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Elphel
kicad-source-mirror
Commits
f353c77c
Commit
f353c77c
authored
Oct 31, 2007
by
dickelbeck
Browse files
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more zone preps
parent
64e9e168
Changes
14
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Showing
14 changed files
with
1131 additions
and
893 deletions
+1131
-893
change_log.txt
change_log.txt
+2
-0
base_struct.cpp
common/base_struct.cpp
+0
-17
gr_basic.cpp
common/gr_basic.cpp
+1009
-826
base_struct.h
include/base_struct.h
+13
-2
pcbstruct.h
include/pcbstruct.h
+11
-0
wxstruct.h
include/wxstruct.h
+7
-1
class_board.cpp
pcbnew/class_board.cpp
+13
-5
class_edge_mod.cpp
pcbnew/class_edge_mod.cpp
+3
-1
class_track.h
pcbnew/class_track.h
+6
-4
classpcb.cpp
pcbnew/classpcb.cpp
+19
-1
files.cpp
pcbnew/files.cpp
+7
-3
tracepcb.cpp
pcbnew/tracepcb.cpp
+2
-1
trpiste.cpp
pcbnew/trpiste.cpp
+1
-1
zones.cpp
pcbnew/zones.cpp
+38
-31
No files found.
change_log.txt
View file @
f353c77c
...
...
@@ -19,6 +19,8 @@ email address.
design and was crashing. Also, export_to_pcbnew.cpp now uses the simple
BOARD::Save() function. It was another place to maintain the PCB file format,
rather than simply putting that knowledge into one place like BOARD::Save().
+ all
beautified gr_basic.cpp and made CLIP_LINE macro a static inline function.
2007-Oct-30 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
...
...
common/base_struct.cpp
View file @
f353c77c
...
...
@@ -57,23 +57,6 @@ void EDA_BaseStruct::InitVars()
}
/* Gestion de l'etat (status) de la structure (active, deleted..) */
int
EDA_BaseStruct
::
GetState
(
int
type
)
const
{
return
m_Status
&
type
;
}
void
EDA_BaseStruct
::
SetState
(
int
type
,
int
state
)
{
if
(
state
)
m_Status
|=
type
;
/* state = ON ou OFF */
else
m_Status
&=
~
type
;
}
/***********************************************************/
void
EDA_BaseStruct
::
DeleteStructList
()
/***********************************************************/
...
...
common/gr_basic.cpp
View file @
f353c77c
/********************************/
/* Low level graphics routines */
/********************************/
/********************************/
/* Low level graphics routines */
/********************************/
#include "fctsys.h"
...
...
@@ -15,41 +15,42 @@
/* global variables */
extern
BASE_SCREEN
*
ActiveScreen
;
extern
BASE_SCREEN
*
ActiveScreen
;
/* Variables locales */
static
int
GRLastMoveToX
,
GRLastMoveToY
;
static
int
GRLastMoveToX
,
GRLastMoveToY
;
static
int
Text_Color
=
LIGHTGRAY
;
static
int
PenMinWidth
=
1
;
/* largeur minimum de la plume (DOIT etre > 0)
(utile pour trace sur imprimante) */
static
int
ForceBlackPen
;
/* si != 0 : traces en noir (utilise pour trace
sur imprimante */
static
int
PenMinWidth
=
1
;
/* largeur minimum de la plume (DOIT etre > 0)
*
(utile pour trace sur imprimante) */
static
int
ForceBlackPen
;
/* si != 0 : traces en noir (utilise pour trace
*
sur imprimante */
static
int
xcliplo
=
0
,
ycliplo
=
0
,
xcliphi
=
2000
,
ycliphi
=
2000
;
/* coord de la surface de trace */
ycliphi
=
2000
;
/* coord de la surface de trace */
static
int
lastcolor
=
-
1
;
static
int
lastwidth
=
-
1
;
static
int
s_Last_Pen_Style
=
-
1
;
static
wxDC
*
lastDC
=
NULL
;
static
wxDC
*
lastDC
=
NULL
;
/*
Macro de clipping du trace d'une ligne:
la ligne (x1,y1 x2,y2) est clippee pour rester dans le cadre
(xcliplo,ycliplo xcliphi,ycliphi) (variables globales,locales a ce fichier)
Ceci est necessaire sous WIN95 car les coord de trace
(bien que en int 32bits) sont tronquees en 16 bits (stupide BG)
*/
*
Macro de clipping du trace d'une ligne:
*
la ligne (x1,y1 x2,y2) est clippee pour rester dans le cadre
*
(xcliplo,ycliplo xcliphi,ycliphi) (variables globales,locales a ce fichier)
*
Ceci est necessaire sous WIN95 car les coord de trace
*
(bien que en int 32bits) sont tronquees en 16 bits (stupide BG)
*/
#ifndef us
#define us unsigned int
#endif
static
inline
int
USCALE
(
us
arg
,
us
num
,
us
den
)
static
inline
int
USCALE
(
us
arg
,
us
num
,
us
den
)
{
int
ii
;
ii
=
(
int
)(
((
float
)
arg
*
num
)
/
den
);
return
(
ii
)
;
ii
=
(
int
)
(
(
(
float
)
arg
*
num
)
/
den
);
return
ii
;
}
...
...
@@ -59,36 +60,37 @@ static inline int USCALE(us arg, us num, us den)
#define GET_ZOOM ActiveScreen->GetZoom()
#endif
static
int
inline
ZoomValue
(
int
value_to_zoom
)
{
int
zoom
=
GET_ZOOM
;
if
(
value_to_zoom
>=
0
)
return
(
(
value_to_zoom
+
(
zoom
>>
1
)
)
/
zoom
)
;
static
int
inline
ZoomValue
(
int
value_to_zoom
)
{
int
zoom
=
GET_ZOOM
;
if
(
value_to_zoom
>=
0
)
return
(
value_to_zoom
+
(
zoom
>>
1
)
)
/
zoom
;
else
return
(
(
value_to_zoom
-
(
zoom
>>
1
)
)
/
zoom
)
;
return
(
value_to_zoom
-
(
zoom
>>
1
)
)
/
zoom
;
}
/****************************************/
/* External reference for the mappings. */
/****************************************/
int
GRMapX
(
int
x
)
int
GRMapX
(
int
x
)
{
int
coord
=
x
-
ActiveScreen
->
m_DrawOrg
.
x
;
int
coord
=
x
-
ActiveScreen
->
m_DrawOrg
.
x
;
#ifndef WX_ZOOM
coord
=
ZoomValue
(
coord
);
coord
=
ZoomValue
(
coord
);
coord
-=
ActiveScreen
->
m_StartVisu
.
x
;
#endif
return
coord
;
}
int
GRMapY
(
int
y
)
int
GRMapY
(
int
y
)
{
int
coord
=
y
-
ActiveScreen
->
m_DrawOrg
.
y
;
int
coord
=
y
-
ActiveScreen
->
m_DrawOrg
.
y
;
#ifndef WX_ZOOM
coord
=
ZoomValue
(
coord
);
coord
=
ZoomValue
(
coord
);
coord
-=
ActiveScreen
->
m_StartVisu
.
y
;
#endif
...
...
@@ -96,87 +98,116 @@ int coord = y - ActiveScreen->m_DrawOrg.y;
}
#define WHEN_OUTSIDE return
#define WHEN_INSIDE
#define CLIP_LINE(x1,y1,x2,y2) \
{\
int temp;\
do {\
if(x1 > x2) { EXCHG(x1,x2); EXCHG(y1,y2); }\
if((x2 < xcliplo) || (x1 > xcliphi)) { WHEN_OUTSIDE; }\
if(y1 < y2)\
{\
if((y2 < ycliplo) || (y1 > ycliphi)) { WHEN_OUTSIDE;}\
if(y1 < ycliplo)\
{\
temp = USCALE((x2 - x1),(ycliplo - y1),(y2 - y1));\
if((x1 += temp) > xcliphi) { WHEN_OUTSIDE; }\
y1 = ycliplo;\
WHEN_INSIDE;\
}\
if(y2 > ycliphi)\
{\
temp = USCALE((x2 - x1),(y2 - ycliphi),(y2 - y1));\
if((x2 -= temp) < xcliplo) { WHEN_OUTSIDE; }\
y2 = ycliphi;\
WHEN_INSIDE;\
}\
if(x1 < xcliplo)\
{\
temp = USCALE((y2 - y1),(xcliplo - x1),(x2 - x1));\
y1 += temp; x1 = xcliplo;\
WHEN_INSIDE;\
}\
if(x2 > xcliphi)\
{\
temp = USCALE((y2 - y1),(x2 - xcliphi),(x2 - x1));\
y2 -= temp; x2 = xcliphi;\
WHEN_INSIDE;\
}\
}\
else\
{\
if((y1 < ycliplo) || (y2 > ycliphi)) { WHEN_OUTSIDE; }\
if(y1 > ycliphi)\
{\
temp = USCALE((x2 - x1),(y1 - ycliphi),(y1 - y2));\
if((x1 += temp) > xcliphi) { WHEN_OUTSIDE; }\
y1 = ycliphi;\
WHEN_INSIDE;\
}\
if(y2 < ycliplo)\
{\
temp = USCALE((x2 - x1),(ycliplo - y2),(y1 - y2));\
if((x2 -= temp) < xcliplo) { WHEN_OUTSIDE; }\
y2 = ycliplo;\
WHEN_INSIDE;\
}\
if(x1 < xcliplo)\
{\
temp = USCALE((y1 - y2),(xcliplo - x1),(x2 - x1));\
y1 -= temp; x1 = xcliplo;\
WHEN_INSIDE;\
}\
if(x2 > xcliphi)\
{\
temp = USCALE((y1 - y2),(x2 - xcliphi),(x2 - x1));\
y2 += temp; x2 = xcliphi;\
WHEN_INSIDE;\
}\
}\
} while(0);\
}
static
void
WinClipAndDrawLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
static
inline
void
clip_line
(
int
&
x1
,
int
&
y1
,
int
&
x2
,
int
&
y2
)
{
int
temp
;
if
(
x1
>
x2
)
{
EXCHG
(
x1
,
x2
);
EXCHG
(
y1
,
y2
);
}
if
(
(
x2
<
xcliplo
)
||
(
x1
>
xcliphi
)
)
{
WHEN_OUTSIDE
;
}
if
(
y1
<
y2
)
{
if
(
(
y2
<
ycliplo
)
||
(
y1
>
ycliphi
)
)
{
WHEN_OUTSIDE
;
}
if
(
y1
<
ycliplo
)
{
temp
=
USCALE
(
(
x2
-
x1
),
(
ycliplo
-
y1
),
(
y2
-
y1
)
);
if
(
(
x1
+=
temp
)
>
xcliphi
)
{
WHEN_OUTSIDE
;
}
y1
=
ycliplo
;
WHEN_INSIDE
;
}
if
(
y2
>
ycliphi
)
{
temp
=
USCALE
(
(
x2
-
x1
),
(
y2
-
ycliphi
),
(
y2
-
y1
)
);
if
(
(
x2
-=
temp
)
<
xcliplo
)
{
WHEN_OUTSIDE
;
}
y2
=
ycliphi
;
WHEN_INSIDE
;
}
if
(
x1
<
xcliplo
)
{
temp
=
USCALE
(
(
y2
-
y1
),
(
xcliplo
-
x1
),
(
x2
-
x1
)
);
y1
+=
temp
;
x1
=
xcliplo
;
WHEN_INSIDE
;
}
if
(
x2
>
xcliphi
)
{
temp
=
USCALE
(
(
y2
-
y1
),
(
x2
-
xcliphi
),
(
x2
-
x1
)
);
y2
-=
temp
;
x2
=
xcliphi
;
WHEN_INSIDE
;
}
}
else
{
if
(
(
y1
<
ycliplo
)
||
(
y2
>
ycliphi
)
)
{
WHEN_OUTSIDE
;
}
if
(
y1
>
ycliphi
)
{
temp
=
USCALE
(
(
x2
-
x1
),
(
y1
-
ycliphi
),
(
y1
-
y2
)
);
if
(
(
x1
+=
temp
)
>
xcliphi
)
{
WHEN_OUTSIDE
;
}
y1
=
ycliphi
;
WHEN_INSIDE
;
}
if
(
y2
<
ycliplo
)
{
temp
=
USCALE
(
(
x2
-
x1
),
(
ycliplo
-
y2
),
(
y1
-
y2
)
);
if
(
(
x2
-=
temp
)
<
xcliplo
)
{
WHEN_OUTSIDE
;
}
y2
=
ycliplo
;
WHEN_INSIDE
;
}
if
(
x1
<
xcliplo
)
{
temp
=
USCALE
(
(
y1
-
y2
),
(
xcliplo
-
x1
),
(
x2
-
x1
)
);
y1
-=
temp
;
x1
=
xcliplo
;
WHEN_INSIDE
;
}
if
(
x2
>
xcliphi
)
{
temp
=
USCALE
(
(
y1
-
y2
),
(
x2
-
xcliphi
),
(
x2
-
x1
)
);
y2
+=
temp
;
x2
=
xcliphi
;
WHEN_INSIDE
;
}
}
}
static
void
WinClipAndDrawLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
,
int
width
=
1
)
{
GRLastMoveToX
=
x2
;
GRLastMoveToY
=
y2
;
if
(
ClipBox
)
if
(
ClipBox
)
{
xcliplo
=
ClipBox
->
GetX
();
ycliplo
=
ClipBox
->
GetY
();
...
