Loading src/tp_defines.h +2 −2 Original line number Diff line number Diff line Loading @@ -68,8 +68,8 @@ #define TASK_TEXTURE_E_BIT 1 // Texture with East neighbor #define TASK_TEXTURE_S_BIT 2 // Texture with South neighbor #define TASK_TEXTURE_W_BIT 3 // Texture with West neighbor #define LIST_TEXTURE_BIT 7 // bit to request texture calculation #define TEXT_NTILE_SHIFT 8 // tile number shift for texture calculation (will be different from CORR_NTILE_SHIFT!) #define LIST_TEXTURE_BIT 8 // 7 // bit to request texture calculation #define TEXT_NTILE_SHIFT 9 // 8 // tile number shift for texture calculation (will be different from CORR_NTILE_SHIFT!) #define FAT_ZERO_WEIGHT 0.0001 // add to port weights to avoid nan Loading Loading
src/tp_defines.h +2 −2 Original line number Diff line number Diff line Loading @@ -68,8 +68,8 @@ #define TASK_TEXTURE_E_BIT 1 // Texture with East neighbor #define TASK_TEXTURE_S_BIT 2 // Texture with South neighbor #define TASK_TEXTURE_W_BIT 3 // Texture with West neighbor #define LIST_TEXTURE_BIT 7 // bit to request texture calculation #define TEXT_NTILE_SHIFT 8 // tile number shift for texture calculation (will be different from CORR_NTILE_SHIFT!) #define LIST_TEXTURE_BIT 8 // 7 // bit to request texture calculation #define TEXT_NTILE_SHIFT 9 // 8 // tile number shift for texture calculation (will be different from CORR_NTILE_SHIFT!) #define FAT_ZERO_WEIGHT 0.0001 // add to port weights to avoid nan Loading