Commit ea755a10 authored by jean-pierre charras's avatar jean-pierre charras

.kicad_mod files: always save the "last edited date" because only the...

.kicad_mod files: always save the "last edited date" because only the footprint editor changes this parameter. Usefull to know if/when a footprint was actually modified.
Also fix a minor issue in footprint editor which always set the "modified" flag even when no change was made.
parent fa846932
......@@ -978,10 +978,11 @@ void PCB_IO::format( MODULE* aModule, int aNestLevel ) const
formatLayer( aModule );
m_out->Print( 0, " (tedit %lX)", aModule->GetLastEditTime() );
if( !( m_ctl & CTL_OMIT_TSTAMPS ) )
{
m_out->Print( 0, " (tedit %lX) (tstamp %lX)\n",
aModule->GetLastEditTime(), aModule->GetTimeStamp() );
m_out->Print( 0, " (tstamp %lX)\n", aModule->GetTimeStamp() );
}
else
m_out->Print( 0, "\n" );
......
......@@ -40,11 +40,12 @@ class NETINFO_MAPPING;
#define CTL_STD_LAYER_NAMES (1 << 0) ///< Use English Standard layer names
#define CTL_OMIT_NETS (1 << 1)
#define CTL_OMIT_TSTAMPS (1 << 2)
#define CTL_OMIT_NETS (1 << 1) ///< Omit pads net names (useless in library)
#define CTL_OMIT_TSTAMPS (1 << 2) ///< Omit component time stamp (useless in library)
#define CTL_OMIT_INITIAL_COMMENTS (1 << 3) ///< omit MODULE initial comments
#define CTL_OMIT_PATH (1 << 4)
#define CTL_OMIT_AT (1 << 5)
#define CTL_OMIT_PATH (1 << 4) ///< Omit component sheet time stamp (useless in library)
#define CTL_OMIT_AT (1 << 5) ///< Omit position and rotation
// (always saved with potion 0,0 and rotation = 0 in library)
// common combinations of the above:
......
......@@ -292,8 +292,6 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
if( ! Clear_Pcb( true ) )
break;
GetScreen()->ClearUndoRedoList();
SetCurItem( NULL );
SetCrossHairPosition( wxPoint( 0, 0 ) );
MODULE* module = Create_1_Module( wxEmptyString );
......@@ -312,6 +310,8 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
Zoom_Automatique( false );
}
GetScreen()->ClrModify();
}
break;
......@@ -337,8 +337,6 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
Clear_Pcb( false );
GetScreen()->ClearUndoRedoList();
SetCurItem( NULL );
SetCrossHairPosition( wxPoint( 0, 0 ) );
// Add the new object to board
......@@ -357,6 +355,8 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
if( m_Draw3DFrame )
m_Draw3DFrame->NewDisplay();
GetScreen()->ClrModify();
}
wizard->Destroy();
......@@ -463,8 +463,6 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
if( ! Clear_Pcb( true ) )
break; // //this command is aborted
GetScreen()->ClearUndoRedoList();
SetCurItem( NULL );
SetCrossHairPosition( wxPoint( 0, 0 ) );
Import_Module();
redraw = true;
......@@ -538,6 +536,8 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
if( m_Draw3DFrame )
m_Draw3DFrame->NewDisplay();
GetScreen()->ClrModify();
break;
case ID_MODEDIT_PAD_SETTINGS:
......
......@@ -102,13 +102,13 @@ struct VRML_IDS
#define NCOLORS 7
VRML_COLOR colors[NCOLORS] =
{
{ { 0, 0.82, 0.247 }, { 0, 0, 0 }, { 0, 0.82, 0.247 }, 0.9, 0, 0.1 },
{ { 0, 0.82, 0.247 }, { 0, 0, 0 }, { 0, 0.82, 0.247 }, 0.9, 0, 0.1 },
{ { 1, 0, 0 }, { 1, 0, 0 }, { 1, 0, 0 }, 0.9, 0, 0.1 },
{ { 0.659, 0, 0.463}, { 0, 0, 0}, { 0.659, 0, 0.463 }, 0.9, 0, 0.1 },
{ { 0.659, 0.294, 0 }, { 0, 0, 0 }, { 0.659, 0.294, 0 }, 0.9, 0, 0.1},
{ { 0, 0.918, 0.659 }, { 0, 0, 0 }, { 0, 0.918, 0.659 }, 0.9, 0, 0.1},
{ { 0.808, 0.733 , 0.071 }, { 0, 0, 0 }, { 0.808, 0.733 , 0.071 }, 0.9, 0, 0.1},
{ { 0.102, 1, 0.984 }, { 0, 0, 0 }, { 0.102, 1, 0.984 }, 0.9, 0, 0.1}
{ { 0.659, 0, 0.463 }, { 0, 0, 0 }, { 0.659, 0, 0.463 }, 0.9, 0, 0.1 },
{ { 0.659, 0.294, 0 }, { 0, 0, 0 }, { 0.659, 0.294, 0 }, 0.9, 0, 0.1 },
{ { 0, 0.918, 0.659 }, { 0, 0, 0 }, { 0, 0.918, 0.659 }, 0.9, 0, 0.1 },
{ { 0.808, 0.733, 0.071 }, { 0, 0, 0 }, { 0.808, 0.733 , 0.071 }, 0.9, 0, 0.1 },
{ { 0.102, 1, 0.984 }, { 0, 0, 0 }, { 0.102, 1, 0.984 }, 0.9, 0, 0.1 }
};
bool WriteHeader( IDF3_BOARD& board, std::ofstream& file );
......
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