...
@@ -189,43 +220,48 @@ static void WinClipAndDrawLine(EDA_Rect * ClipBox, wxDC * DC,
xcliphi
+=
width
;
ycliphi
+=
width
;
CLIP_LINE
(
x1
,
y1
,
x2
,
y2
);
clip_line
(
x1
,
y1
,
x2
,
y2
);
}
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
}
/* Routine de forcage de la reinit de la plume courante.
Doit etre appelee par securite apres changement de contexte graphique
avant tout trace
*
Doit etre appelee par securite apres changement de contexte graphique
*
avant tout trace
*/
void
GRResetPenAndBrush
(
wxDC
*
DC
)
void
GRResetPenAndBrush
(
wxDC
*
DC
)
{
lastcolor
=
-
1
;
GRSetBrush
(
DC
,
BLACK
);
// Force no fill
GRSetBrush
(
DC
,
BLACK
);
// Force no fill
lastDC
=
NULL
;
}
/* routine d'ajustage de la largeur mini de plume */
void
SetPenMinWidth
(
int
minwidth
)
void
SetPenMinWidth
(
int
minwidth
)
{
PenMinWidth
=
minwidth
;
if
(
PenMinWidth
<
1
)
PenMinWidth
=
1
;
if
(
PenMinWidth
<
1
)
PenMinWidth
=
1
;
}
/* Routine de changement de couleurs et epaisseur de la plume courante */
void
GRSetColorPen
(
wxDC
*
DC
,
int
Color
,
int
width
,
int
style
)
void
GRSetColorPen
(
wxDC
*
DC
,
int
Color
,
int
width
,
int
style
)
{
Color
&=
MASKCOLOR
;
// Pour 32 couleurs Max
if
(
width
<
PenMinWidth
)
width
=
PenMinWidth
;
if
(
width
<
PenMinWidth
)
width
=
PenMinWidth
;
if
(
ForceBlackPen
&&
Color
!=
WHITE
)
Color
=
BLACK
;
if
(
ForceBlackPen
&&
Color
!=
WHITE
)
Color
=
BLACK
;
if
(
(
lastcolor
!=
Color
)
||
(
lastwidth
!=
width
)
||
(
s_Last_Pen_Style
!=
style
)
||
(
lastDC
!=
DC
)
)
if
(
(
lastcolor
!=
Color
)
||
(
lastwidth
!=
width
)
||
(
s_Last_Pen_Style
!=
style
)
||
(
lastDC
!=
DC
)
)
{
wxPen
DrawPen
;
DrawPen
.
SetColour
(
...
...
@@ -234,21 +270,24 @@ void GRSetColorPen(wxDC * DC, int Color , int width, int style)
ColorRefs
[
Color
].
m_Blue
);
DrawPen
.
SetWidth
(
width
);
DrawPen
.
SetStyle
(
style
);
DrawPen
.
SetWidth
(
width
);
DrawPen
.
SetStyle
(
style
);
// if ( &DC->GetPen() != DrawPen )
DC
->
SetPen
(
DrawPen
);
DC
->
SetPen
(
DrawPen
);
lastcolor
=
Color
;
lastwidth
=
width
;
lastDC
=
DC
;
s_Last_Pen_Style
=
style
;
}
}
/***********************************************/
void
GRSetBrush
(
wxDC
*
DC
,
int
Color
,
int
fill
)
void
GRSetBrush
(
wxDC
*
DC
,
int
Color
,
int
fill
)
/***********************************************/
{
Color
&=
MASKCOLOR
;
// Pour 32 couleurs Max
if
(
ForceBlackPen
&&
Color
!=
WHITE
)
Color
=
BLACK
;
if
(
ForceBlackPen
&&
Color
!=
WHITE
)
Color
=
BLACK
;
wxBrush
DrawBrush
;
DrawBrush
.
SetColour
(
ColorRefs
[
Color
].
m_Red
,
...
...
@@ -256,13 +295,16 @@ void GRSetBrush(wxDC * DC, int Color , int fill)
ColorRefs
[
Color
].
m_Blue
);
if
(
fill
)
DrawBrush
.
SetStyle
(
wxSOLID
);
else
DrawBrush
.
SetStyle
(
wxTRANSPARENT
);
DC
->
SetBrush
(
DrawBrush
);
if
(
fill
)
DrawBrush
.
SetStyle
(
wxSOLID
);
else
DrawBrush
.
SetStyle
(
wxTRANSPARENT
);
DC
->
SetBrush
(
DrawBrush
);
}
/*************************************/
void
GRForceBlackPen
(
bool
flagforce
)
void
GRForceBlackPen
(
bool
flagforce
)
/*************************************/
{
ForceBlackPen
=
flagforce
;
...
...
@@ -273,67 +315,77 @@ void GRForceBlackPen(bool flagforce )
/* routines de controle et positionnement du curseur souris */
/************************************************************/
/* positionne la souris au point de coord pos */
void
GRMouseWarp
(
WinEDA_DrawPanel
*
panel
,
const
wxPoint
&
pos
)
void
GRMouseWarp
(
WinEDA_DrawPanel
*
panel
,
const
wxPoint
&
pos
)
{
if
(
panel
==
NULL
)
return
;
panel
->
WarpPointer
(
pos
.
x
,
pos
.
y
);
if
(
panel
==
NULL
)
return
;
panel
->
WarpPointer
(
pos
.
x
,
pos
.
y
);
}
/**********************************************/
/* Routine pour selectionner le mode de trace */
/**********************************************/
void
GRSetDrawMode
(
wxDC
*
DC
,
int
draw_mode
)
{
if
(
draw_mode
&
GR_OR
)
DC
->
SetLogicalFunction
(
wxOR
);
else
if
(
draw_mode
&
GR_XOR
)
DC
->
SetLogicalFunction
(
wxXOR
);
else
if
(
draw_mode
&
GR_NXOR
)
DC
->
SetLogicalFunction
(
wxEQUIV
);
else
DC
->
SetLogicalFunction
(
wxCOPY
);
void
GRSetDrawMode
(
wxDC
*
DC
,
int
draw_mode
)
{
if
(
draw_mode
&
GR_OR
)
DC
->
SetLogicalFunction
(
wxOR
);
else
if
(
draw_mode
&
GR_XOR
)
DC
->
SetLogicalFunction
(
wxXOR
);
else
if
(
draw_mode
&
GR_NXOR
)
DC
->
SetLogicalFunction
(
wxEQUIV
);
else
DC
->
SetLogicalFunction
(
wxCOPY
);
}
/*********************************************************************/
void
GRPutPixel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
Color
)
void
GRPutPixel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
Color
)
/*********************************************************************/
{
GRSPutPixel
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
Color
);
GRSPutPixel
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
Color
);
}
/********************************************************************/
void
GRSPutPixel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
Color
)
void
GRSPutPixel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
Color
)
/********************************************************************/
{
if
(
ClipBox
)
/* suppression des pixels hors ecran */
if
(
ClipBox
)
/* suppression des pixels hors ecran */
{
if
(
x
<
ClipBox
->
GetX
()
)
return
;
if
(
y
<
ClipBox
->
GetY
()
)
return
;
if
(
x
>
(
ClipBox
->
GetRight
())
)
return
;
if
(
y
>
(
ClipBox
->
GetBottom
())
)
return
;
if
(
x
<
ClipBox
->
GetX
()
)
return
;
if
(
y
<
ClipBox
->
GetY
()
)
return
;
if
(
x
>
(
ClipBox
->
GetRight
()
)
)
return
;
if
(
y
>
(
ClipBox
->
GetBottom
()
)
)
return
;
}
GRSetColorPen
(
DC
,
Color
);
DC
->
DrawPoint
(
x
,
y
);
GRSetColorPen
(
DC
,
Color
);
DC
->
DrawPoint
(
x
,
y
);
}
/*******************************************/
/* int GRGetPixel(wxDC * DC, int x, int y) */
/*******************************************/
int
GRGetPixel
(
wxDC
*
DC
,
int
x
,
int
y
)
/*******************************************/
/* int GRGetPixel(wxDC * DC, int x, int y) */
/*******************************************/
int
GRGetPixel
(
wxDC
*
DC
,
int
x
,
int
y
)
{
wxColour
colour
;
unsigned
char
r
,
g
,
b
;
int
ii
;
wxColour
colour
;
unsigned
char
r
,
g
,
b
;
int
ii
;
DC
->
GetPixel
(
(
long
)
x
,
(
long
)
y
,
&
colour
);
DC
->
GetPixel
(
(
long
)
x
,
(
long
)
y
,
&
colour
);
r
=
colour
.
