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Maciej Suminski authored- VBO_CONTAINER::allocate() was returning wrong value in case of error - framelimiter had wrong formula for computing destined period between frames - removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory fd6ab600
| Name | Last commit | Last update | 
|---|---|---|
| .. | ||
| glm | ||
| opengl_gal.h | ||
| shader.h | ||
| vbo_container.h | ||
| vbo_item.h | 
