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tile_processor_gpu
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Elphel
tile_processor_gpu
Commits
9d222e8c
Commit
9d222e8c
authored
Nov 27, 2022
by
Andrey Filippov
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Scaled texture margins by 0.875
parent
35987171
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TileProcessor.cuh
src/TileProcessor.cuh
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src/TileProcessor.cuh
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9d222e8c
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@@ -3582,7 +3582,7 @@ extern "C" __global__ void textures_accumulate( // (8,4,1) (N,1,1)
...
@@ -3582,7 +3582,7 @@ extern "C" __global__ void textures_accumulate( // (8,4,1) (N,1,1)
texture_averaging[0] /= 64; // average value for uniform field
texture_averaging[0] /= 64; // average value for uniform field
}
}
__syncthreads();
__syncthreads();
float avg_val = texture_averaging[0];
float avg_val = texture_averaging[0]
*0.875
;
// now add scale average value for each missing direction
// now add scale average value for each missing direction
for (int idir = 0; idir < 8; idir ++) if ((alpha_mode & (1 << idir)) == 0) { // no tile in this direction
for (int idir = 0; idir < 8; idir ++) if ((alpha_mode & (1 << idir)) == 0) { // no tile in this direction
/* */
/* */
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@@ -3710,7 +3710,7 @@ extern "C" __global__ void textures_accumulate( // (8,4,1) (N,1,1)
...
@@ -3710,7 +3710,7 @@ extern "C" __global__ void textures_accumulate( // (8,4,1) (N,1,1)
texture_averaging[0] /= 64; // average value for uniform field
texture_averaging[0] /= 64; // average value for uniform field
}
}
__syncthreads();
__syncthreads();
float avg_val = texture_averaging[0];
float avg_val = texture_averaging[0]
*0.875
;
// Possible to re-use ports_rgb_shared[], if needed (change to (calc_extra | (keep_weights & 2) in tile_combine_rgba()).
// Possible to re-use ports_rgb_shared[], if needed (change to (calc_extra | (keep_weights & 2) in tile_combine_rgba()).
// Now using averaging here (less noise if averaging sensor outside).
// Now using averaging here (less noise if averaging sensor outside).
...
...
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