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Elphel
kicad-source-mirror
Commits
e8083ae8
Commit
e8083ae8
authored
Sep 02, 2013
by
Maciej Suminski
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Plain Diff
Added some comments and changed names of classes to match the coding rules.
parent
fef50dd8
Changes
5
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5 changed files
with
44 additions
and
28 deletions
+44
-28
tool_interactive.cpp
common/tool/tool_interactive.cpp
+1
-1
tool_manager.cpp
common/tool/tool_manager.cpp
+33
-17
tool_event.h
include/tool/tool_event.h
+1
-1
tool_interactive.h
include/tool/tool_interactive.h
+1
-1
tool_manager.h
include/tool/tool_manager.h
+8
-8
No files found.
common/tool/tool_interactive.cpp
View file @
e8083ae8
...
...
@@ -56,7 +56,7 @@ void TOOL_INTERACTIVE::goInternal( TOOL_STATE_FUNC& aState, const TOOL_EVENT_LIS
}
void
TOOL_INTERACTIVE
::
SetContextMenu
(
CONTEXT_MENU
*
aMenu
,
TOOL_ContextMenuTrigger
aTrigger
)
void
TOOL_INTERACTIVE
::
SetContextMenu
(
CONTEXT_MENU
*
aMenu
,
CONTEXT_MENU_TRIGGER
aTrigger
)
{
aMenu
->
setTool
(
this
);
m_toolMgr
->
ScheduleContextMenu
(
this
,
aMenu
,
aTrigger
);
...
...
common/tool/tool_manager.cpp
View file @
e8083ae8
...
...
@@ -45,23 +45,39 @@
using
boost
::
optional
;
using
namespace
std
;
struct
TOOL_MANAGER
::
ToolState
/// Struct describing the current state of a TOOL
struct
TOOL_MANAGER
::
TOOL_STATE
{
/// The tool itself
TOOL_BASE
*
theTool
;
/// Is the tool active or idle at the moment
bool
idle
;
/// Flag defining if the tool is waiting for any event
bool
pendingWait
;
/// Is there a context menu to be displayed
bool
pendingContextMenu
;
/// Context menu used by the tool
CONTEXT_MENU
*
contextMenu
;
TOOL_ContextMenuTrigger
contextMenuTrigger
;
/// Defines when a context menu is opened
CONTEXT_MENU_TRIGGER
contextMenuTrigger
;
/// Coroutine launched upon an event trigger
COROUTINE
<
int
,
TOOL_EVENT
&>*
cofunc
;
/// The event that triggered the coroutine
TOOL_EVENT
wakeupEvent
;
/// List of events that are triggering the coroutine
TOOL_EVENT_LIST
waitEvents
;
std
::
vector
<
Transition
>
transitions
;
/// List of possible transitions (ie. association of events and functions that are executed
/// upon the event reception
std
::
vector
<
TRANSITION
>
transitions
;
};
...
...
@@ -72,7 +88,7 @@ TOOL_MANAGER::TOOL_MANAGER()
void
TOOL_MANAGER
::
RegisterTool
(
TOOL_BASE
*
aTool
)
{
T
oolState
*
st
=
new
ToolState
;
T
OOL_STATE
*
st
=
new
TOOL_STATE
;
st
->
theTool
=
aTool
;
st
->
idle
=
true
;
...
...
@@ -131,7 +147,7 @@ bool TOOL_MANAGER::InvokeTool( const std::string& aName )
TOOL_BASE
*
TOOL_MANAGER
::
FindTool
(
int
aId
)
const
{
std
::
map
<
TOOL_ID
,
T
oolState
*>::
const_iterator
it
=
m_toolIdIndex
.
find
(
aId
);
std
::
map
<
TOOL_ID
,
T
OOL_STATE
*>::
const_iterator
it
=
m_toolIdIndex
.
find
(
aId
);
if
(
it
!=
m_toolIdIndex
.
end
()
)
return
it
->
second
->
theTool
;
...
