Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
T
tile_processor_gpu
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Elphel
tile_processor_gpu
Commits
13b9ba89
Commit
13b9ba89
authored
May 17, 2022
by
Andrey Filippov
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
minor bug fix, removed some debug code to clean up, still has problem in
interscene
parent
28e55dce
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
17 additions
and
55 deletions
+17
-55
TileProcessor.cuh
src/TileProcessor.cuh
+15
-53
test_tp.cu
src/test_tp.cu
+2
-2
No files found.
src/TileProcessor.cuh
View file @
13b9ba89
...
...
@@ -1292,7 +1292,7 @@ extern "C" __global__ void correlate2D_inter( // only results in TD
if (threadIdx.x == 0) { // only 1 thread, 1 block
int num_sel_sensors = __popc (sel_sensors); // number of non-zero bits
if (num_sel_sensors > 0){
// try with null tp_tasks to use same sequence from GPU memory
*pnum_corr_tiles = 0;
index_inter_correlate<<<blocks0,threads0>>>(
num_cams, // int num_cams,
...
...
@@ -1321,7 +1321,6 @@ extern "C" __global__ void correlate2D_inter( // only results in TD
corr_stride, // size_t corr_stride, // in floats
gpu_corrs); // float * gpu_corrs) // correlation output data (either pixel domain or transform domain
dim3 grid_combine((num_tiles + CORR_TILES_PER_BLOCK-1) / CORR_TILES_PER_BLOCK,1,1);
combine_inter<<<grid_combine,threads_corr>>>( // combine per-senor interscene correlations
num_sel_sensors, // int num_sel_sensors, // number of sensors to correlate (not counting sum of all)
num_corr_tiles, // int num_corr_tiles, // number of correlation tiles to process (here it includes sum)
...
...
@@ -1455,10 +1454,10 @@ extern "C" __global__ void correlate2D_inter_inner( // will only process to TD,
__shared__ float clt_tiles1 [CORR_TILES_PER_BLOCK][4][DTT_SIZE][DTT_SIZE1];
__shared__ float clt_tiles2 [CORR_TILES_PER_BLOCK][4][DTT_SIZE][DTT_SIZE1];
__shared__ float clt_corrs [CORR_TILES_PER_BLOCK][4][DTT_SIZE][DTT_SIZE1];
__shared__ float mlt_corrs [CORR_TILES_PER_BLOCK][DTT_SIZE2M1][DTT_SIZE2M1]; // result correlation
//
__shared__ float mlt_corrs [CORR_TILES_PER_BLOCK][DTT_SIZE2M1][DTT_SIZE2M1]; // result correlation
// set clt_corr to all zeros
float * clt_corr = ((float *) clt_corrs) + corr_in_block * (4 * DTT_SIZE * DTT_SIZE1); // top left quadrant0
float * mclt_corr = ((float *) mlt_corrs) + corr_in_block * (DTT_SIZE2M1*DTT_SIZE2M1);
//
float * mclt_corr = ((float *) mlt_corrs) + corr_in_block * (DTT_SIZE2M1*DTT_SIZE2M1);
resetCorrelation(clt_corr);
__syncthreads(); /// ***** Was not here: probably not needed
for (int color = 0; color < colors; color++){
...
...
@@ -1497,17 +1496,6 @@ extern "C" __global__ void correlate2D_inter_inner( // will only process to TD,
}
#endif //USE_LOG
__syncthreads();
#ifdef DBG_TILE
#ifdef DEBUG6
if ((tile_num == DBG_TILE) && (corr_sensor == 0) && (threadIdx.x == 0)){
printf("\ncorrelate2D tile = %d, pair=%d, color = %d CAMERA1\n",tile_num, corr_sensor,color);
debug_print_clt1(clt_tile1, color, 0xf); //
printf("\ncorrelate2D tile = %d, pair=%d, color = %d CAMERA2\n",tile_num, corr_sensor,color);
debug_print_clt1(clt_tile2, color, 0xf); //
}
__syncthreads();// __syncwarp();
#endif
#endif
// each thread should get the same pointers here, offsets are inside
correlateAccumulateTiles(
scales[color], // float scale, // scale correlation
...
...
@@ -1516,27 +1504,7 @@ extern "C" __global__ void correlate2D_inter_inner( // will only process to TD,
clt_corr); // float* corr_tile) // [4][DTT_SIZE][DTT_SIZE1]) // 4 quadrants of the correlation result
__syncthreads();
#ifdef DBG_TILE
#ifdef DEBUG6
if ((tile_num == DBG_TILE) && (corr_sensor == 0) && (threadIdx.x == 0)){
printf("\ncorrelate2D, color = %d CORRELATION\n", color);
debug_print_clt1(clt_corr, color, 0xf);
}
__syncthreads();// __syncwarp();
#endif
#endif
if (color == 1){ // LPF only after B (nothing in mono)
#ifdef DBG_TILE
#ifdef DEBUG6
if ((tile_num == DBG_TILE) && (corr_sensor == 0) && (threadIdx.x == 0)){
printf("\ncorrelate2D LPF for RB correlation\n");
debug_print_lpf(lpf_rb_corr);
}
__syncthreads();// __syncwarp();
#endif
#endif
float *clt = clt_corr + threadIdx.x;
#pragma unroll
for (int q = 0; q < 4; q++){
...
...