Red
();
b
=
colour
.
Blue
();
g
=
colour
.
Green
();
for
(
ii
=
0
;
ii
<
NBCOLOR
;
ii
++
)
for
(
ii
=
0
;
ii
<
NBCOLOR
;
ii
++
)
{
if
(
(
r
==
ColorRefs
[
ii
].
m_Red
)
&&
(
g
==
ColorRefs
[
ii
].
m_Green
)
&&
(
b
==
ColorRefs
[
ii
].
m_Blue
)
)
if
(
(
r
==
ColorRefs
[
ii
].
m_Red
)
&&
(
g
==
ColorRefs
[
ii
].
m_Green
)
&&
(
b
==
ColorRefs
[
ii
].
m_Blue
)
)
break
;
}
...
...
@@ -341,199 +393,254 @@ int ii;
}
/****************************************************************************
* Routine to draw a line, in Object spaces. *
****************************************************************************/
void
GRLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
/***************************************************/
/* Routine to draw a Dashed line, in Screen space. */
/***************************************************/
void
GRSDashedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSDashedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRLastMoveToX
=
x2
;
GRLastMoveToY
=
y2
;
lastcolor
=
-
1
;
GRSetColorPen
(
DC
,
Color
,
width
,
wxSHORT_DASH
);
GRSLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
GRSetColorPen
(
DC
,
Color
,
width
,
wxSHORT_DASH
);
GRSLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
lastcolor
=
-
1
;
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetColorPen
(
DC
,
Color
,
width
);
}
void
GRSDashedLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSDashedLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
lastcolor
=
-
1
;
GRSetColorPen
(
DC
,
Color
,
width
,
wxSHORT_DASH
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
x2
,
y2
,
width
,
Color
);
GRSetColorPen
(
DC
,
Color
,
width
,
wxSHORT_DASH
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
x2
,
y2
,
width
,
Color
);
lastcolor
=
-
1
;
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRLastMoveToX
=
x2
;
GRLastMoveToY
=
y2
;
}
/****************************************************************************
* Routine to draw a Dashed line, in Object spaces. *
****************************************************************************/
void
GRDashedLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRDashedLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSDashedLineTo
(
ClipBox
,
DC
,
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSDashedLineTo
(
ClipBox
,
DC
,
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
void
GRDashedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRDashedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSDashedLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSDashedLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
/****************************************************************************
* Routine to move to a new position, in Object space. *
****************************************************************************/
void
GRMoveTo
(
int
x
,
int
y
)
void
GRMoveTo
(
int
x
,
int
y
)
{
GRLastMoveToX
=
GRMapX
(
x
);
GRLastMoveToY
=
GRMapY
(
y
);
GRLastMoveToX
=
GRMapX
(
x
);
GRLastMoveToY
=
GRMapY
(
y
);
}
/*******************************************************/
/* Routine to draw to a new position, in Object space. */
/*******************************************************/
void
GRLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
void
GRLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
{
int
GRLineToX
,
GRLineToY
;
int
GRLineToX
,
GRLineToY
;
GRLineToX
=
GRMapX
(
x
);
GRLineToY
=
GRMapY
(
y
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
ZoomValue
(
width
),
Color
);
GRLineToX
=
GRMapX
(
x
);
GRLineToY
=
GRMapY
(
y
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
ZoomValue
(
width
),
Color
);
}
/*************************************************/
/* Routine to draw a Mixed line, in Object space */
/*************************************************/
void
GRMixedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRMixedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSMixedLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSMixedLine
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
/***********************************************************/
/* Routine to draw a Mixed line, in Screen (Pixels) space */
/***********************************************************/
void
GRSMixedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSMixedLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSetColorPen
(
DC
,
Color
,
width
,
wxDOT_DASH
);
GRSLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetColorPen
(
DC
,
Color
,
width
,
wxDOT_DASH
);
GRSLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
GRSetColorPen
(
DC
,
Color
,
width
);
}
/****************************************************************************
* Routine to move to a new position, in Screen (pixels) space. *
****************************************************************************/
void
GRSMoveTo
(
int
x
,
int
y
)
void
GRSMoveTo
(
int
x
,
int
y
)
{
GRLastMoveToX
=
x
;
GRLastMoveToY
=
y
;
}
/****************************************************************************
* Routine to draw to a new position, in Screen (pixels) space. *
****************************************************************************/
void
GRSLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
void
GRSLineTo
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
{
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
x
,
y
,
width
,
Color
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
x
,
y
,
width
,
Color
);
GRLastMoveToX
=
x
;
GRLastMoveToY
=
y
;
}
/****************************************************************************
* Routine to draw to a new position, in Screen (pixels) space. *
****************************************************************************/
void
GRSLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSLine
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
WinClipAndDrawLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
,
width
);
WinClipAndDrawLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
,
width
);
GRLastMoveToX
=
x2
;
GRLastMoveToY
=
y2
;
}
/****************************************************************************/
/* Routine to move to a new position relative to current one, as in Object */
/* space. */
/****************************************************************************/
void
GRMoveRel
(
int
x
,
int
y
)
void
GRMoveRel
(
int
x
,
int
y
)
{
GRLastMoveToX
+=
ZoomValue
(
x
);
GRLastMoveToY
+=
ZoomValue
(
y
);
GRLastMoveToX
+=
ZoomValue
(
x
);
GRLastMoveToY
+=
ZoomValue
(
y
);
}
/****************************************************************************
* Routine to line to a new position relative to current one, as in Object *
* space. *
****************************************************************************/
void
GRLineRel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
void
GRLineRel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
{
int
GRLineToX
=
GRLastMoveToX
,
int
GRLineToX
=
GRLastMoveToX
,
GRLineToY
=
GRLastMoveToY
;
GRLineToX
+=
ZoomValue
(
x
);
GRLineToY
+=
ZoomValue
(
y
);
GRLineToX
+=
ZoomValue
(
x
);
GRLineToY
+=
ZoomValue
(
y
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
ZoomValue
(
width
),
Color
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
ZoomValue
(
width
),
Color
);
}
/****************************************************************************
* Routine to move to a new position relative to current one, as in Screen *
* space (pixel coords.). *
****************************************************************************/
void
GRSMoveRel
(
int
x
,
int
y
)
void
GRSMoveRel
(
int
x
,
int
y
)
{
GRLastMoveToX
+=
x
;
GRLastMoveToY
+=
y
;
}
/****************************************************************************
* Routine to line to a new position relative to current one, as in Screen *
* space (pixel coords.). *
****************************************************************************/
void
GRSLineRel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
void
GRSLineRel
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
width
,
int
Color
)
{
long
GRLineToX
=
GRLastMoveToX
+
x
,
long
GRLineToX
=
GRLastMoveToX
+
x
,
GRLineToY
=
GRLastMoveToY
+
y
;
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
width
,
Color
);
GRSLine
(
ClipBox
,
DC
,
GRLastMoveToX
,
GRLastMoveToY
,
GRLineToX
,
GRLineToY
,
width
,
Color
);
GRLastMoveToX
=
GRLineToX
;
GRLastMoveToY
=
GRLineToY
;
}
/**************************************************/
/* Routine de trace d'un segment a bouts arrondis */
/* Object space = real coords.). */
/**************************************************/
void
GRCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSCSegm
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSCSegm
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
/*******************************************************************
* Routine de trace d'un segment (plein) a bouts arrondis in Object *
* space (real coords.). *
********************************************************************/
void
GRFillCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
* Routine de trace d'un segment (plein) a bouts arrondis in Object *
* space (real coords.). *
********************************************************************/
void
GRFillCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
GRSFillCSegm
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
GRSFillCSegm
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
ZoomValue
(
width
),
Color
);
}
/**********************************************************/
/* Routine de trace d'un segment (plein) a bouts arrondis */
/* ( Screen space = pixel coords.). */
/**********************************************************/
/**********************************************************/
/* Routine de trace d'un segment (plein) a bouts arrondis */
/* ( Screen space = pixel coords.). */
/**********************************************************/
void
GRSFillCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSFillCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
WinClipAndDrawLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
,
width
);
WinClipAndDrawLine
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
,
width
);
}
...
...
@@ -541,19 +648,19 @@ void GRSFillCSegm(EDA_Rect * ClipBox,wxDC * DC, int x1, int y1, int x2, int y2,
/* Routine de trace d'un segment a bouts arrondis (Mode SKETCH) */
/* Screen space (pixel coords.). */
/****************************************************************/
void
GRSCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSCSegm
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
long
rayon
,
dwx
,
dwy
;
long
dx
,
dy
,
dwx2
,
dwy2
;
long
sx1
,
sy1
,
ex1
,
ey1
;
/* coord du 1er bord */
long
sx2
,
sy2
,
ex2
,
ey2
;
/* coord du 1eme bord */
bool
swap_ends
=
FALSE
;
long
rayon
,
dwx
,
dwy
;
long
dx
,
dy
,
dwx2
,
dwy2
;
long
sx1
,
sy1
,
ex1
,
ey1
;
/* coord du 1er bord */
long
sx2
,
sy2
,
ex2
,
ey2
;
/* coord du 1eme bord */
bool
swap_ends
=
FALSE
;
GRLastMoveToX
=
x2
;
GRLastMoveToY
=
y2
;
if
(
ClipBox
)
if
(
ClipBox
)
{
xcliplo
=
ClipBox
->
GetX
();
ycliplo
=
ClipBox
->
GetY
();
...