...
@@ -142,7 +158,7 @@ TOOL_BASE* TOOL_MANAGER::FindTool( int aId ) const
TOOL_BASE
*
TOOL_MANAGER
::
FindTool
(
const
std
::
string
&
aName
)
const
{
std
::
map
<
std
::
string
,
T
oolState
*>::
const_iterator
it
=
m_toolNameIndex
.
find
(
aName
);
std
::
map
<
std
::
string
,
T
OOL_STATE
*>::
const_iterator
it
=
m_toolNameIndex
.
find
(
aName
);
if
(
it
!=
m_toolNameIndex
.
end
()
)
return
it
->
second
->
theTool
;
...
...
@@ -154,15 +170,15 @@ TOOL_BASE* TOOL_MANAGER::FindTool( const std::string& aName ) const
void
TOOL_MANAGER
::
ScheduleNextState
(
TOOL_BASE
*
aTool
,
TOOL_STATE_FUNC
&
aHandler
,
const
TOOL_EVENT_LIST
&
aConditions
)
{
T
oolState
*
st
=
m_toolState
[
aTool
];
st
->
transitions
.
push_back
(
T
ransition
(
aConditions
,
aHandler
)
);
T
OOL_STATE
*
st
=
m_toolState
[
aTool
];
st
->
transitions
.
push_back
(
T
RANSITION
(
aConditions
,
aHandler
)
);
}
optional
<
TOOL_EVENT
>
TOOL_MANAGER
::
ScheduleWait
(
TOOL_BASE
*
aTool
,
const
TOOL_EVENT_LIST
&
aConditions
)
{
T
oolState
*
st
=
m_toolState
[
aTool
];
T
OOL_STATE
*
st
=
m_toolState
[
aTool
];
st
->
pendingWait
=
true
;
st
->
waitEvents
=
aConditions
;
...
...
@@ -177,7 +193,7 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
// iterate over all registered tools
BOOST_FOREACH
(
TOOL_ID
toolId
,
m_activeTools
)
{
T
oolState
*
st
=
m_toolIdIndex
[
toolId
];
T
OOL_STATE
*
st
=
m_toolIdIndex
[
toolId
];
// the tool state handler is waiting for events (i.e. called Wait() method)
if
(
st
->
pendingWait
)
...
...
@@ -204,7 +220,7 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
}
}
BOOST_FOREACH
(
T
oolState
*
st
,
m_toolState
|
boost
::
adaptors
::
map_values
)
BOOST_FOREACH
(
T
OOL_STATE
*
st
,
m_toolState
|
boost
::
adaptors
::
map_values
)
{
if
(
!
st
->
pendingWait
)
{
...
...
@@ -212,7 +228,7 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
// Go() method that match the event.
if
(
st
->
transitions
.
size
()
)
{
BOOST_FOREACH
(
T
ransition
tr
,
st
->
transitions
)
BOOST_FOREACH
(
T
RANSITION
tr
,
st
->
transitions
)
{
if
(
tr
.
first
.
Matches
(
aEvent
)
)
{
...
...
@@ -238,7 +254,7 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
}
void
TOOL_MANAGER
::
finishTool
(
T
oolState
*
aState
)
void
TOOL_MANAGER
::
finishTool
(
T
OOL_STATE
*
aState
)
{
wxASSERT
(
m_activeTools
.
front
()
==
aState
->
theTool
->
GetId
()
);
...
...
@@ -252,13 +268,13 @@ void TOOL_MANAGER::finishTool( ToolState* aState )
bool
TOOL_MANAGER
::
ProcessEvent
(
TOOL_EVENT
&
aEvent
)
{
wxLogDebug
(
"event: %s"
,
aEvent
.
Format
().
c_str
()
);
//
wxLogDebug( "event: %s", aEvent.Format().c_str() );
dispatchInternal
(
aEvent
);
BOOST_FOREACH
(
TOOL_ID
toolId
,
m_activeTools
)
{
T
oolState
*
st
=
m_toolIdIndex
[
toolId
];
T
OOL_STATE
*
st
=
m_toolIdIndex
[
toolId
];
if
(
st
->
contextMenuTrigger
==
CMENU_NOW
)
{
...
