Commit fff616c8 authored by Maciej Suminski's avatar Maciej Suminski

Moved netnames (GAL specific layers) to a separate enum, to avoid...

Moved netnames (GAL specific layers) to a separate enum, to avoid saving/reading their settings from files.
Added a check for the number of PCB_VISIBLE elements.
Worksheet & general purpose overlay layers are visible by default.
parent 2fe85cf4
......@@ -239,8 +239,33 @@ enum PCB_VISIBLE
PADS_HOLES_VISIBLE,
VIAS_HOLES_VISIBLE,
// Netname layers
LAYER_1_NETNAMES_VISIBLE, // Bottom layer
WORKSHEET, ///< worksheet frame
GP_OVERLAY, ///< general purpose overlay
END_PCB_VISIBLE_LIST // sentinel
};
#ifndef NDEBUG
struct static_check {
static_check()
{
// Long (the type used for saving visibility settings) is only 32 bits guaranteed,
// be sure that we do not cross the limit
assert( END_PCB_VISIBLE_LIST <= 32 );
};
};
static static_check check;
#endif
/**
* Enum NETNAMES_VISIBLE
* is a set of layers specific for displaying net names.
* Their visiblity is not supposed to be saved in a board file,
* they are only to be used by the GAL.
*/
enum NETNAMES_VISIBLE
{
LAYER_1_NETNAMES_VISIBLE, // bottom layer
LAYER_2_NETNAMES_VISIBLE,
LAYER_3_NETNAMES_VISIBLE,
LAYER_4_NETNAMES_VISIBLE,
......@@ -255,25 +280,22 @@ enum PCB_VISIBLE
LAYER_13_NETNAMES_VISIBLE,
LAYER_14_NETNAMES_VISIBLE,
LAYER_15_NETNAMES_VISIBLE,
LAYER_16_NETNAMES_VISIBLE, // Top layer
LAYER_16_NETNAMES_VISIBLE, // top layer
PAD_FR_NETNAMES_VISIBLE,
PAD_BK_NETNAMES_VISIBLE,
PADS_NETNAMES_VISIBLE,
WORKSHEET,
GP_OVERLAY, // General purpose overlay
END_PCB_VISIBLE_LIST // sentinel
END_NETNAMES_VISIBLE_LIST // sentinel
};
#define FIRST_NETNAME_LAYER ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE )
#define LAST_NETNAME_LAYER ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )
/// macro for obtaining layer number for specific item (eg. pad or text)
#define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer)
#define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer)
#define NETNAMES_GAL_LAYER(layer) (NB_LAYERS + END_PCB_VISIBLE_LIST + layer )
/// number of *all* layers including PCB and item layers
#define TOTAL_LAYER_COUNT 128 //(NB_LAYERS + END_PCB_VISIBLE_LIST)
#define TOTAL_LAYER_COUNT (NB_LAYERS + END_PCB_VISIBLE_LIST + END_NETNAMES_VISIBLE_LIST)
/**
* Function IsValidLayer
......@@ -390,30 +412,28 @@ wxString LayerMaskDescribe( const BOARD *aBoard, LAYER_MSK aMask );
inline LAYER_NUM GetNetnameLayer( LAYER_NUM aLayer )
{
if( IsCopperLayer( aLayer ) )
{
// Compute the offset in description layers
return FIRST_NETNAME_LAYER + ( aLayer - FIRST_COPPER_LAYER );
}
return NETNAMES_GAL_LAYER( aLayer );
else if( aLayer == ITEM_GAL_LAYER( PADS_VISIBLE ) )
return ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
return NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
else if( aLayer == ITEM_GAL_LAYER( PAD_FR_VISIBLE ) )
return ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
return NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
else if( aLayer == ITEM_GAL_LAYER( PAD_BK_VISIBLE ) )
return ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
return NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
// Fallback
return COMMENT_N;
}
/**
* Function IsCopperLayer
* Function IsNetnameLayer
* tests whether a layer is a netname layer
* @param aLayer = Layer to test
* @return true if aLayer is a valid netname layer
*/
inline bool IsNetnameLayer( LAYER_NUM aLayer )
{
return aLayer >= FIRST_NETNAME_LAYER && aLayer <= LAST_NETNAME_LAYER;
return aLayer >= NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ) &&
aLayer < NETNAMES_GAL_LAYER( END_NETNAMES_VISIBLE_LIST );
}
#endif // _LAYERS_ID_AND_VISIBILITY_H_
......@@ -75,7 +75,7 @@ static const wxString FastGrid2Entry( wxT( "FastGrid2" ) );
const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
{
ITEM_GAL_LAYER( GP_OVERLAY ),
ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N,
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
......@@ -85,25 +85,25 @@ const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
NETNAMES_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
ITEM_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
ITEM_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
ITEM_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
ITEM_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
ITEM_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
ITEM_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
ITEM_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
ITEM_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
NETNAMES_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
NETNAMES_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
NETNAMES_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
NETNAMES_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
NETNAMES_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
NETNAMES_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
NETNAMES_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
NETNAMES_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
NETNAMES_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
NETNAMES_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
NETNAMES_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
NETNAMES_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
NETNAMES_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
NETNAMES_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE ),
......@@ -793,14 +793,14 @@ void PCB_BASE_FRAME::LoadSettings()
// Some more required layers settings
view->SetRequired( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( VIAS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
view->SetRequired( NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( ADHESIVE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( SOLDERPASTE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( SOLDERMASK_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( ADHESIVE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( SOLDERPASTE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
......
