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Maciej Suminski authored
Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory. Some functions of VBO_ITEM became inline.
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opengl_gal.cpp | ||
shader.cpp | ||
shader.frag | ||
shader.vert | ||
vbo_item.cpp |