@@ -1549,18 +1517,9 @@ extern "C" __global__ void correlate2D_inter_inner( // will only process to TD,
}
}
__syncthreads();// __syncwarp();
#ifdef DBG_TILE
#ifdef DEBUG6
if ((tile_num == DBG_TILE) && (corr_sensor == 0) && (threadIdx.x == 0)){
printf("\ncorrelate2D CORRELATION RB LPF-ed\n");
debug_print_clt1(clt_corr, -1, 0xf);
}
__syncthreads();// __syncwarp();
#endif
#endif
} // if (color == 1){ // LPF only after B (nothing in mono)
} // for (int color = 0; color < colors; color++){
float *mem_corr = gpu_corrs + corr_stride * corr_
num
+ threadIdx.x;
float *mem_corr = gpu_corrs + corr_stride * corr_
offset
+ threadIdx.x;
float *clt = clt_corr + threadIdx.x;
#pragma unroll
for (int i = 0; i < DTT_SIZE4; i++){
...
...
@@ -2051,10 +2010,10 @@ extern "C" __global__ void corr2D_combine_inner(
* Normalize, low-pass filter, convert to pixel domain and unfold correlation tiles.This is an outer kernel
* that calls the inner one with CDP, this one should be configured as correlate2D<<<1,1>>>
*
* @param num_
tiles
number of correlation tiles to process
* @param num_
corr_tiles
number of correlation tiles to process
* @param corr_stride_td, stride (in floats) for correlation input (transform domain).
* @param gpu_corrs_td correlation data in transform domain
* @param corr_weights
null or per-tile weight (fat_zero2 will be divided by it)
* @param corr_weights
null or per-tile weight (fat_zero2 will be divided by it), length = num_corr_tiles
* @param corr_stride, stride (in floats) for correlation pixel-domain outputs.
* @param gpu_corrs allocated array for the correlation output data (each element stride, payload: (2*corr_radius+1)^2
* @param fat_zero2 add this value squared to the sum of squared components before normalization (squared)
...
...
@@ -2064,7 +2023,7 @@ extern "C" __global__ void corr2D_normalize(
int num_corr_tiles, // number of correlation tiles to process
const size_t corr_stride_td, // in floats
float * gpu_corrs_td, // correlation tiles in transform domain
float * corr_weights, // null or per correlation tile weight (fat_zero2 will be divided by it)
float * corr_weights, // null or per correlation tile weight (fat_zero2 will be divided by it)
, length = num_corr_tile
const size_t corr_stride, // in floats
float * gpu_corrs, // correlation output data (either pixel domain or transform domain
float fat_zero2, // here - absolute, squared
...
...
@@ -2089,14 +2048,14 @@ extern "C" __global__ void corr2D_normalize(
* Normalize, low-pass filter, convert to pixel domain and unfold correlation tiles. This is an inner
* kernel that is called from corr2D_normalize.
*
* @param num_
tiles
number of correlation tiles to process
* @param corr_stride_td
,
stride (in floats) for correlation input (transform domain).
* @param num_
corr_tiles
number of correlation tiles to process
* @param corr_stride_td
stride (in floats) for correlation input (transform domain).
* @param gpu_corrs_td correlation data in transform domain
* @param corr_weights
null or per-tile weight (fat_zero2 will be divided by it)
* @param corr_stride
,
stride (in floats) for correlation pixel-domain outputs.
* @param corr_weights
null or per-tile weight (fat_zero2 will be divided by it), length = num_corr_tiles
* @param corr_stride
stride (in floats) for correlation pixel-domain outputs.
* @param gpu_corrs allocated array for the correlation output data (each element stride, payload: (2*corr_radius+1)^2
* @param fat_zero2 add this value squared to the sum of squared components before normalization
* @param corr_radius
,
radius of the output correlation (maximal 7 for 15x15)
* @param corr_radius
radius of the output correlation (maximal 7 for 15x15)
*/
extern "C" __global__ void corr2D_normalize_inner(
...
...
@@ -4309,6 +4268,7 @@ __device__ void correlateAccumulateTiles(
float * corr_tile_j1 = corr_tile_j0 + (DTT_SIZE1*DTT_SIZE); // ==&clt_tile[1][j][0]
float * corr_tile_j2 = corr_tile_j1 + (DTT_SIZE1*DTT_SIZE); // ==&clt_tile[2][j][0]
float * corr_tile_j3 = corr_tile_j2 + (DTT_SIZE1*DTT_SIZE); // ==&clt_tile[3][j][0]
// __syncthreads(); // *** TESTING ***
//#pragma unroll
for (int i = 0; i < DTT_SIZE; i++){
// k=0
...
...
@@ -4352,6 +4312,8 @@ __device__ void correlateAccumulateTiles(
corr_tile_j1 ++;
corr_tile_j2 ++;
corr_tile_j3 ++;
// __syncthreads(); // *** TESTING ***
}
}
...
...
src/test_tp.cu
View file @
13b9ba89
...
...
@@ -1798,8 +1798,8 @@ int main(int argc, char **argv)
#ifdef CORR_INTER_SELF
int sel_sensors = 0xffff;
int num_sel_senosrs = 16;
int sel_sensors = 0xffff;
// 0x7fff; // 0xffff;
int num_sel_senosrs = 16;
// 15; // 16;
num_pairs = num_sel_senosrs+1;
num_corr_indices = num_pairs * num_tiles;
StopWatchInterface *timerINTERSELF = 0;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment