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Maciej Suminski authored
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU. Removed a few unnecessary variables and fields from OPENGL_GAL. Added function GAL::ClearCache() for freeing memory used by cached items. Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups). Changed a few functions into inlines.
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opengl_gal.cpp | ||
shader.cpp | ||
shader.frag | ||
shader.vert | ||
vbo_container.cpp | ||
vbo_item.cpp |