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Elphel
kicad-source-mirror
Commits
f64c5401
Commit
f64c5401
authored
Oct 07, 2008
by
charras
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Plain Diff
More about copper zones filled without grid (by polygons) - work still in progress
parent
6167f5fc
Changes
2
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Showing
2 changed files
with
61 additions
and
71 deletions
+61
-71
tracepcb.cpp
pcbnew/tracepcb.cpp
+14
-14
zones_convert_brd_items_to_polygons.cpp
pcbnew/zones_convert_brd_items_to_polygons.cpp
+47
-57
No files found.
pcbnew/tracepcb.cpp
View file @
f64c5401
...
@@ -111,6 +111,20 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
...
@@ -111,6 +111,20 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
/********************************************************************/
/********************************************************************/
/* Redraw the BOARD items but not cursors, axis or grid */
/* Redraw the BOARD items but not cursors, axis or grid */
{
{
/* Draw areas (i.e. zones) */
for
(
int
ii
=
0
;
ii
<
GetAreaCount
();
ii
++
)
{
ZONE_CONTAINER
*
zone
=
GetArea
(
ii
);
// Areas must be drawn here only if not moved or dragged,
// because these areas are drawn by ManageCursor() in a specific manner
if
(
(
zone
->
m_Flags
&
(
IN_EDIT
|
IS_DRAGGED
|
IS_MOVED
))
==
0
)
{
zone
->
Draw
(
aPanel
,
DC
,
aDrawMode
);
zone
->
DrawFilledArea
(
aPanel
,
DC
,
aDrawMode
);
}
}
for
(
MODULE
*
module
=
m_Modules
;
module
;
module
=
module
->
Next
()
)
for
(
MODULE
*
module
=
m_Modules
;
module
;
module
=
module
->
Next
()
)
{
{
bool
display
=
true
;
bool
display
=
true
;
...
@@ -175,20 +189,6 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
...
@@ -175,20 +189,6 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
}
}
/* Draw areas (i.e. zones) */
for
(
int
ii
=
0
;
ii
<
GetAreaCount
();
ii
++
)
{
ZONE_CONTAINER
*
zone
=
GetArea
(
ii
);
// Areas must be drawn here only if not moved or dragged,
// because these areas are drawn by ManageCursor() in a specific manner
if
(
(
zone
->
m_Flags
&
(
IN_EDIT
|
IS_DRAGGED
|
IS_MOVED
))
==
0
)
{
zone
->
Draw
(
aPanel
,
DC
,
aDrawMode
);
zone
->
DrawFilledArea
(
aPanel
,
DC
,
aDrawMode
);
}
}
// draw the BOARD's markers.
// draw the BOARD's markers.
for
(
unsigned
i
=
0
;
i
<
m_markers
.
size
();
++
i
)
for
(
unsigned
i
=
0
;
i
<
m_markers
.
size
();
++
i
)
{
{
...
...
pcbnew/zones_convert_brd_items_to_polygons.cpp
View file @
f64c5401
...
@@ -30,7 +30,7 @@ void AddTextBoxWithClearancePolygon( Bool_Engine* aBooleng,
...
@@ -30,7 +30,7 @@ void AddTextBoxWithClearancePolygon( Bool_Engine* aBooleng,
// Local Variables:
// Local Variables:
/* how many segments are used to create a polygon from a circle: */
/* how many segments are used to create a polygon from a circle: */
static
int
s_CircleToSegmentsCount
=
16
;
static
int
s_CircleToSegmentsCount
=
32
;
/** function AddClearanceAreasPolygonsToPolysList
/** function AddClearanceAreasPolygonsToPolysList
* Add non copper areas polygons (pads and tracks with clearence)
* Add non copper areas polygons (pads and tracks with clearence)
...
@@ -253,7 +253,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -253,7 +253,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
int
aThermalGap
,
int
aThermalGap
,
int
aCopperTickness
)
int
aCopperTickness
)
{
{
wxPoint
corner
,
corner_
start
,
corner_
end
;
wxPoint
corner
,
corner_end
;
wxPoint
PadShapePos
=
aPad
.
ReturnShapePos
();
/* Note: for pad having a shape offset,
wxPoint
PadShapePos
=
aPad
.
ReturnShapePos
();
/* Note: for pad having a shape offset,
* the pad position is NOT the shape position */
* the pad position is NOT the shape position */
int
angle
=
0
;
int
angle
=
0
;
...