...
@@ -566,56 +673,56 @@ bool swap_ends = FALSE;
xcliphi
+=
width
;
ycliphi
+=
width
;
CLIP_LINE
(
x1
,
y1
,
x2
,
y2
);
clip_line
(
x1
,
y1
,
x2
,
y2
);
}
if
(
width
<=
2
)
/* ligne simple ou epaisse de 2 pixels*/
if
(
width
<=
2
)
/* ligne simple ou epaisse de 2 pixels*/
{
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
return
;
}
GRSetColorPen
(
DC
,
Color
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
GRSetColorPen
(
DC
,
Color
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
rayon
=
(
width
+
1
)
>>
1
;
rayon
=
(
width
+
1
)
>>
1
;
dx
=
x2
-
x1
;
dy
=
y2
-
y1
;
if
(
dx
==
0
)
/* segment vertical */
if
(
dx
==
0
)
/* segment vertical */
{
dwx
=
rayon
;
if
(
dy
>=
0
)
dwx
=
-
dwx
;
if
(
dy
>=
0
)
dwx
=
-
dwx
;
sx1
=
x1
-
dwx
;
sy1
=
y1
;
ex1
=
x2
-
dwx
;
ey1
=
y2
;
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
sx2
=
x1
+
dwx
;
sy2
=
y1
;
ex2
=
x2
+
dwx
;
ey2
=
y2
;
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
}
else
if
(
dy
==
0
)
/* segment horizontal */
else
if
(
dy
==
0
)
/* segment horizontal */
{
dwy
=
rayon
;
if
(
dx
<
0
)
dwy
=
-
dwy
;
if
(
dx
<
0
)
dwy
=
-
dwy
;
sx1
=
x1
,
sy1
=
y1
-
dwy
;
ex1
=
x2
;
ey1
=
y2
-
dwy
;
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
sx2
=
x1
;
sy2
=
y1
+
dwy
;
ex2
=
x2
;
ey2
=
y2
+
dwy
;
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
}
else
{
if
(
ABS
(
dx
)
==
ABS
(
dy
)
)
/* segment a 45 degre */
if
(
ABS
(
dx
)
==
ABS
(
dy
)
)
/* segment a 45 degre */
{
dwx
=
dwy
=
((
width
*
5
)
+
4
)
/
7
;
// = width/2 * 0.707
if
(
dy
<
0
)
dwx
=
dwy
=
(
(
width
*
5
)
+
4
)
/
7
;
// = width/2 * 0.707
if
(
dy
<
0
)
{
if
(
dx
<=
0
)
if
(
dx
<=
0
)
{
dwx
=
-
dwx
;
swap_ends
=
TRUE
;
}
...
...
@@ -628,52 +735,50 @@ bool swap_ends = FALSE;
}
}
}
else
{
int
delta_angle
=
ArcTangente
(
dy
,
dx
);
int
delta_angle
=
ArcTangente
(
dy
,
dx
);
dwx
=
0
;
dwy
=
width
;
RotatePoint
(
(
int
*
)
&
dwx
,
(
int
*
)
&
dwy
,
-
delta_angle
);
RotatePoint
(
(
int
*
)
&
dwx
,
(
int
*
)
&
dwy
,
-
delta_angle
);
}
dwx2
=
dwx
>>
1
;
dwy2
=
dwy
>>
1
;
sx1
=
x1
-
dwx2
;
sy1
=
y1
-
dwy2
;
ex1
=
x2
-
dwx2
;
ey1
=
y2
-
dwy2
;
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
DC
->
DrawLine
(
sx1
,
sy1
,
ex1
,
ey1
);
sx2
=
x1
+
dwx2
;
sy2
=
y1
+
dwy2
;
ex2
=
x2
+
dwx2
;
ey2
=
y2
+
dwy2
;
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
DC
->
DrawLine
(
sx2
,
sy2
,
ex2
,
ey2
);
}
if
(
swap_ends
)
if
(
swap_ends
)
{
DC
->
DrawArc
(
sx2
,
sy2
,
sx1
,
sy1
,
x1
,
y1
);
DC
->
DrawArc
(
ex1
,
ey1
,
ex2
,
ey2
,
x2
,
y2
);
DC
->
DrawArc
(
sx2
,
sy2
,
sx1
,
sy1
,
x1
,
y1
);
DC
->
DrawArc
(
ex1
,
ey1
,
ex2
,
ey2
,
x2
,
y2
);
}
else
{
DC
->
DrawArc
(
sx1
,
sy1
,
sx2
,
sy2
,
x1
,
y1
);
DC
->
DrawArc
(
ex2
,
ey2
,
ex1
,
ey1
,
x2
,
y2
);
DC
->
DrawArc
(
sx1
,
sy1
,
sx2
,
sy2
,
x1
,
y1
);
DC
->
DrawArc
(
ex2
,
ey2
,
ex1
,
ey1
,
x2
,
y2
);
}
}
static
bool
IsGRSPolyDrawable
(
EDA_Rect
*
ClipBox
,
int
n
,
int
*
Points
)
static
bool
IsGRSPolyDrawable
(
EDA_Rect
*
ClipBox
,
int
n
,
int
*
Points
)
{
int
ii
;
int
Xmin
,
Xmax
,
Ymin
,
Ymax
;
int
ii
;
int
Xmin
,
Xmax
,
Ymin
,
Ymax
;
Xmin
=
Xmax
=
Points
[
0
];
Ymin
=
Ymax
=
Points
[
1
];
for
(
ii
=
1
;
ii
<
n
;
ii
++
)
// calcul du rectangle d'encadrement
for
(
ii
=
1
;
ii
<
n
;
ii
++
)
// calcul du rectangle d'encadrement
{
int
jj
=
ii
*
2
;
Xmin
=
MIN
(
Xmin
,
Points
[
jj
]
);
Xmax
=
MAX
(
Xmax
,
Points
[
jj
]
);
Ymin
=
MIN
(
Ymin
,
Points
[
jj
+
1
]
);
Ymax
=
MAX
(
Ymax
,
Points
[
jj
+
1
]
);
Xmin
=
MIN
(
Xmin
,
Points
[
jj
]
);
Xmax
=
MAX
(
Xmax
,
Points
[
jj
]
);
Ymin
=
MIN
(
Ymin
,
Points
[
jj
+
1
]
);
Ymax
=
MAX
(
Ymax
,
Points
[
jj
+
1
]
);
}
xcliplo
=
ClipBox
->
GetX
();
...
...
@@ -681,36 +786,42 @@ int Xmin, Xmax, Ymin, Ymax;
xcliphi
=
ClipBox
->
GetRight
();
ycliphi
=
ClipBox
->
GetHeight
();
if
(
Xmax
<
xcliplo
)
return
FALSE
;
if
(
Xmin
>
xcliphi
)
return
FALSE
;
if
(
Ymax
<
ycliplo
)
return
FALSE
;
if
(
Ymin
>
ycliphi
)
return
FALSE
;
if
(
Xmax
<
xcliplo
)
return
FALSE
;
if
(
Xmin
>
xcliphi
)
return
FALSE
;
if
(
Ymax
<
ycliplo
)
return
FALSE
;
if
(
Ymin
>
ycliphi
)
return
FALSE
;
return
TRUE
;
}
/************************************************************************/
/* Routine to draw a new polyline and fill it if Fill, in screen space. */
/************************************************************************/
void
GRSPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
void
GRSPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
{
int
startx
,
starty
;
int
startx
,
starty
;
if
(
!
IsGRSPolyDrawable
(
ClipBox
,
n
,
Points
)
)
return
;
if
(
!
IsGRSPolyDrawable
(
ClipBox
,
n
,
Points
)
)
return
;
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
Fill
&&
(
n
>
2
)
)
{
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawPolygon
(
n
,
(
wxPoint
*
)
Points
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawPolygon
(
n
,
(
wxPoint
*
)
Points
);
}
else
{
startx
=
Points
[
n
*
2
-
2
];
starty
=
Points
[
n
*
2
-
1
];
GRSetBrush
(
DC
,
Color
);
DC
->
DrawLines
(
n
,
(
wxPoint
*
)
Points
);
GRSetBrush
(
DC
,
Color
);
DC
->
DrawLines
(
n
,
(
wxPoint
*
)
Points
);
}
}
...
...
@@ -718,37 +829,39 @@ int startx, starty;
/******************************************************************************/
/* Routine to draw a new closed polyline and fill it if Fill, in screen space */
/******************************************************************************/
void
GRSClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
Color
,
int
BgColor
)
void
GRSClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
Color
,
int
BgColor
)
{
GRSClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
0
,
Color
,
BgColor
);
GRSClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
0
,
Color
,
BgColor
);
}
void
GRSClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
void
GRSClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
{
int
startx
,
starty
;
int
startx
,
starty
;
if
(
!
IsGRSPolyDrawable
(
ClipBox
,
n
,
Points
)
)
return
;
if
(
!
IsGRSPolyDrawable
(
ClipBox
,
n
,
Points
)
)
return
;
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
Fill
&&
(
n
>
2
)
)
{
GRSMoveTo
(
Points
[
n
*
2
-
2
],
Points
[
n
*
2
-
1
]
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawPolygon
(
n
,
(
wxPoint
*
)
Points
,
0
,
0
,
wxODDEVEN_RULE
);
GRSMoveTo
(
Points
[
n
*
2
-
2
],
Points
[
n
*
2
-
1
]
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawPolygon
(
n
,
(
wxPoint
*
)
Points
,
0
,
0
,
wxODDEVEN_RULE
);
}
else
{
startx
=
Points
[
n
*
2
-
2
];
starty
=
Points
[
n
*
2
-
1
];
GRSetBrush
(
DC
,
BgColor
);
DC
->
DrawLines
(
n
,
(
wxPoint
*
)
Points
);
GRSetBrush
(
DC
,
BgColor
);
DC
->
DrawLines
(
n
,
(
wxPoint
*
)
Points
);
/* Fermeture du polygone */
if
(
(
startx
!=
Points
[
0
])
||
(
starty
!=
Points
[
1
])
)
{
GRSLine
(
ClipBox
,
DC
,
Points
[
0
],
Points
[
1
],
startx
,
starty
,
width
,
Color
);
GRSLine
(
ClipBox
,
DC
,
Points
[
0
],
Points
[
1
],
startx
,
starty
,
width
,
Color
);
}
}
}
...
