Loading change_log.txt +2 −0 Original line number Diff line number Diff line Loading @@ -19,6 +19,8 @@ email address. design and was crashing. Also, export_to_pcbnew.cpp now uses the simple BOARD::Save() function. It was another place to maintain the PCB file format, rather than simply putting that knowledge into one place like BOARD::Save(). + all beautified gr_basic.cpp and made CLIP_LINE macro a static inline function. 2007-Oct-30 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> Loading common/base_struct.cpp +0 −17 Original line number Diff line number Diff line Loading @@ -57,23 +57,6 @@ void EDA_BaseStruct::InitVars() } /* Gestion de l'etat (status) de la structure (active, deleted..) */ int EDA_BaseStruct::GetState( int type ) const { return m_Status & type; } void EDA_BaseStruct::SetState( int type, int state ) { if( state ) m_Status |= type;/* state = ON ou OFF */ else m_Status &= ~type; } /***********************************************************/ void EDA_BaseStruct::DeleteStructList() /***********************************************************/ Loading Loading
change_log.txt +2 −0 Original line number Diff line number Diff line Loading @@ -19,6 +19,8 @@ email address. design and was crashing. Also, export_to_pcbnew.cpp now uses the simple BOARD::Save() function. It was another place to maintain the PCB file format, rather than simply putting that knowledge into one place like BOARD::Save(). + all beautified gr_basic.cpp and made CLIP_LINE macro a static inline function. 2007-Oct-30 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> Loading
common/base_struct.cpp +0 −17 Original line number Diff line number Diff line Loading @@ -57,23 +57,6 @@ void EDA_BaseStruct::InitVars() } /* Gestion de l'etat (status) de la structure (active, deleted..) */ int EDA_BaseStruct::GetState( int type ) const { return m_Status & type; } void EDA_BaseStruct::SetState( int type, int state ) { if( state ) m_Status |= type;/* state = ON ou OFF */ else m_Status &= ~type; } /***********************************************************/ void EDA_BaseStruct::DeleteStructList() /***********************************************************/ Loading