variable fat zero, depending on per-tile number of averaging
Before adding per-tile weghts for fat zeros
Before adding offset parameter to textures_accumulate
Texture generator (with overlapped tiles) tested with LWIR-16 (w/o
Tested nonoverlap textures with 16xmono, without Dynamic Parallelism