...
@@ -757,155 +870,170 @@ int startx, starty;
/************************************************************************/
/* Routine to draw a new polyline and fill it if Fill, in drawing space. */
/************************************************************************/
void
GRPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
void
GRPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
{
int
ii
,
jj
;
int
ii
,
jj
;
width
=
ZoomValue
(
width
);
for
(
ii
=
0
;
ii
<
n
;
ii
++
)
width
=
ZoomValue
(
width
);
for
(
ii
=
0
;
ii
<
n
;
ii
++
)
{
jj
=
ii
<<
1
;
Points
[
jj
]
=
GRMapX
(
Points
[
jj
]
);
Points
[
jj
]
=
GRMapX
(
Points
[
jj
]
);
jj
++
;
Points
[
jj
]
=
GRMapY
(
Points
[
jj
]
);
Points
[
jj
]
=
GRMapY
(
Points
[
jj
]
);
}
GRSPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
width
,
Color
,
BgColor
);
GRSPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
width
,
Color
,
BgColor
);
}
/**************************************************************************/
/* Routine to draw a closed polyline and fill it if Fill, in object space */
/**************************************************************************/
void
GRClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
Color
,
int
BgColor
)
void
GRClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
Color
,
int
BgColor
)
{
GRClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
0
,
Color
,
BgColor
);
GRClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
0
,
Color
,
BgColor
);
}
void
GRClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
void
GRClosedPoly
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
n
,
int
*
Points
,
int
Fill
,
int
width
,
int
Color
,
int
BgColor
)
{
int
ii
,
jj
;
int
ii
,
jj
;
width
=
ZoomValue
(
width
);
for
(
ii
=
0
;
ii
<
n
;
ii
++
)
width
=
ZoomValue
(
width
);
for
(
ii
=
0
;
ii
<
n
;
ii
++
)
{
jj
=
ii
<<
1
;
Points
[
jj
]
=
GRMapX
(
Points
[
jj
]
);
Points
[
jj
]
=
GRMapX
(
Points
[
jj
]
);
jj
++
;
Points
[
jj
]
=
GRMapY
(
Points
[
jj
]
);
Points
[
jj
]
=
GRMapY
(
Points
[
jj
]
);
}
GRSClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
width
,
Color
,
BgColor
);
GRSClosedPoly
(
ClipBox
,
DC
,
n
,
Points
,
Fill
,
width
,
Color
,
BgColor
);
}
/***********************************************/
/* Routine to draw a circle, in object space. */
/***********************************************/
void
GRCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
Color
)
void
GRCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
Color
)
{
int
cx
=
GRMapX
(
x
);
int
cy
=
GRMapY
(
y
);
int
rayon
=
ZoomValue
(
r
);
int
cx
=
GRMapX
(
x
);
int
cy
=
GRMapY
(
y
);
int
rayon
=
ZoomValue
(
r
);
GRSCircle
(
ClipBox
,
DC
,
cx
,
cy
,
rayon
,
0
,
Color
);
GRSCircle
(
ClipBox
,
DC
,
cx
,
cy
,
rayon
,
0
,
Color
);
}
/*****************************************************/
/* Routine to draw a Filled circle, in object space. */
/*****************************************************/
void
GRFilledCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
void
GRFilledCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
{
r
=
ZoomValue
(
r
);
width
=
ZoomValue
(
width
);
GRSFilledCircle
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
r
,
width
,
Color
,
BgColor
);
r
=
ZoomValue
(
r
);
width
=
ZoomValue
(
width
);
GRSFilledCircle
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
r
,
width
,
Color
,
BgColor
);
}
/******************************************************/
/* Routine to draw a FILLED circle, in drawing space. */
/******************************************************/
void
GRSFilledCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
void
GRSFilledCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
{
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
x0
,
y0
,
xm
,
ym
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
if
(
x
<
(
x0
-
r
)
)
return
;
if
(
y
<
(
y0
-
r
)
)
return
;
if
(
x
>
(
r
+
xm
)
)
return
;
if
(
y
>
(
r
+
ym
)
)
return
;
if
(
x
<
(
x0
-
r
)
)
return
;
if
(
y
<
(
y0
-
r
)
)
return
;
if
(
x
>
(
r
+
xm
)
)
return
;
if
(
y
>
(
r
+
ym
)
)
return
;
}
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawEllipse
(
x
-
r
,
y
-
r
,
r
+
r
,
r
+
r
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawEllipse
(
x
-
r
,
y
-
r
,
r
+
r
,
r
+
r
);
}
/***********************************************************/
/* Routine to draw a circle, in object space. */
/***********************************************************/
void
GRCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
)
void
GRCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
r
,
int
width
,
int
Color
)
{
r
=
ZoomValue
(
r
);
width
=
ZoomValue
(
width
);
GRSCircle
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
r
,
width
,
Color
);
r
=
ZoomValue
(
r
);
width
=
ZoomValue
(
width
);
GRSCircle
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
r
,
width
,
Color
);
}
/***********************************************/
/* Routine to draw a circle, in drawing space. */
/***********************************************/
void
GRSCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
r
,
int
width
,
int
Color
)
void
GRSCircle
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
r
,
int
width
,
int
Color
)
{
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
x0
,
y0
,
xm
,
ym
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
if
(
xc
<
(
x0
-
r
-
width
)
)
return
;
if
(
yc
<
(
y0
-
r
-
width
)
)
return
;
if
(
xc
>
(
r
+
xm
+
width
)
)
return
;
if
(
yc
>
(
r
+
ym
+
width
)
)
return
;
if
(
xc
<
(
x0
-
r
-
width
)
)
return
;
if
(
yc
<
(
y0
-
r
-
width
)
)
return
;
if
(
xc
>
(
r
+
xm
+
width
)
)
return
;
if
(
yc
>
(
r
+
ym
+
width
)
)
return
;
}
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
DC
->
DrawEllipse
(
xc
-
r
,
yc
-
r
,
r
+
r
,
r
+
r
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
DC
->
DrawEllipse
(
xc
-
r
,
yc
-
r
,
r
+
r
,
r
+
r
);
}
/************************************************/
/* Routine to draw an arc, in USER space. */
/* Debut et fin de l'arc donnes par leur coord. */
/************************************************/
void
GRArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
Color
)
void
GRArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
Color
)
{
GRSArc1
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
),
0
,
Color
);
GRSArc1
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
),
0
,
Color
);
}
/************************************************/
/* Routine to draw an arc, width = width in USER space. */
/* Debut et fin de l'arc donnes par leur coord. */
/************************************************/
void
GRArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
width
,
int
Color
)
void
GRArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
width
,
int
Color
)
{
GRSArc1
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
),
ZoomValue
(
width
),
Color
);
GRSArc1
(
ClipBox
,
DC
,
GRMapX
(
x1
),
GRMapY
(
y1
),
GRMapX
(
x2
),
GRMapY
(
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
),
ZoomValue
(
width
),
Color
);
}
...
...
@@ -913,378 +1041,433 @@ void GRArc1(EDA_Rect * ClipBox,wxDC * DC, int x1, int y1, int x2, int y2,
/* Routine to draw an arc, width = width, in screen space. */
/* Debut et fin de l'arc donnes par leur coord. */
/************************************************/
void
GRSArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
width
,
int
Color
)
void
GRSArc1
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
xc
,
int
yc
,
int
width
,
int
Color
)
{
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
x0
,
y0
,
xm
,
ym
,
r
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
r
=
(
int
)
hypot
(
x1
-
xc
,
y1
-
yc
);
if
(
xc
<
(
x0
-
r
)
)
return
;
if
(
yc
<
(
y0
-
r
)
)
return
;
if
(
xc
>
(
r
+
xm
)
)
return
;
if
(
yc
>
(
r
+
ym
)
)
return
;
r
=
(
int
)
hypot
(
x1
-
xc
,
y1
-
yc
);
if
(
xc
<
(
x0
-
r
)
)
return
;
if
(
yc
<
(
y0
-
r
)
)
return
;
if
(
xc
>
(
r
+
xm
)
)
return
;
if
(
yc
>
(
r
+
ym
)
)
return
;
}
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
);
DC
->
DrawArc
(
x1
,
y1
,
x2
,
y2
,
xc
,
yc
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
);
DC
->
DrawArc
(
x1
,
y1
,
x2
,
y2
,
xc
,
yc
);
}
/********************************************************************/
/* Routine to draw an arc, in screen space. */
/* As the Y axe is inverted the Angles should be inverted as well. */
/********************************************************************/
void
GRSArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
)
void
GRSArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
)
{
int
x1
,
y1
,
x2
,
y2
;
int
x1
,
y1
,
x2
,
y2
;
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
x0
,
y0
,
xm
,
ym
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
if
(
xc
<
(
x0
-
r
-
width
)
)
return
;
if
(
yc
<
(
y0
-
r
-
width
)
)
return
;
if
(
xc
>
(
r
+
xm
+
width
)
)
return
;
if
(
yc
>
(
r
+
ym
+
width
)
)
return
;
if
(
xc
<
(
x0
-
r
-
width
)
)
return
;
if
(
yc
<
(
y0
-
r
-
width
)
)
return
;
if
(
xc
>
(
r
+
xm
+
width
)
)
return
;
if
(
yc
>
(
r
+
ym
+
width
)
)
return
;
}
x1
=
r
;
y1
=
0
;
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
x2
=
r
;
y2
=
0
;
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
);
DC
->
DrawArc
(
xc
+
x1
,
yc
-
y1
,
xc
+
x2
,
yc
-
y2
,
xc
,
yc
);
GRSetColorPen
(
DC
,
Color
,
width
);
GRSetBrush
(
DC
,
Color
);
DC
->
DrawArc
(
xc
+
x1
,
yc
-
y1
,
xc
+
x2
,
yc
-
y2
,
xc
,
yc
);
}
/********************************************************************/
/* Routine to draw an Filled arc, in screen space. */
/* As the Y axes is inverted the Angles should be inverted as well. */
/********************************************************************/
void
GRSFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
void
GRSFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
{
int
x1
,
y1
,
x2
,
y2
;
int
x1
,
y1
,
x2
,
y2
;
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
x0
,
y0
,
xm
,
ym
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
if
(
xc
<
(
x0
-
r
-
1
)
)
return
;
if
(
yc
<
(
y0
-
r
-
1
)
)
return
;
if
(
xc
>
(
r
+
xm
+
1
)
)
return
;
if
(
yc
>
(
r
+
ym
+
1
)
)
return
;
if
(
xc
<
(
x0
-
r
-
1
)
)
return
;
if
(
yc
<
(
y0
-
r
-
1
)
)
return
;
if
(
xc
>
(
r
+
xm
+
1
)
)
return
;
if
(
yc
>
(
r
+
ym
+
1
)
)
return
;
}
x1
=
r
;
y1
=
0
;
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
x2
=
r
;
y2
=
0
;
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawArc
(
xc
+
x1
,
yc
-
y1
,
xc
+
x2
,
yc
-
y2
,