@@ -270,39 +270,29 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -270,39 +270,29 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
{
{
case
PAD_CIRCLE
:
// Add 4 similar holes
case
PAD_CIRCLE
:
// Add 4 similar holes
{
{
/* we create 4 copper holes and put them in position 1, 2, 3 and 4
* here is the area of the rectangular pad + its thermal gap
* the 4 copper holes remove the copper in order to create the thermal gap
* 4 ------ 1
* | |
* | |
* | |
* | |
* 3 ------ 2
* holes 2, 3, 4 are the same as hole 1, rotated 90, 180, 270 deg
*/
// Build the hole pattern, for the hole in the X >0, Y > 0 plane:
// Build the hole pattern, for the hole in the X >0, Y > 0 plane:
std
::
vector
<
int
>
corners_buffer
;
std
::
vector
<
int
>
corners_buffer
;
// calculate the starting point of the inner arc
corner
.
y
=
copper_tickness
.
x
/
2
;
// note dx is the pad radius, so copper_tickness.x is the value to use
double
dtmp
=
(
(
double
)
dx
*
dx
)
-
(
(
double
)
corner
.
y
*
corner
.
y
);
corner
.
x
=
(
int
)
sqrt
(
dtmp
);
corner_start
=
corner
;
// calculate the ending point of the inner arc
corner_end
.
x
=
corner
.
y
;
corner_end
.
y
=
corner
.
x
;
// calculate intermediate points (y coordinate from corner.y to corner_end.y)
while
(
(
corner
.
y
<
corner_end
.
y
)
&&
(
corner
.
x
>
corner_end
.
x
)
)
{
corners_buffer
.
push_back
(
corner
.
x
);
corners_buffer
.
push_back
(
corner
.
y
);
RotatePoint
(
&
corner
,
-
delta
);
}
corners_buffer
.
push_back
(
corner_end
.
x
);
corners_buffer
.
push_back
(
corner_end
.
y
);
// calculate the starting point of the outter arc
// calculate the starting point of the outter arc
dx
+=
aThermalGap
;
// The radius of the outter arc is dx = pad radius + aThermalGap
dx
+=
aThermalGap
;
// The radius of the outter arc is dx = pad radius + aThermalGap
corner
.
x
=
corner_end
.
x
;
corner
.
x
=
aThermalGap
/
2
;
dtmp
=
(
(
double
)
dx
*
dx
)
-
(
(
double
)
corner
.
x
*
corner
.
x
);
d
ouble
d
tmp
=
(
(
double
)
dx
*
dx
)
-
(
(
double
)
corner
.
x
*
corner
.
x
);
corner
.
y
=
(
int
)
sqrt
(
dtmp
);
corner
.
y
=
(
int
)
sqrt
(
dtmp
);
// calculate the ending point of the outter arc
// calculate the ending point of the outter arc
corner_end
.
x
=
corner
.
y
;
corner_end
.
x
=
corner
.
y
;
corner_end
.
y
=
corner_start
.
y
;
corner_end
.
y
=
aThermalGap
/
2
;
// calculate intermediate points (y coordinate from corner.y to corner_end.y
// calculate intermediate points (y coordinate from corner.y to corner_end.y
while
(
(
corner
.
y
>
corner_end
.
y
)
&&
(
corner
.
x
<
corner_end
.
x
))
while
(
(
corner
.
y
>
corner_end
.
y
)
&&
(
corner
.
x
<
corner_end
.
x
))
...
@@ -311,9 +301,14 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -311,9 +301,14 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
corners_buffer
.
push_back
(
corner
.
y
);
corners_buffer
.
push_back
(
corner
.
y
);
RotatePoint
(
&
corner
,
delta
);
RotatePoint
(
&
corner
,
delta
);
}
}
corners_buffer
.
push_back
(
corner_end
.
x
);
corners_buffer
.
push_back
(
corner_end
.
x
);
corners_buffer
.
push_back
(
corner_end
.
y
);
corners_buffer
.
push_back
(
corner_end
.
y
);
/* add the radius lines */
corner
.
x
=
corner
.
y
=
aThermalGap
/
2
;
corners_buffer
.
push_back
(
corner
.
x
);
corners_buffer
.
push_back
(
corner
.
y
);
// Now, add the 4 holes ( each is the pattern, rotated by 0, 90, 180 and 270 deg
// Now, add the 4 holes ( each is the pattern, rotated by 0, 90, 180 and 270 deg
angle
=
0
;
angle
=
0
;
...
@@ -340,38 +335,41 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -340,38 +335,41 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
case
PAD_OVAL
:
case
PAD_OVAL
:
case
PAD_RECT
:
// draw 4 Holes
case
PAD_RECT
:
// draw 4 Holes
{
{
// First, create an hole like:
/* we create 4 copper holes and put them in position 1, 2, 3 and 4
// 1 ------- 2
* here is the area of the rectangular pad + its thermal gap
// 0 ----- |
* the 4 copper holes remove the copper in order to create the thermal gap
// 5 | |
// | |
// 4 | | 3
wxPoint
corners_hole
[
6
];
// buffer for 6 corners
// Create 1 hole, for a pad centered at0,0, orient 0
// Calculate coordinates for corner 0 to corner 5:
corners_hole
[
0
]
=
wxPoint
(
(
copper_tickness
.
x
/
2
),
-
dy
);
corners_hole
[
1
]
=
wxPoint
(
(
copper_tickness
.
x
/
2
),
-
dy
-
aThermalGap
);
corners_hole
[
2
]
=
wxPoint
(
dx
+
aThermalGap
,
-
dy
-
aThermalGap
);
corners_hole
[
3
]
=
wxPoint
(
dx
+
aThermalGap
,
-
(
copper_tickness
.
y
/
2
)
);
corners_hole
[
4
]
=
wxPoint
(
dx
,
-
(
copper_tickness
.
y
/
2
)
);
corners_hole
[
5
]
=
wxPoint
(
dx
,
-
dy
);
/* Create 2 holes, rotated by pad rotation.