...
@@ -285,9 +301,9 @@ bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent )
void
TOOL_MANAGER
::
ScheduleContextMenu
(
TOOL_BASE
*
aTool
,
CONTEXT_MENU
*
aMenu
,
TOOL_ContextMenuTrigger
aTrigger
)
CONTEXT_MENU_TRIGGER
aTrigger
)
{
T
oolState
*
st
=
m_toolState
[
aTool
];
T
OOL_STATE
*
st
=
m_toolState
[
aTool
];
st
->
contextMenu
=
aMenu
;
st
->
contextMenuTrigger
=
aTrigger
;
...
...
include/tool/tool_event.h
View file @
e8083ae8
...
...
@@ -105,7 +105,7 @@ enum TOOL_Modifiers
};
// Defines when a context menu is opened.
enum
TOOL_ContextMenuTrigger
enum
CONTEXT_MENU_TRIGGER
{
CMENU_BUTTON
=
0
,
// On the right button
CMENU_NOW
,
// Right now (after TOOL_INTERACTIVE::SetContextMenu)
...
...
include/tool/tool_interactive.h
View file @
e8083ae8
...
...
@@ -56,7 +56,7 @@ public:
*
* Assigns a context menu and tells when it should be activated
*/
void
SetContextMenu
(
CONTEXT_MENU
*
aMenu
,
TOOL_ContextMenuTrigger
aTrigger
=
CMENU_BUTTON
);
void
SetContextMenu
(
CONTEXT_MENU
*
aMenu
,
CONTEXT_MENU_TRIGGER
aTrigger
=
CMENU_BUTTON
);
/**
* Function Go()
...
...
include/tool/tool_manager.h
View file @
e8083ae8
...
...
@@ -151,7 +151,7 @@ public:
* May be called from a coroutine context.
*/
void
ScheduleContextMenu
(
TOOL_BASE
*
aTool
,
CONTEXT_MENU
*
aMenu
,
TOOL_ContextMenuTrigger
aTrigger
);
CONTEXT_MENU_TRIGGER
aTrigger
);
/**
* Allows a tool pass the already handled event to be passed to the next tool on the stack.
...
...
@@ -162,15 +162,15 @@ public:
}
private
:
struct
T
oolState
;
typedef
std
::
pair
<
TOOL_EVENT_LIST
,
TOOL_STATE_FUNC
>
T
ransition
;
struct
T
OOL_STATE
;
typedef
std
::
pair
<
TOOL_EVENT_LIST
,
TOOL_STATE_FUNC
>
T
RANSITION
;
void
dispatchInternal
(
TOOL_EVENT
&
aEvent
);
void
finishTool
(
T
oolState
*
aState
);
void
finishTool
(
T
OOL_STATE
*
aState
);
std
::
map
<
TOOL_BASE
*
,
T
oolState
*>
m_toolState
;
std
::
map
<
std
::
string
,
T
oolState
*>
m_toolNameIndex
;
std
::
map
<
TOOL_ID
,
T
oolState
*>
m_toolIdIndex
;
std
::
map
<
TOOL_BASE
*
,
T
OOL_STATE
*>
m_toolState
;
std
::
map
<
std
::
string
,
T
OOL_STATE
*>
m_toolNameIndex
;
std
::
map
<
TOOL_ID
,
T
OOL_STATE
*>
m_toolIdIndex
;
std
::
deque
<
TOOL_ID
>
m_activeTools
;
EDA_ITEM
*
m_model
;
...
...
@@ -179,7 +179,7 @@ private:
wxWindow
*
m_editFrame
;
bool
m_passEvent
;
T
oolState
*
m_currentTool
;
T
OOL_STATE
*
m_currentTool
;
};
#endif
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