xc
,
yc
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
GRSetColorPen
(
DC
,
Color
,
width
);
DC
->
DrawArc
(
xc
+
x1
,
yc
-
y1
,
xc
+
x2
,
yc
-
y2
,
xc
,
yc
);
}
/********************************************************************/
/* Routine to draw a Filled arc, in drawing space. */
/* As the Y axes is inverted the Angles should be inverted as well. */
/********************************************************************/
void
GRFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
void
GRFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
,
int
BgColor
)
{
width
=
ZoomValue
(
width
);
GRSFilledArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
width
=
ZoomValue
(
width
);
GRSFilledArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
StAngle
,
EndAngle
,
ZoomValue
(
r
),
width
,
Color
,
BgColor
);
ZoomValue
(
r
),
width
,
Color
,
BgColor
);
}
void
GRFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
Color
,
int
BgColor
)
void
GRFilledArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
Color
,
int
BgColor
)
{
GRSFilledArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
GRSFilledArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
StAngle
,
EndAngle
,
ZoomValue
(
r
),
0
,
Color
,
BgColor
);
ZoomValue
(
r
),
0
,
Color
,
BgColor
);
}
/********************************************************************/
/* Routine to draw an arc, in drawing space. */
/* As the Y axes is inverted the Angles should be inverted as well. */
/********************************************************************/
void
GRArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
Color
)
void
GRArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
xc
,
int
yc
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
Color
)
{
int
x1
,
y1
,
x2
,
y2
;
int
x1
,
y1
,
x2
,
y2
;
/* suppression des cercles hors ecran */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
rayon
=
ZoomValue
(
r
)
+
1
;
int
rayon
=
ZoomValue
(
r
)
+
1
;
int
x0
,
y0
,
xm
,
ym
,
x
,
y
;
x0
=
ClipBox
->
GetX
();
y0
=
ClipBox
->
GetY
();
xm
=
ClipBox
->
GetRight
();
ym
=
ClipBox
->
GetBottom
();
x
=
GRMapX
(
xc
);
y
=
GRMapY
(
yc
);
if
(
x
<
(
x0
-
rayon
)
)
return
;
if
(
y
<
(
y0
-
rayon
)
)
return
;
if
(
x
>
(
xm
+
rayon
)
)
return
;
if
(
y
>
(
ym
+
rayon
)
)
return
;
x
=
GRMapX
(
xc
);
y
=
GRMapY
(
yc
);
if
(
x
<
(
x0
-
rayon
)
)
return
;
if
(
y
<
(
y0
-
rayon
)
)
return
;
if
(
x
>
(
xm
+
rayon
)
)
return
;
if
(
y
>
(
ym
+
rayon
)
)
return
;
}
x1
=
r
;
y1
=
0
;
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
RotatePoint
(
&
x1
,
&
y1
,
EndAngle
);
x2
=
r
;
y2
=
0
;
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
RotatePoint
(
&
x2
,
&
y2
,
StAngle
);
GRSetColorPen
(
DC
,
Color
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
DC
->
DrawArc
(
GRMapX
(
xc
+
x1
),
GRMapY
(
yc
-
y1
),
GRMapX
(
xc
+
x2
),
GRMapY
(
yc
-
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
)
);
GRSetColorPen
(
DC
,
Color
);
GRSetBrush
(
DC
,
Color
,
FALSE
);
DC
->
DrawArc
(
GRMapX
(
xc
+
x1
),
GRMapY
(
yc
-
y1
),
GRMapX
(
xc
+
x2
),
GRMapY
(
yc
-
y2
),
GRMapX
(
xc
),
GRMapY
(
yc
)
);
}
/********************************************************************/
/* Routine to draw an arc, width = width, in drawing space. */
/* As the Y axes is inverted the Angles should be inverted as well. */
/********************************************************************/
void
GRArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
)
void
GRArc
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x
,
int
y
,
int
StAngle
,
int
EndAngle
,
int
r
,
int
width
,
int
Color
)
{
GRSArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
GRSArc
(
ClipBox
,
DC
,
GRMapX
(
x
),
GRMapY
(
y
),
StAngle
,
EndAngle
,
ZoomValue
(
r
),
ZoomValue
(
width
),
Color
);
ZoomValue
(
r
),
ZoomValue
(
width
),
Color
);
}
/**************************************************/
/* Routine to draw a Rectangle, in drawing space. */
/**************************************************/
void
GRRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
)
void
GRRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
)
{
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
);
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
Color
);
}
/**************************************************/
/* Routine to draw a Rectangle, in drawing space. */
/**************************************************/
void
GRRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
width
=
ZoomValue
(
width
);
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
width
=
ZoomValue
(
width
);
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
);
}
/************************************************************************************/
void
GRFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
,
int
BgColor
)
void
GRFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
,
int
BgColor
)
/************************************************************************************/
/* Routine to draw a Rectangle (filled with AreaColor), in drawing space. */
{
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
,
BgColor
);
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
,
BgColor
);
}
/************************************************************************************/
void
GRFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
,
int
BgColor
)
void
GRFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
,
int
BgColor
)
/************************************************************************************/
/* Routine to draw a Rectangle (filled with AreaColor), in drawing space. */
{
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
width
=
ZoomValue
(
width
);
x1
=
GRMapX
(
x1
);
y1
=
GRMapY
(
y1
);
x2
=
GRMapX
(
x2
);
y2
=
GRMapY
(
y2
);
width
=
ZoomValue
(
width
);
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
,
BgColor
);
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
width
,
Color
,
BgColor
);
}
/*************************************************/
/* Routine to draw a Rectangle, in screen space. */
/*************************************************/
void
GRSRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
)
void
GRSRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
)
{
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
);
GRSRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
);
}
void
GRSRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
void
GRSRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
)
{
if
(
x1
>
x2
)
EXCHG
(
x1
,
x2
);
if
(
y1
>
y2
)
EXCHG
(
y1
,
y2
);
if
(
x1
>
x2
)
EXCHG
(
x1
,
x2
);
if
(
y1
>
y2
)
EXCHG
(
y1
,
y2
);
/* Clipping des coordonnees */
if
(
ClipBox
)
if
(
ClipBox
)
{
int
xmin
=
ClipBox
->
GetX
();
int
ymin
=
ClipBox
->
GetY
();
int
xmax
=
ClipBox
->
GetRight
();
int
ymax
=
ClipBox
->
GetBottom
();
if
(
x1
>
xmax
)
return
;
if
(
x2
<
xmin
)
return
;
if
(
y1
>
ymax
)
return
;
if
(
y2
<
ymin
)
return
;
if
(
x1
>
xmax
)
return
;
if
(
x2
<
xmin
)
return
;
if
(
y1
>
ymax
)
return
;
if
(
y2
<
ymin
)
return
;
}
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
(
x1
==
x2
)
||
(
y1
==
y2
)
)
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
(
x1
==
x2
)
||
(
y1
==
y2
)
)
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
else
{
GRSetBrush
(
DC
,
BLACK
);
DC
->
DrawRectangle
(
x1
,
y1
,
x2
-
x1
,
y2
-
y1
);
GRSetBrush
(
DC
,
BLACK
);
DC
->
DrawRectangle
(
x1
,
y1
,
x2
-
x1
,
y2
-
y1
);
}
}
/* Routine to draw a Filled Rectangle, in screen space. */
/***************************************************************************************/
void
GRSFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
,
int
BgColor
)
void
GRSFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
Color
,
int
BgColor
)
/***************************************************************************************/
{
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
,
BgColor
);
GRSFilledRect
(
ClipBox
,
DC
,
x1
,
y1
,
x2
,
y2
,
0
,
Color
,
BgColor
);
}
/***************************************************************************************/
void
GRSFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
,
int
BgColor
)
void
GRSFilledRect
(
EDA_Rect
*
ClipBox
,
wxDC
*
DC
,
int
x1
,
int
y1
,
int
x2
,
int
y2
,
int
width
,
int
Color
,
int
BgColor
)
/***************************************************************************************/
{
if
(
x1
>
x2
)
EXCHG
(
x1
,
x2
);
if
(
y1
>
y2
)
EXCHG
(
y1
,
y2
);
if
(
ClipBox
)
if
(
x1
>
x2
)
EXCHG
(
x1
,
x2
);
if
(
y1
>
y2
)
EXCHG
(
y1
,
y2
);
if
(
ClipBox
)
{
int
xmin
=
ClipBox
->
GetX
();
int
ymin
=
ClipBox
->
GetY
();
int
xmax
=
ClipBox
->
GetRight
();
int
ymax
=
ClipBox
->
GetBottom
();
if
(
x1
>
xmax
)
return
;
if
(
x2
<
xmin
)
return
;
if
(
y1
>
ymax
)
return
;
if
(
y2
<
ymin
)
return
;
if
(
x1
>
xmax
)
return
;
if
(
x2
<
xmin
)
return
;
if
(
y1
>
ymax
)
return
;
if
(
y2
<
ymin
)
return
;
// Clipping coordinates
if
(
x1
<
xmin
)
x1
=
xmin
-
1
;
if
(
y1
<
ymin
)
y1
=
ymin
-
1
;
if
(
x2
>
xmax
)
x2
=
xmax
+
1
;
if
(
y2
>
ymax
)
y2
=
ymax
+
1
;
if
(
x1
<
xmin
)
x1
=
xmin
-
1
;
if
(
y1
<
ymin
)
y1
=
ymin
-
1
;
if
(
x2
>
xmax
)
x2
=
xmax
+
1
;
if
(
y2
>
ymax
)
y2
=
ymax
+
1
;
}
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
(
x1
==
x2
)
||
(
y1
==
y2
)
)
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
GRSetColorPen
(
DC
,
Color
,
width
);
if
(
(
x1
==
x2
)
||
(
y1
==
y2
)
)
DC
->
DrawLine
(
x1
,
y1
,
x2
,
y2
);
else
{
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawRectangle
(
x1
,
y1
,
x2
-
x1
,
y2
-
y1
);
GRSetBrush
(
DC
,
BgColor
,
FILLED
);
DC
->
DrawRectangle
(
x1
,
y1
,
x2
-
x1
,
y2
-
y1
);
}
}
/*******************************/
/* Routines used to draw texts */
/*******************************/
/*******************************/
/* Routines used to draw texts */
/*******************************/
/*********************************************/
void
GRSetFont
(
wxDC
*
DC
,
wxFont
*
Font
)
void
GRSetFont
(
wxDC
*
DC
,
wxFont
*
Font
)
/*********************************************/
/* Routine to set the current font */
{
DC
->
SetFont
(
*
Font
);
DC
->
SetFont
(
*
Font
);
}
/*********************************************************/
void
GRSetTextFgColor
(
wxDC
*
DC
,
int
Color
)
void
GRSetTextFgColor
(
wxDC
*
DC
,
int
Color
)
/*********************************************************/
/* Set the foreground color used to draw texts */
{
DC
->
SetTextForeground
(
wxColour
(
DC
->
SetTextForeground
(
wxColour
(
ColorRefs
[
Color
].