......@@ -841,7 +841,7 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
{
// Multi layer pad
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
aLayers[aCount++] = NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT;
aLayers[aCount++] = SOLDERMASK_N_BACK;
aLayers[aCount++] = SOLDERPASTE_N_FRONT;
......@@ -850,14 +850,14 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
else if( IsOnLayer( LAYER_N_FRONT ) )
{
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT;
aLayers[aCount++] = SOLDERPASTE_N_FRONT;
}
else if( IsOnLayer( LAYER_N_BACK ) )
{
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_BACK;
aLayers[aCount++] = SOLDERPASTE_N_BACK;
}
......
......@@ -763,7 +763,7 @@ void TRACK::ViewGetLayers( int aLayers[], int& aCount ) const
unsigned int TRACK::ViewGetLOD( int aLayer ) const
{
// Netnames will be shown only if zoom is appropriate
if( aLayer == ITEM_GAL_LAYER( TRACK_NETNAMES_VISIBLE ) )
if( IsNetnameLayer( aLayer ) )
{
return ( 20000000 / ( m_Width + 1 ) );
}
......
......@@ -68,14 +68,14 @@ void PCB_RENDER_SETTINGS::ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings
}
// Default colors for specific layers
m_layerColors[ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE )] = COLOR4D( 0.5, 0.4, 0.0, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 );
m_layerColors[ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE )] = COLOR4D( 0.5, 0.4, 0.0, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 );
// Netnames for copper layers
for( LAYER_NUM layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; ++layer )
......
......@@ -916,7 +916,7 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
LAYER_NUM layers[] = {
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE )
};
......@@ -927,12 +927,12 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
if( aLayer == FIRST_COPPER_LAYER )
{
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
}
else if( aLayer == LAST_COPPER_LAYER )
{
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
}
}
......@@ -956,7 +956,7 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
LAYER_NUM layers[] = {
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ), DRAW_N
};
......@@ -969,12 +969,12 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
if( aLayer == FIRST_COPPER_LAYER )
{
view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
}
else if( aLayer == LAST_COPPER_LAYER )
{
view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
}
}
......@@ -1014,10 +1014,15 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
m_Layers->SyncLayerVisibilities();
KIGFX::VIEW* view = GetGalCanvas()->GetView();
// Load layer & elements visibility settings
for( LAYER_NUM i = 0; i < NB_LAYERS; ++i )
{
view->SetLayerVisible( i, m_Pcb->IsLayerVisible( i ) );
// Synchronize netname layers as well
if( IsCopperLayer( i ) )
view->SetLayerVisible( GetNetnameLayer( i ), m_Pcb->IsLayerVisible( i ) );
}
for( LAYER_NUM i = 0; i < END_PCB_VISIBLE_LIST; ++i )
......@@ -1026,12 +1031,10 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
}
// Enable some layers that are GAL specific
for( LAYER_NUM i = FIRST_NETNAME_LAYER; i < LAST_NETNAME_LAYER; ++i )
{
view->SetLayerVisible( i, true );
}
view->SetLayerVisible( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( WORKSHEET ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( GP_OVERLAY ), true );
}
......
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