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Lorenzo Marcantonio authored
The plan goes like this: - eeschema still uses int in decidegrees - all the other things internally use double in decidegrees (or radians in temporaries) - in pcbnew UI the unit is *still* int in decidegrees The idea is to have better precision everywhere while keeping the user with int i angles. Hopefully, if a fractional angle doesn't come in from the outside, everything should *look* like an integer angle (unless I forgot something and it broke) When the time comes, simply updating the UI for allowing doubles from the user should be enough to get arbitrary angles in pcbnew.
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automove.cpp | ||
autoplac.cpp | ||
autorout.cpp | ||
autorout.h | ||
cell.h | ||
dist.cpp | ||
graphpcb.cpp | ||
queue.cpp | ||
routing_matrix.cpp | ||
solve.cpp | ||
work.cpp |