m_Red
,
ColorRefs
[
Color
].
m_Green
,
ColorRefs
[
Color
].
m_Blue
)
ColorRefs
[
Color
].
m_Blue
)
);
}
void
GRSetTextFgColor
(
wxDC
*
DC
,
wxFont
*
,
int
Color
)
void
GRSetTextFgColor
(
wxDC
*
DC
,
wxFont
*
,
int
Color
)
{
DC
->
SetTextForeground
(
wxColour
(
DC
->
SetTextForeground
(
wxColour
(
ColorRefs
[
Color
].
m_Red
,
ColorRefs
[
Color
].
m_Green
,
ColorRefs
[
Color
].
m_Blue
)
ColorRefs
[
Color
].
m_Blue
)
);
}
/*****************************************************************************/
void
GRGetTextExtent
(
wxDC
*
DC
,
const
wxChar
*
Text
,
long
*
width
,
long
*
height
)
void
GRGetTextExtent
(
wxDC
*
DC
,
const
wxChar
*
Text
,
long
*
width
,
long
*
height
)
/*****************************************************************************/
/* Return the size of the text
*/
*/
{
long
w
=
0
,
h
=
0
;
long
w
=
0
,
h
=
0
;
if
(
Text
)
if
(
Text
)
{
DC
->
GetTextExtent
(
Text
,
&
w
,
&
h
);
DC
->
GetTextExtent
(
Text
,
&
w
,
&
h
);
}
if
(
width
)
*
width
=
w
;
if
(
height
)
*
height
=
h
;
if
(
width
)
*
width
=
w
;
if
(
height
)
*
height
=
h
;
}
/********************************/
void
GRResetTextFgColor
(
wxDC
*
DC
)
void
GRResetTextFgColor
(
wxDC
*
DC
)
/********************************/
/* Set the foreground color used to draw texts to the default value */
{
GRSetTextFgColor
(
DC
,
Text_Color
);
GRSetTextFgColor
(
DC
,
Text_Color
);
}
/*********************************************************/
void
GRSetTextBgColor
(
wxDC
*
DC
,
int
Color
)
void
GRSetTextBgColor
(
wxDC
*
DC
,
int
Color
)
/*********************************************************/
/* Set the background color used to draw texts */
{
Color
&=
MASKCOLOR
;
// keep only the bits used to select the color
DC
->
SetTextBackground
(
wxColour
(
DC
->
SetTextBackground
(
wxColour
(
ColorRefs
[
Color
].
m_Red
,
ColorRefs
[
Color
].
m_Green
,
ColorRefs
[
Color
].
m_Blue
)
ColorRefs
[
Color
].
m_Blue
)
);
}
void
GRSetTextBgColor
(
wxDC
*
DC
,
wxFont
*
,
int
Color
)
void
GRSetTextBgColor
(
wxDC
*
DC
,
wxFont
*
,
int
Color
)
{
Color
&=
MASKCOLOR
;
// keep only the bits used to select the color
DC
->
SetTextBackground
(
wxColour
(
DC
->
SetTextBackground
(
wxColour
(
ColorRefs
[
Color
].
m_Red
,
ColorRefs
[
Color
].
m_Green
,
ColorRefs
[
Color
].
m_Blue
)
ColorRefs
[
Color
].
m_Blue
)
);
}
include/base_struct.h
View file @
f353c77c
...
...
@@ -191,8 +191,19 @@ public:
/* Gestion de l'etat (status) de la structure (active, deleted..) */
int
GetState
(
int
type
)
const
;
void
SetState
(
int
type
,
int
state
);
int
GetState
(
int
type
)
const
{
return
m_Status
&
type
;
}
void
SetState
(
int
type
,
int
state
)
{
if
(
state
)
m_Status
|=
type
;
// state = ON or OFF
else
m_Status
&=
~
type
;
}
int
ReturnStatus
()
const
{
return
m_Status
;
}
...
...
include/pcbstruct.h
View file @
f353c77c
...
...
@@ -442,6 +442,17 @@ public:
EDGE_ZONE
(
BOARD_ITEM
*
StructFather
);
EDGE_ZONE
(
const
EDGE_ZONE
&
edgezone
);
~
EDGE_ZONE
();
EDGE_ZONE
*
Next
()
{
return
(
EDGE_ZONE
*
)
Pnext
;
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.pcb" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool
Save
(
FILE
*
aFile
)
const
;
};
...
...
include/wxstruct.h
View file @
f353c77c
...
...
@@ -535,7 +535,13 @@ public:
void
Block_Move
(
wxDC
*
DC
);
void
Block_Duplicate
(
wxDC
*
DC
);
// zone handling:
/**
* Function DelLimitesZone
* deletes the limits of a zone.
* @param DC A wxDC to draw onto.
* @param Redraw If true, means redraw the pcb without the zone limits
*/
void
DelLimitesZone
(
wxDC
*
DC
,
bool
Redraw
);
// layerhandling:
...
...
pcbnew/class_board.cpp
View file @
f353c77c
...
...
@@ -610,7 +610,7 @@ bool BOARD::Save( FILE* aFile ) const
default
:
// future: throw exception here
#if defined(DEBUG)
printf
(
"BOARD::Save() ignoring
draw
type %d
\n
"
,
item
->
Type
()
);
printf
(
"BOARD::Save() ignoring
m_Drawings
type %d
\n
"
,
item
->
Type
()
);
#endif
break
;
}
...
...
@@ -623,7 +623,6 @@ bool BOARD::Save( FILE* aFile ) const
goto
out
;
fprintf
(
aFile
,
"$EndTRACK
\n
"
);
// save the zones
fprintf
(
aFile
,
"$ZONE
\n
"
);
for
(
item
=
m_Zone
;
item
;
item
=
item
->
Next
()
)
...
...
@@ -631,6 +630,15 @@ bool BOARD::Save( FILE* aFile ) const
goto
out
;
fprintf
(
aFile
,
"$EndZONE
\n
"
);
// save the zone edges
if
(
m_CurrentLimitZone
)
{
fprintf
(
aFile
,
"$ZONE_EDGE
\n
"
);
for
(
item
=
m_CurrentLimitZone
;
item
;
item
=
item
->
Next
()
)
if
(
!
item
->
Save
(
aFile
)
)
goto
out
;
fprintf
(
aFile
,
"$EndZONE_EDGE
\n
"
);
}
if
(
fprintf
(
aFile
,
"$EndBOARD
\n
"
)
!=
sizeof
(
"$EndBOARD
\n
"
)
-
1
)
goto
out
;
...
...
@@ -690,11 +698,11 @@ void BOARD::Show( int nestLevel, std::ostream& os )
p
->
Show
(
nestLevel
+
2
,
os
);
NestedSpace
(
nestLevel
+
1
,
os
)
<<
"</zones>
\n
"
;
NestedSpace
(
nestLevel
+
1
,
os
)
<<
"<
edgezon
es>
\n
"
;
NestedSpace
(
nestLevel
+
1
,
os
)
<<
"<
zoneedg
es>
\n
"
;
p
=
m_CurrentLimitZone
;
for
(
;
p
;
p
=
p
->
Pnext
)
p
->
Show
(
nestLevel
+
2
,
os
);
NestedSpace
(
nestLevel
+
1
,
os
)
<<
"</
edgezon
es>
\n
"
;
NestedSpace
(
nestLevel
+
1
,
os
)
<<
"</
zoneedg
es>
\n
"
;
p
=
m_Son
;
for
(
;
p
;
p
=
p
->
Pnext
)
...
...
pcbnew/class_edge_mod.cpp
View file @
f353c77c
...
...
@@ -404,7 +404,9 @@ bool EDGE_MODULE::Save( FILE* aFile ) const
default
:
// future: throw an exception here
printf
(
"%s unexpected EDGE_MODULE::m_Shape: %d
\n
"
,
__func__
,
m_Shape
);
#if defined(DEBUG)
printf
(
"EDGE_MODULE::Save(): unexpected m_Shape: %d
\n
"
,
m_Shape
);
#endif
break
;
}
...
...
pcbnew/class_track.h
View file @
f353c77c
...
...
@@ -80,9 +80,11 @@ public:
*/
void
Insert
(
BOARD
*
Pcb
,
BOARD_ITEM
*
InsertPoint
);
/*Search the "best" insertion point within the track linked list
* the best point is the of the corresponding net code section
* @return the item found in the linked list (or NULL if no track)
/**
* Function GetBestInsertPoint
* searches the "best" insertion point within the track linked list.
* The best point is the of the corresponding net code section.
* @return TRACK* - the item found in the linked list (or NULL if no track)
*/
TRACK
*
GetBestInsertPoint
(
BOARD
*
Pcb
);
...
...
pcbnew/classpcb.cpp
View file @
f353c77c
...
...
@@ -38,6 +38,7 @@ void EDA_BaseStruct::Place( WinEDA_DrawFrame* frame, wxDC* DC )
EDGE_ZONE
::
EDGE_ZONE
(
BOARD_ITEM
*
parent
)
:
DRAWSEGMENT
(
parent
,
TYPEEDGEZONE
)
{
m_Width
=
2
;
// a minimum for visibility, while dragging
}
...
...
