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Lorenzo Marcantonio authored
The plan goes like this: - eeschema still uses int in decidegrees - all the other things internally use double in decidegrees (or radians in temporaries) - in pcbnew UI the unit is *still* int in decidegrees The idea is to have better precision everywhere while keeping the user with int i angles. Hopefully, if a fractional angle doesn't come in from the outside, everything should *look* like an integer angle (unless I forgot something and it broke) When the time comes, simply updating the UI for allowing doubles from the user should be enough to get arbitrary angles in pcbnew.
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| .. | ||
| automove.cpp | ||
| autoplac.cpp | ||
| autorout.cpp | ||
| autorout.h | ||
| cell.h | ||
| dist.cpp | ||
| graphpcb.cpp | ||
| queue.cpp | ||
| routing_matrix.cpp | ||
| solve.cpp | ||
| work.cpp |