* corners_hole[6] is the hole 1
* hole 3 is the same as hole 1, rotated 180 deg
* 4 ------ 1
* 4 ------ 1
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* 3 ------ 2
* 3 ------ 2
* hole 3 is the same as hole 1, rotated 180 deg
* hole 4 is the same as hole 2, rotated 180 deg and is the same as hole 1, mirrored
*/
*/
// First, create a rectangular hole for position 1 :
// 2 ------- 3
// | |
// | |
// | |
// 1 ------- 4
wxPoint
corners_hole
[
4
];
// buffer for 6 corners
// Create 1 hole, for a pad centered at0,0, orient 0
// Calculate coordinates for corner 1 to corner 4:
corners_hole
[
0
]
=
wxPoint
(
copper_tickness
.
x
/
2
,
-
copper_tickness
.
x
/
2
);
corners_hole
[
1
]
=
wxPoint
(
(
copper_tickness
.
x
/
2
),
-
dy
-
aThermalGap
);
corners_hole
[
2
]
=
wxPoint
(
dx
+
aThermalGap
,
-
dy
-
aThermalGap
);
corners_hole
[
3
]
=
wxPoint
(
dx
+
aThermalGap
,
-
(
copper_tickness
.
y
/
2
)
);
/* Create 2 holes, rotated by pad rotation.
*/
angle
=
aPad
.
m_Orient
;
angle
=
aPad
.
m_Orient
;
for
(
int
irect
=
0
;
irect
<
2
;
irect
++
)
for
(
int
irect
=
0
;
irect
<
2
;
irect
++
)
{
{
if
(
aBooleng
->
StartPolygonAdd
(
GROUP_B
)
)
if
(
aBooleng
->
StartPolygonAdd
(
GROUP_B
)
)
{
{
for
(
int
ic
=
0
;
ic
<
6
;
ic
++
)
for
(
int
ic
=
0
;
ic
<
4
;
ic
++
)
{
{
wxPoint
cpos
=
corners_hole
[
ic
];
wxPoint
cpos
=
corners_hole
[
ic
];
RotatePoint
(
&
cpos
,
angle
);
RotatePoint
(
&
cpos
,
angle
);
...
@@ -386,19 +384,11 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -386,19 +384,11 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
}
}
}
}
// Create a holes, like:
// Create a holes, that is the mirrored of the previous hole
// -------
// | -----
// | |
// | |
// | |
// this is the mirrored of the previous hole
corners_hole
[
0
].
x
=
-
corners_hole
[
0
].
x
;
corners_hole
[
0
].
x
=
-
corners_hole
[
0
].
x
;
corners_hole
[
1
].
x
=
-
corners_hole
[
1
].
x
;
corners_hole
[
1
].
x
=
-
corners_hole
[
1
].
x
;
corners_hole
[
2
].
x
=
-
corners_hole
[
2
].
x
;
corners_hole
[
2
].
x
=
-
corners_hole
[
2
].
x
;
corners_hole
[
3
].
x
=
-
corners_hole
[
3
].
x
;
corners_hole
[
3
].
x
=
-
corners_hole
[
3
].
x
;
corners_hole
[
4
].
x
=
-
corners_hole
[
4
].
x
;
corners_hole
[
5
].
x
=
-
corners_hole
[
5
].
x
;
// Now add corner 4 and 2 (2 is the corner 4 rotated by 180 deg
// Now add corner 4 and 2 (2 is the corner 4 rotated by 180 deg
angle
=
aPad
.
m_Orient
;
angle
=
aPad
.
m_Orient
;
...
@@ -406,7 +396,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
...
@@ -406,7 +396,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
{
{
if
(
aBooleng
->
StartPolygonAdd
(
GROUP_B
)
)
if
(
aBooleng
->
StartPolygonAdd
(
GROUP_B
)
)
{
{
for
(
int
ic
=
0
;
ic
<
6
;
ic
++
)
for
(
int
ic
=
0
;
ic
<
4
;
ic
++
)
{
{
wxPoint
cpos
=
corners_hole
[
ic
];
wxPoint
cpos
=
corners_hole
[
ic
];
RotatePoint
(
&
cpos
,
angle
);
RotatePoint
(
&
cpos
,
angle
);
...
...
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