@@ -47,6 +48,23 @@ EDGE_ZONE:: ~EDGE_ZONE()
}
bool
EDGE_ZONE
::
Save
(
FILE
*
aFile
)
const
{
if
(
GetState
(
DELETED
)
)
return
true
;
int
ret
=
fprintf
(
aFile
,
"ZE %d %d %d %d %d %lX %X
\n
"
,
m_Start
.
x
,
m_Start
.
y
,
m_End
.
x
,
m_End
.
y
,
m_Angle
,
m_TimeStamp
,
ReturnStatus
()
);
return
(
ret
>
14
);
}
/**********************/
/* Classe DRAWSEGMENT */
/**********************/
...
...
@@ -131,7 +149,7 @@ bool DRAWSEGMENT::Save( FILE* aFile ) const
bool
rc
=
false
;
if
(
fprintf
(
aFile
,
"$DRAWSEGMENT
\n
"
)
!=
sizeof
(
"
%
DRAWSEGMENT
\n
"
)
-
1
)
if
(
fprintf
(
aFile
,
"$DRAWSEGMENT
\n
"
)
!=
sizeof
(
"
$
DRAWSEGMENT
\n
"
)
-
1
)
goto
out
;
fprintf
(
aFile
,
"Po %d %d %d %d %d %d
\n
"
,
...
...
pcbnew/files.cpp
View file @
f353c77c
...
...
@@ -235,9 +235,13 @@ int WinEDA_PcbFrame::LoadOnePcbFile( const wxString& FullFileName, wxDC * DC, bo
#if 1 && defined(DEBUG)
// note this seems to freeze up pcbnew when run under the kicad project
// manager. runs fine from command prompt.
// output the board object tree to stdout:
// note this freezes up pcbnew when run under the kicad project
// manager. runs fine from command prompt. This is because the kicad
// project manager redirects stdout of the child pcbnew process to itself,
// but never reads from that pipe, and that in turn eventually blocks
// the pcbnew program when the pipe it is writing to gets full.
// Output the board object tree to stdout, but please run from command prompt:
m_Pcb
->
Show
(
0
,
std
::
cout
);
#endif
...
...
pcbnew/tracepcb.cpp
View file @
f353c77c
...
...
@@ -181,6 +181,7 @@ void WinEDA_PcbFrame::Trace_Pcb( wxDC* DC, int mode )
{
if
(
segment
->
m_Flags
&
IS_MOVED
)
continue
;
Trace_DrawSegmentPcb
(
DrawPanel
,
DC
,
segment
,
mode
);
}
...
...
pcbnew/trpiste.cpp
View file @
f353c77c
...
...
@@ -92,11 +92,11 @@ void Trace_DrawSegmentPcb( WinEDA_DrawPanel* panel, wxDC* DC,
/* coord de depart */
ux0
=
PtDrawSegment
->
m_Start
.
x
;
uy0
=
PtDrawSegment
->
m_Start
.
y
;
/* coord d'arrivee */
dx
=
PtDrawSegment
->
m_End
.
x
;
dy
=
PtDrawSegment
->
m_End
.
y
;
mode
=
DisplayOpt
.
DisplayDrawItems
;
if
(
PtDrawSegment
->
m_Flags
&
FORCE_SKETCH
)
mode
=
SKETCH
;
...
...
pcbnew/zones.cpp
View file @
f353c77c
...
...
@@ -412,8 +412,7 @@ void WinEDA_PcbFrame::Edit_Zone_Width( wxDC* DC, SEGZONE* aZone )
Line
.
ToDouble
(
&
f_new_width
);
g_DesignSettings
.
m_CurrentTrackWidth
=
From_User_Unit
(
g_UnitMetric
,
f_new_width
,
GetScreen
(
)
->
GetInternalUnits
()
);
f_new_width
,
GetScreen
()
->
GetInternalUnits
()
);
for
(
SEGZONE
*
zone
=
m_Pcb
->
m_Zone
;
zone
;
zone
=
zone
->
Next
()
)
{
...
...
@@ -604,16 +603,16 @@ static void Display_Zone_Netname( WinEDA_PcbFrame* frame )
static
void
Exit_Zones
(
WinEDA_DrawPanel
*
Panel
,
wxDC
*
DC
)
/********************************************************/
/*
routine d'annulation de la Commande Begin_Zone si une piste est en cours
*
de tracage, ou de sortie de l'application SEGZONES.
*
Appel par la touche ESC
/*
*
*
Function Exit_Zones
*
cancels the Begin_Zone state if at least one EDGE_ZONE has been created.
*/
{
WinEDA_PcbFrame
*
pcbframe
=
(
WinEDA_PcbFrame
*
)
Panel
->
m_Parent
;
if
(
pcbframe
->
m_Pcb
->
m_CurrentLimitZone
)
{
if
(
Panel
->
ManageCurseur
)
/* trace en cours */
if
(
Panel
->
ManageCurseur
)
// trace in progress
{
Panel
->
ManageCurseur
(
Panel
,
DC
,
0
);
}
...
...
@@ -629,12 +628,9 @@ static void Exit_Zones( WinEDA_DrawPanel* Panel, wxDC* DC )
/**************************************************************/
void
WinEDA_BasePcbFrame
::
DelLimitesZone
(
wxDC
*
DC
,
bool
Redraw
)
/**************************************************************/
/* Supprime la liste des segments constituant la frontiere courante
* Libere la memoire correspondante
*/
{
EDGE_ZONE
*
segment
,
*
Next
;
EDGE_ZONE
*
segment
;
EDGE_ZONE
*
next
;
if
(
m_Pcb
->
m_CurrentLimitZone
==
NULL
)
return
;
...
...
@@ -642,14 +638,17 @@ void WinEDA_BasePcbFrame::DelLimitesZone( wxDC* DC, bool Redraw )
if
(
!
IsOK
(
this
,
_
(
"Delete Current Zone Edges"
)
)
)
return
;
/
* efface ancienne limite de zone */
/
/ erase the old zone border, one segment at a time
segment
=
m_Pcb
->
m_CurrentLimitZone
;
for
(
;
segment
!=
NULL
;
segment
=
N
ext
)
for
(
;
segment
!=
NULL
;
segment
=
n
ext
)
{
Next
=
(
EDGE_ZONE
*
)
segment
->
Pback
;
next
=
(
EDGE_ZONE
*
)
segment
->
Pback
;
if
(
Redraw
)
Trace_DrawSegmentPcb
(
DrawPanel
,
DC
,
segment
,
GR_XOR
);
segment
->
Pnext
=
NULL
;
delete
segment
;
segment
->
Pnext
=
NULL
;
delete
segment
;
}
SetCurItem
(
NULL
);
...
...
@@ -657,47 +656,53 @@ void WinEDA_BasePcbFrame::DelLimitesZone( wxDC* DC, bool Redraw )
}
/********************************************/
EDGE_ZONE
*
WinEDA_PcbFrame
::
Begin_Zone
()
/********************************************/
/*
* Routine d'initialisation d'un trace de Limite de Zone ou
* de placement d'un point intermediaire
/**
* Function Begin_Zone
* either initializes the first segment of a new zone, or adds an
* intermediate segment.
*/
EDGE_ZONE
*
WinEDA_PcbFrame
::
Begin_Zone
()
{
EDGE_ZONE
*
oldedge
,
*
newedge
=
NULL
;
EDGE_ZONE
*
oldedge
;
EDGE_ZONE
*
newedge
=
NULL
;
oldedge
=
m_Pcb
->
m_CurrentLimitZone
;
// if first segment
if
(
(
m_Pcb
->
m_CurrentLimitZone
==
NULL
)
/* debut reel du trace */
||
(
DrawPanel
->
ManageCurseur
==
NULL
)
)
/* reprise d'un trace complementaire */
{
m_Pcb
->
m_CurrentLimitZone
=
newedge
=
new
EDGE_ZONE
(
m_Pcb
);
newedge
=
new
EDGE_ZONE
(
m_Pcb
);
newedge
->
m_Flags
=
IS_NEW
|
STARTPOINT
|
IS_MOVED
;
newedge
->
m_Start
=
newedge
->
m_End
=
GetScreen
()
->
m_Curseur
;
newedge
->
SetLayer
(
GetScreen
()
->
m_Active_Layer
);
// link into list:
newedge
->
Pback
=
oldedge
;
if
(
oldedge
)
oldedge
->
Pnext
=
newedge
;
newedge
->
SetLayer
(
GetScreen
()
->
m_Active_Layer
);
newedge
->
m_Width
=
2
;
/* Largeur minimum tracable */
newedge
->
m_Start
=
newedge
->
m_End
=
GetScreen
()
->
m_Curseur
;
m_Pcb
->
m_CurrentLimitZone
=
newedge
;
DrawPanel
->
ManageCurseur
=
Show_Zone_Edge_While_MoveMouse
;
DrawPanel
->
ForceCloseManageCurseur
=
Exit_Zones
;
}
// edge in progress:
else
/* piste en cours : les coord du point d'arrivee ont ete mises
* a jour par la routine Show_Zone_Edge_While_MoveMouse*/
{
if
(
oldedge
->
m_Start
!=
oldedge
->
m_End
)
{
newedge
=
new
EDGE_ZONE
(
oldedge
);
newedge
->
Pback
=
oldedge
;
oldedge
->
Pnext
=
newedge
;
newedge
->
m_Flags
=
IS_NEW
|
IS_MOVED
;
newedge
->
m_Start
=
newedge
->
m_End
=
oldedge
->
m_End
;
newedge
->
SetLayer
(
GetScreen
()
->
m_Active_Layer
);
// link into list:
newedge
->
Pback
=
oldedge
;
oldedge
->
Pnext
=
newedge
;
m_Pcb
->
m_CurrentLimitZone
=
newedge
;
}
}
...
...
@@ -724,11 +729,13 @@ void WinEDA_PcbFrame::End_Zone( wxDC* DC )
/* il sera raccorde au point de depart */
PtLim
=
m_Pcb
->
m_CurrentLimitZone
;
PtLim
->
m_Flags
&=
~
(
IS_NEW
|
IS_MOVED
);
while
(
PtLim
&&
PtLim
->
Pback
)
{
PtLim
=
(
EDGE_ZONE
*
)
PtLim
->
Pback
;
if
(
PtLim
->
m_Flags
&
STARTPOINT
)
break
;
PtLim
->
m_Flags
&=
~
(
IS_NEW
|
IS_MOVED
);
}
...
...
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