- 28 Mar, 2015 1 commit
-
-
unknown authored
-
- 10 Mar, 2015 1 commit
-
-
unknown authored
-
- 20 Aug, 2014 1 commit
-
-
jean-pierre charras authored
-
- 19 Aug, 2014 1 commit
-
-
jean-pierre charras authored
Add patch from Mario Luzeiro to 3D viewer. Fix a serious issue due to duplicate ID used in menus and toolbars between sub-applications, related to wxUpdateUIEvent events loop. wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools) The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
-
- 21 Jul, 2014 1 commit
-
-
jean-pierre charras authored
3d viewer: Add high quality mode option is realistic mode (Shows holes in copper zones, but with longer calculation time) Gal: fix a very minor issue: the keys to switch between copper layers are now - and + (according to the doc and the normall mode), instead of - and =
-
- 07 Oct, 2013 1 commit
-
-
jean-pierre charras authored
-
- 26 May, 2013 1 commit
-
-
Dick Hollenbeck authored
File "rules" has instructional text as comments near top. 2) Convert all text files in repo to LF line ending form. Any checkout done with "rules" in play will convert the working tree to native line ending, while keeping repo as LF line ending.
-
- 16 May, 2013 1 commit
-
-
jean-pierre charras authored
-
- 26 Aug, 2012 1 commit
-
-
jean-pierre charras authored
* serious code cleanup (remove duplicate code) * shows (option in 3D preference menu) the copper items (tracks, zones...) in 3D, using 35 microns copper thickness. However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
-
- 11 Aug, 2012 1 commit
-
-
jean-pierre charras authored
All: press ctrl+shift key when moving the mouse allows the graphic cursor to be moved outside the grid. (useful to place graphic objects, texts in any position, regardless the current grid)
-